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authorjussi2022-03-25 22:31:59 +0200
committerjussi2022-03-25 22:31:59 +0200
commit6d1c14e09cb7c7a5657374e8d102fd5bb48d0b73 (patch)
treeea890671a6737ca727b4895107624f886677811e /src
parent55ad8773ec7c857a51dbed8e9e9eea16515b6d02 (diff)
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More raygui functions and updated to raygui v3.2-dev.
Diffstat (limited to 'src')
-rw-r--r--src/core.c12
-rw-r--r--src/lua_core.c95
-rw-r--r--src/rgui.c141
3 files changed, 240 insertions, 8 deletions
diff --git a/src/core.c b/src/core.c
index 5ba5274..ef8cfed 100644
--- a/src/core.c
+++ b/src/core.c
@@ -302,6 +302,18 @@ int lcoreSetWindowTitle( lua_State *L ) {
}
/*
+> count = RL_GetMonitorCount()
+
+Get number of connected monitors
+
+- Success return int
+*/
+int lcoreGetMonitorCount( lua_State *L ) {
+ lua_pushinteger( L, GetMonitorCount() );
+ return 1;
+}
+
+/*
> RL_CloseWindow()
Close window and unload OpenGL context and free all resources
diff --git a/src/lua_core.c b/src/lua_core.c
index 4e3b8fa..7783778 100644
--- a/src/lua_core.c
+++ b/src/lua_core.c
@@ -9,6 +9,7 @@
#include "audio.h"
#include "rmath.h"
#include "rgui.h"
+#include "raygui.h"
static void assignGlobalInt( int value, const char *name ) {
lua_State *L = state->luaState;
@@ -201,6 +202,93 @@ void defineGlobals() {
assignGlobalColor( BLUE, "BLUE" );
/* Math */
assignGlobalFloat( PI, "PI" );
+ /* GuiControlState */
+ assignGlobalInt( GUI_STATE_NORMAL, "GUI_STATE_NORMAL" );
+ assignGlobalInt( GUI_STATE_FOCUSED, "GUI_STATE_FOCUSED" );
+ assignGlobalInt( GUI_STATE_PRESSED, "GUI_STATE_PRESSED" );
+ assignGlobalInt( GUI_STATE_DISABLED, "GUI_STATE_DISABLED" );
+ /* GuiTextAlignment */
+ assignGlobalInt( GUI_TEXT_ALIGN_LEFT, "GUI_TEXT_ALIGN_LEFT" );
+ assignGlobalInt( GUI_TEXT_ALIGN_CENTER, "GUI_TEXT_ALIGN_CENTER" );
+ assignGlobalInt( GUI_TEXT_ALIGN_RIGHT, "GUI_TEXT_ALIGN_RIGHT" );
+ /* GuiControls */
+ assignGlobalInt( DEFAULT, "DEFAULT" );
+ assignGlobalInt( LABEL, "LABEL" );
+ assignGlobalInt( BUTTON, "BUTTON" );
+ assignGlobalInt( TOGGLE, "TOGGLE" );
+ assignGlobalInt( SLIDER, "SLIDER" );
+ assignGlobalInt( PROGRESSBAR, "PROGRESSBAR" );
+ assignGlobalInt( CHECKBOX, "CHECKBOX" );
+ assignGlobalInt( COMBOBOX, "COMBOBOX" );
+ assignGlobalInt( DROPDOWNBOX, "DROPDOWNBOX" );
+ assignGlobalInt( TEXTBOX, "TEXTBOX" );
+ assignGlobalInt( VALUEBOX, "VALUEBOX" );
+ assignGlobalInt( SPINNER, "SPINNER" );
+ assignGlobalInt( LISTVIEW, "LISTVIEW" );
+ assignGlobalInt( COLORPICKER, "COLORPICKER" );
+ assignGlobalInt( SCROLLBAR, "SCROLLBAR" );
+ assignGlobalInt( STATUSBAR, "STATUSBAR" );
+ /* GuiControlProperty */
+ assignGlobalInt( BORDER_COLOR_NORMAL, "BORDER_COLOR_NORMAL" );
+ assignGlobalInt( BASE_COLOR_NORMAL, "BASE_COLOR_NORMAL" );
+ assignGlobalInt( TEXT_COLOR_NORMAL, "TEXT_COLOR_NORMAL" );
+ assignGlobalInt( BORDER_COLOR_FOCUSED, "BORDER_COLOR_FOCUSED" );
+ assignGlobalInt( BASE_COLOR_FOCUSED, "BASE_COLOR_FOCUSED" );
+ assignGlobalInt( TEXT_COLOR_FOCUSED, "TEXT_COLOR_FOCUSED" );
+ assignGlobalInt( BORDER_COLOR_PRESSED, "BORDER_COLOR_PRESSED" );
+ assignGlobalInt( BASE_COLOR_PRESSED, "BASE_COLOR_PRESSED" );
+ assignGlobalInt( TEXT_COLOR_PRESSED, "TEXT_COLOR_PRESSED" );
+ assignGlobalInt( BORDER_COLOR_DISABLED, "BORDER_COLOR_DISABLED" );
+ assignGlobalInt( BASE_COLOR_DISABLED, "BASE_COLOR_DISABLED" );
+ assignGlobalInt( TEXT_COLOR_DISABLED, "TEXT_COLOR_DISABLED" );
+ assignGlobalInt( BORDER_WIDTH, "BORDER_WIDTH" );
+ assignGlobalInt( TEXT_PADDING, "TEXT_PADDING" );
+ assignGlobalInt( TEXT_ALIGNMENT, "TEXT_ALIGNMENT" );
+ assignGlobalInt( RESERVED, "RESERVED" );
+ /* GuiDefaultProperty */
+ assignGlobalInt( TEXT_SIZE, "TEXT_SIZE" );
+ assignGlobalInt( TEXT_SPACING, "TEXT_SPACING" );
+ assignGlobalInt( LINE_COLOR, "LINE_COLOR" );
+ assignGlobalInt( BACKGROUND_COLOR, "BACKGROUND_COLOR" );
+ /* GuiToggleProperty */
+ assignGlobalInt( GROUP_PADDING, "GROUP_PADDING" );
+ /* GuiSliderProperty */
+ assignGlobalInt( SLIDER_WIDTH, "SLIDER_WIDTH" );
+ assignGlobalInt( SLIDER_PADDING, "SLIDER_PADDING" );
+ /* GuiProgressBarProperty */
+ assignGlobalInt( PROGRESS_PADDING, "PROGRESS_PADDING" );
+ /* GuiCheckBoxProperty */
+ assignGlobalInt( CHECK_PADDING, "CHECK_PADDING" );
+ /* GuiComboBoxProperty */
+ assignGlobalInt( COMBO_BUTTON_WIDTH, "COMBO_BUTTON_WIDTH" );
+ assignGlobalInt( COMBO_BUTTON_SPACING, "COMBO_BUTTON_SPACING" );
+ /* GuiDropdownBoxProperty */
+ assignGlobalInt( ARROW_PADDING, "ARROW_PADDING" );
+ assignGlobalInt( DROPDOWN_ITEMS_SPACING, "DROPDOWN_ITEMS_SPACING" );
+ /* GuiTextBoxProperty */
+ assignGlobalInt( TEXT_INNER_PADDING, "TEXT_INNER_PADDING" );
+ assignGlobalInt( TEXT_LINES_SPACING, "TEXT_LINES_SPACING" );
+ /* GuiSpinnerProperty */
+ assignGlobalInt( SPIN_BUTTON_WIDTH, "SPIN_BUTTON_WIDTH" );
+ assignGlobalInt( SPIN_BUTTON_SPACING, "SPIN_BUTTON_SPACING" );
+ /* GuiScrollBarProperty */
+ assignGlobalInt( ARROWS_SIZE, "ARROWS_SIZE" );
+ assignGlobalInt( ARROWS_VISIBLE, "ARROWS_VISIBLE" );
+ assignGlobalInt( SCROLL_SLIDER_PADDING, "SCROLL_SLIDER_PADDING" );
+ assignGlobalInt( SCROLL_SLIDER_SIZE, "SCROLL_SLIDER_SIZE" );
+ assignGlobalInt( SCROLL_PADDING, "SCROLL_PADDING" );
+ assignGlobalInt( SCROLL_SPEED, "SCROLL_SPEED" );
+ /* GuiListViewProperty */
+ assignGlobalInt( LIST_ITEMS_HEIGHT, "LIST_ITEMS_HEIGHT" );
+ assignGlobalInt( LIST_ITEMS_SPACING, "LIST_ITEMS_SPACING" );
+ assignGlobalInt( SCROLLBAR_WIDTH, "SCROLLBAR_WIDTH" );
+ assignGlobalInt( SCROLLBAR_SIDE, "SCROLLBAR_SIDE" );
+ /* GuiColorPickerProperty */
+ assignGlobalInt( COLOR_SELECTOR_SIZE, "COLOR_SELECTOR_SIZE" );
+ assignGlobalInt( HUEBAR_WIDTH, "HUEBAR_WIDTH" );
+ assignGlobalInt( HUEBAR_PADDING, "HUEBAR_PADDING" );
+ assignGlobalInt( HUEBAR_SELECTOR_HEIGHT, "HUEBAR_SELECTOR_HEIGHT" );
+ assignGlobalInt( HUEBAR_SELECTOR_OVERFLOW, "HUEBAR_SELECTOR_OVERFLOW" );
/*DOC_END*/
}
@@ -397,6 +485,7 @@ void luaRegister() {
lua_register( L, "RL_IsWindowResized", lcoreIsWindowResized );
lua_register( L, "RL_SetWindowIcon", lcoreSetWindowIcon );
lua_register( L, "RL_SetWindowTitle", lcoreSetWindowTitle );
+ lua_register( L, "RL_GetMonitorCount", lcoreGetMonitorCount );
lua_register( L, "RL_CloseWindow", lcoreCloseWindow );
/* Timing. */
lua_register( L, "RL_SetTargetFPS", lcoreSetTargetFPS );
@@ -719,14 +808,20 @@ void luaRegister() {
lua_register( L, "RL_GuiUnlock", lguiGuiUnlock );
/* Font. */
lua_register( L, "RL_GuiSetFont", lguiGuiSetFont );
+ /* Style. */
+ lua_register( L, "RL_GuiSetStyle", lguiGuiSetStyle );
+ lua_register( L, "RL_GuiGetStyle", lguiGuiGetStyle );
/* Container. */
lua_register( L, "RL_GuiWindowBox", lguiGuiWindowBox );
+ lua_register( L, "RL_GuiGroupBox", lguiGuiGroupBox );
+ lua_register( L, "RL_GuiLine", lguiGuiLine );
lua_register( L, "RL_GuiPanel", lguiGuiPanel );
lua_register( L, "RL_GuiScrollPanel", lguiGuiScrollPanel );
/* Basic. */
lua_register( L, "RL_GuiLabel", lguiGuiLabel );
lua_register( L, "RL_GuiButton", lguiGuiButton );
lua_register( L, "RL_GuiToggle", lguiGuiToggle );
+ lua_register( L, "RL_GuiToggleGroup", lguiGuiToggleGroup );
lua_register( L, "RL_GuiCheckBox", lguiGuiCheckBox );
lua_register( L, "RL_GuiTextBox", lguiGuiTextBox );
lua_register( L, "RL_GuiTextBoxMulti", lguiGuiTextBoxMulti );
diff --git a/src/rgui.c b/src/rgui.c
index 2a967da..89a245a 100644
--- a/src/rgui.c
+++ b/src/rgui.c
@@ -79,6 +79,49 @@ int lguiGuiSetFont( lua_State *L ) {
}
/*
+## Gui - Style
+*/
+
+/*
+> success = RL_GuiSetStyle( int control, int property, int value )
+
+Set one style property
+
+- Failure return false
+- Success return true
+*/
+int lguiGuiSetStyle( lua_State *L ) {
+ if ( !lua_isnumber( L, -3 ) || !lua_isnumber( L, -2 ) || !lua_isnumber( L, -1 ) ) {
+ TraceLog( LOG_WARNING, "%s", "Bad call of function. RL_GuiSetStyle( int control, int property, int value )" );
+ lua_pushboolean( L, false );
+ return 1;
+ }
+ GuiSetStyle( lua_tointeger( L, -3 ), lua_tointeger( L, -2 ), lua_tointeger( L, -1 ) );
+ lua_pushboolean( L, true );
+
+ return 1;
+}
+
+/*
+> value = RL_GuiGetStyle( int control, int property )
+
+Get one style property
+
+- Failure return false
+- Success return int
+*/
+int lguiGuiGetStyle( lua_State *L ) {
+ if ( !lua_isnumber( L, -2 ) || !lua_isnumber( L, -1 ) ) {
+ TraceLog( LOG_WARNING, "%s", "Bad call of function. RL_GuiGetStyle( int control, int property )" );
+ lua_pushboolean( L, false );
+ return 1;
+ }
+ lua_pushinteger( L, GuiGetStyle( lua_tointeger( L, -2 ), lua_tointeger( L, -1 ) ) );
+
+ return 1;
+}
+
+/*
## Gui - Container
*/
@@ -107,7 +150,57 @@ int lguiGuiWindowBox( lua_State *L ) {
}
/*
-> success = RL_GuiPanel( Rectangle bounds )
+> success = RL_GuiGroupBox( Rectangle bounds, string text )
+
+Group Box control with text name
+
+- Failure return false
+- Success return true
+*/
+int lguiGuiGroupBox( lua_State *L ) {
+ if ( !lua_istable( L, -2 ) || !lua_isstring( L, -1 ) ) {
+ TraceLog( LOG_WARNING, "%s", "Bad call of function. RL_GuiGroupBox( Rectangle bounds, string text )" );
+ lua_pushboolean( L, false );
+ return 1;
+ }
+ char text[ STRING_LEN ] = { '\0' };
+ strcpy( text, lua_tostring( L, -1 ) );
+ lua_pop( L, 1 );
+ Rectangle rect = uluaGetRectangle( L );
+
+ GuiGroupBox( rect, text );
+ lua_pushboolean( L, true );
+
+ return 1;
+}
+
+/*
+> success = RL_GuiLine( Rectangle bounds, string text )
+
+Line separator control, could contain text
+
+- Failure return false
+- Success return true
+*/
+int lguiGuiLine( lua_State *L ) {
+ if ( !lua_istable( L, -2 ) || !lua_isstring( L, -1 ) ) {
+ TraceLog( LOG_WARNING, "%s", "Bad call of function. RL_GuiLine( Rectangle bounds, string text )" );
+ lua_pushboolean( L, false );
+ return 1;
+ }
+ char text[ STRING_LEN ] = { '\0' };
+ strcpy( text, lua_tostring( L, -1 ) );
+ lua_pop( L, 1 );
+ Rectangle rect = uluaGetRectangle( L );
+
+ GuiLine( rect, text );
+ lua_pushboolean( L, true );
+
+ return 1;
+}
+
+/*
+> success = RL_GuiPanel( Rectangle bounds, string text )
Panel control, useful to group controls
@@ -115,21 +208,24 @@ Panel control, useful to group controls
- Success return true
*/
int lguiGuiPanel( lua_State *L ) {
- if ( !lua_istable( L, -1 ) ) {
- TraceLog( LOG_WARNING, "%s", "Bad call of function. RL_GuiPanel( Rectangle bounds )" );
+ if ( !lua_istable( L, -2 ) || !lua_isstring( L, -1 ) ) {
+ TraceLog( LOG_WARNING, "%s", "Bad call of function. RL_GuiPanel( Rectangle bounds, string text )" );
lua_pushboolean( L, false );
return 1;
}
+ char text[ STRING_LEN ] = { '\0' };
+ strcpy( text, lua_tostring( L, -1 ) );
+ lua_pop( L, 1 );
Rectangle rect = uluaGetRectangle( L );
- GuiPanel( rect );
+ GuiPanel( rect, text );
lua_pushboolean( L, true );
return 1;
}
/*
-> view, scroll = RL_GuiScrollPanel( Rectangle bounds, Rectangle content, Vector2 scroll )
+> view, scroll = RL_GuiScrollPanel( Rectangle bounds, string text, Rectangle content, Vector2 scroll )
Scroll Panel control
@@ -137,8 +233,8 @@ Scroll Panel control
- Success return Rectangle, Vector2
*/
int lguiGuiScrollPanel( lua_State *L ) {
- if ( !lua_istable( L, -3 ) || !lua_istable( L, -2 ) || !lua_istable( L, -1 ) ) {
- TraceLog( LOG_WARNING, "%s", "Bad call of function. RL_GuiScrollPanel( Rectangle bounds, Rectangle content, Vector2 scroll )" );
+ if ( !lua_istable( L, -4 ) || !lua_isstring( L, -3 ) || lua_istable( L, -2 ) || !lua_istable( L, -1 ) ) {
+ TraceLog( LOG_WARNING, "%s", "Bad call of function. RL_GuiScrollPanel( Rectangle bounds, string text, Rectangle content, Vector2 scroll )" );
lua_pushboolean( L, false );
return 1;
}
@@ -146,9 +242,12 @@ int lguiGuiScrollPanel( lua_State *L ) {
lua_pop( L, 1 );
Rectangle content = uluaGetRectangle( L );
lua_pop( L, 1 );
+ char text[ STRING_LEN ] = { '\0' };
+ strcpy( text, lua_tostring( L, -1 ) );
+ lua_pop( L, 1 );
Rectangle bounds = uluaGetRectangle( L );
- uluaPushRectangle( L, GuiScrollPanel( bounds, content, &scroll ) );
+ uluaPushRectangle( L, GuiScrollPanel( bounds, text, content, &scroll ) );
uluaPushVector2( L, scroll );
return 2;
@@ -234,6 +333,32 @@ int lguiGuiToggle( lua_State *L ) {
}
/*
+> index = RL_GuiToggleGroup( Rectangle bounds, string text, int active )
+
+Toggle Group control, returns active toggle index
+
+- Failure return false
+- Success return int
+*/
+int lguiGuiToggleGroup( lua_State *L ) {
+ if ( !lua_istable( L, -3 ) || !lua_isstring( L, -2 ) || !lua_isnumber( L, -1 ) ) {
+ TraceLog( LOG_WARNING, "%s", "Bad call of function. RL_GuiToggleGroup( Rectangle bounds, string text, bool active )" );
+ lua_pushboolean( L, false );
+ return 1;
+ }
+ int active = lua_tointeger( L, -1 );
+ lua_pop( L, 1 );
+ char text[ STRING_LEN ] = { '\0' };
+ strcpy( text, lua_tostring( L, -1 ) );
+ lua_pop( L, 1 );
+ Rectangle rect = uluaGetRectangle( L );
+
+ lua_pushinteger( L, GuiToggleGroup( rect, text, active ) );
+
+ return 1;
+}
+
+/*
> active = RL_GuiCheckBox( Rectangle bounds, string text, bool checked )
Check Box control, returns true when active