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authorjussi2023-04-06 19:19:44 +0300
committerjussi2023-04-06 19:19:44 +0300
commitfe15e836bd87963d10bd301a3a24652763059e0d (patch)
treea3bd6dbfcadfb3a5ba10a173d443da0595386d19 /src/state.c
parent2526c9732e7ea35bc9ed3e43a4db77b7e6364c5a (diff)
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Switched to Raylib vertion 4.5. Removed some functions and added others. Main changes to camera3D.
Diffstat (limited to 'src/state.c')
-rw-r--r--src/state.c3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/state.c b/src/state.c
index 650e8b7..e9e12f4 100644
--- a/src/state.c
+++ b/src/state.c
@@ -2,6 +2,7 @@
#include "state.h"
#include "lua_core.h"
#include "textures.h"
+#include "models.h"
State *state;
@@ -167,7 +168,9 @@ void stateFree() {
}
for ( int i = 0; i < state->modelCount; ++i ) {
if ( state->models[i] != NULL ) {
+ //TODO Test if UnloadModel causes segfaults on exit.
UnloadModelKeepMeshes( *state->models[i] );
+ // UnloadModel( *state->models[i] );
free( state->models[i] );
}
}