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| author | jussi | 2025-03-12 23:26:01 +0200 |
|---|---|---|
| committer | jussi | 2025-03-12 23:26:01 +0200 |
| commit | 63f3c1781cec32bd4603cd92a9b788e3000a9594 (patch) | |
| tree | 977b1847a2b7cd4c1dada94597a19a6acaa72c1b /src | |
| parent | bfa73944f7e8a3a239ed105871a0912e8b22ed15 (diff) | |
| download | reilua-enhanced-63f3c1781cec32bd4603cd92a9b788e3000a9594.tar.gz reilua-enhanced-63f3c1781cec32bd4603cd92a9b788e3000a9594.tar.bz2 reilua-enhanced-63f3c1781cec32bd4603cd92a9b788e3000a9594.zip | |
Basic sdl3 support.
Diffstat (limited to 'src')
| -rw-r--r-- | src/gl.c | 2 | ||||
| -rw-r--r-- | src/lua_core.c | 8 | ||||
| -rw-r--r-- | src/platforms/core_desktop_sdl2.c (renamed from src/platforms/core_desktop_sdl.c) | 2 | ||||
| -rw-r--r-- | src/platforms/core_desktop_sdl3.c | 23 | ||||
| -rw-r--r-- | src/state.c | 2 |
5 files changed, 31 insertions, 6 deletions
@@ -32,7 +32,7 @@ Copy a block of pixels from one framebuffer object to another. Use nil RenderTexture for window framebuffer */ int lglBlitFramebuffer( lua_State* L ) { -#if defined( PLATFORM_DESKTOP ) || defined( PLATFORM_DESKTOP_SDL ) +#if defined( PLATFORM_DESKTOP ) || defined( PLATFORM_DESKTOP_SDL2 ) || defined( PLATFORM_DESKTOP_SDL3 ) if ( !( lua_isuserdata( L, 1 ) || lua_isnil( L, 1 ) ) || !( lua_isuserdata( L, 2 ) || lua_isnil( L, 2 ) ) ) { TraceLog( state->logLevelInvalid, "%s", "Argument needs to be RenderTexture or nil" ); lua_pushnil( L ); diff --git a/src/lua_core.c b/src/lua_core.c index de90e89..0191e98 100644 --- a/src/lua_core.c +++ b/src/lua_core.c @@ -17,8 +17,10 @@ #ifdef PLATFORM_DESKTOP #include "platforms/core_desktop_glfw.c" -#elif PLATFORM_DESKTOP_SDL - #include "platforms/core_desktop_sdl.c" +#elif PLATFORM_DESKTOP_SDL2 + #include "platforms/core_desktop_sdl2.c" +#elif PLATFORM_DESKTOP_SDL3 + #include "platforms/core_desktop_sdl3.c" #elif PLATFORM_WEB #include "platforms/core_web.c" #endif @@ -1451,7 +1453,7 @@ void luaCallInit() { void luaCallUpdate() { -#if defined PLATFORM_DESKTOP_SDL && defined LUA_EVENTS +#if defined PLATFORM_DESKTOP_SDL2 && defined LUA_EVENTS platformSendEvents(); #endif lua_State* L = state->luaState; diff --git a/src/platforms/core_desktop_sdl.c b/src/platforms/core_desktop_sdl2.c index 4105b25..ce105ee 100644 --- a/src/platforms/core_desktop_sdl.c +++ b/src/platforms/core_desktop_sdl2.c @@ -1,7 +1,7 @@ #include "main.h" #include "lua_core.h" #include "core.h" -#include "platforms/core_desktop_sdl.h" +#include "platforms/core_desktop_sdl2.h" void platformDefineGlobals() { lua_State* L = state->luaState; diff --git a/src/platforms/core_desktop_sdl3.c b/src/platforms/core_desktop_sdl3.c new file mode 100644 index 0000000..9314b26 --- /dev/null +++ b/src/platforms/core_desktop_sdl3.c @@ -0,0 +1,23 @@ +#include "main.h" +#include "lua_core.h" +#include "core.h" +#include "platforms/core_desktop_sdl3.h" + +void platformDefineGlobals() { + lua_State* L = state->luaState; + + lua_getglobal( L, "RL" ); +/*DOC_DEFINES_START*/ +/*DOC_DEFINES_END*/ + lua_pop( L, -1 ); +} + +void luaPlatformRegister() { + // lua_State* L = state->luaState; + // lua_getglobal( L, "RL" ); + + // lua_pop( L, -1 ); +#ifdef LUA_EVENTS + // platformRegisterEvents(); +#endif +} diff --git a/src/state.c b/src/state.c index fdfdbd0..8f8c03d 100644 --- a/src/state.c +++ b/src/state.c @@ -29,7 +29,7 @@ void stateContextInit() { state->defaultTexture = (Texture){ 1, 1, 1, 1, 7 }; state->shapesTexture = (Texture){ 1, 1, 1, 1, 7 }; state->RLGLcurrentShaderLocs = malloc( RL_MAX_SHADER_LOCATIONS * sizeof( int ) ); -#ifdef PLATFORM_DESKTOP_SDL +#ifdef PLATFORM_DESKTOP_SDL2 state->SDL_eventQueue = malloc( PLATFORM_SDL_EVENT_QUEUE_LEN * sizeof( SDL_Event ) ); state->SDL_eventQueueLen = 0; #endif |
