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| author | jussi | 2023-11-30 02:50:00 +0200 |
|---|---|---|
| committer | jussi | 2023-11-30 02:50:00 +0200 |
| commit | aa03fffcb32e4a04589d74273c81316b39afacd9 (patch) | |
| tree | 862f1ebed684982a68221aae94e5384ff4473480 /src/textures.c | |
| parent | 8882d2ff2c4c77c08a5c5b0931a70ff906ecbdb5 (diff) | |
| download | reilua-enhanced-aa03fffcb32e4a04589d74273c81316b39afacd9.tar.gz reilua-enhanced-aa03fffcb32e4a04589d74273c81316b39afacd9.tar.bz2 reilua-enhanced-aa03fffcb32e4a04589d74273c81316b39afacd9.zip | |
Raygui textures with SetShapesTexture.
Diffstat (limited to 'src/textures.c')
| -rw-r--r-- | src/textures.c | 13 |
1 files changed, 13 insertions, 0 deletions
diff --git a/src/textures.c b/src/textures.c index ef1e76e..717db91 100644 --- a/src/textures.c +++ b/src/textures.c @@ -1036,6 +1036,19 @@ int ltexturesImageDrawTextEx( lua_State *L ) { */ /* +> texture = RL.GetTextureDefault() + +Get default texture. Return as lightuserdata + +- Success return Texture +*/ +int ltexturesGetTextureDefault( lua_State *L ) { + lua_pushlightuserdata( L, &state->defaultTexture ); + + return 1; +} + +/* > texture = RL.LoadTexture( string fileName ) Load texture from file into GPU memory ( VRAM ) |
