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| author | jussi | 2023-10-31 12:21:25 +0200 |
|---|---|---|
| committer | jussi | 2023-10-31 12:21:25 +0200 |
| commit | d351b7b025f95983e49afaecb2fafef7802996a0 (patch) | |
| tree | da35b3e896042d0f13e4d744df2fb7743d5e7499 /src/state.c | |
| parent | f8b4b709e62c0fe25e4483925bac4abea5d8cafe (diff) | |
| download | reilua-enhanced-d351b7b025f95983e49afaecb2fafef7802996a0.tar.gz reilua-enhanced-d351b7b025f95983e49afaecb2fafef7802996a0.tar.bz2 reilua-enhanced-d351b7b025f95983e49afaecb2fafef7802996a0.zip | |
More RLGL Initialization functions.
Diffstat (limited to 'src/state.c')
| -rw-r--r-- | src/state.c | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/state.c b/src/state.c index 228cbce..3706561 100644 --- a/src/state.c +++ b/src/state.c @@ -41,6 +41,7 @@ bool stateInit( int argn, const char **argc, const char *exePath ) { for ( int i = 0; i < RL_MAX_SHADER_LOCATIONS; i++ ) { state->RLGLcurrentShaderLocs[i] = defaultShaderLocs[i]; + printf( "defaultShaderLocs[%d] %d\n", i, defaultShaderLocs[i] ); } return state->run; |
