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-rw-r--r--examples/iqm_test/main.lua90
-rw-r--r--examples/platformer/main.lua6
-rw-r--r--examples/resources/images/monkey_tex.pngbin0 -> 9253 bytes
-rw-r--r--examples/resources/iqm/monkey.iqmbin0 -> 137448 bytes
-rw-r--r--src/lua_core.c2
5 files changed, 94 insertions, 4 deletions
diff --git a/examples/iqm_test/main.lua b/examples/iqm_test/main.lua
new file mode 100644
index 0000000..2aa72bc
--- /dev/null
+++ b/examples/iqm_test/main.lua
@@ -0,0 +1,90 @@
+-- Followed this tutorial. https://www.youtube.com/watch?v=_EurjoraotA
+
+local monitor = 0
+local camera = -1
+local texture = -1
+local material = -1
+local model = -1
+local animations = -1
+local animationCount = 0
+local frame = 0
+local curAnim = 0
+local frameCount = 0
+local animSpeed = 60
+
+function init()
+ local mPos = RL_GetMonitorPosition( monitor )
+ local mSize = RL_GetMonitorSize( monitor )
+ local winSize = RL_GetWindowSize()
+
+ RL_SetWindowState( FLAG_WINDOW_RESIZABLE )
+ RL_SetWindowPosition( { mPos[1] + mSize[1] / 2 - winSize[1] / 2, mPos[2] + mSize[2] / 2 - winSize[2] / 2 } )
+ camera = RL_CreateCamera3D()
+ RL_SetCamera3DPosition( camera, { 0, 2, 4 } )
+ RL_SetCamera3DTarget( camera, { 0, 0, 0 } )
+ RL_SetCamera3DUp( camera, { 0, 2, 0 } )
+ RL_SetCamera3DMode( camera, CAMERA_FREE )
+
+ material = RL_CreateMaterial( {
+ maps = {
+ {
+ MATERIAL_MAP_ALBEDO,
+ {
+ texture = RL_LoadTexture( RL_GetBasePath().."../resources/images/monkey_tex.png" ),
+ color = WHITE,
+ },
+ },
+ },
+ } )
+
+ model = RL_LoadModel( RL_GetBasePath().."../resources/iqm/monkey.iqm" )
+ RL_SetModelMaterial( model, 0, material )
+ animations, animationCount = RL_LoadModelAnimations( RL_GetBasePath().."../resources/iqm/monkey.iqm" )
+
+ print( "animationCount", animationCount )
+end
+
+function process( delta )
+ if RL_IsKeyPressed( KEY_ENTER ) then
+ curAnim = curAnim + 1
+
+ if animationCount <= curAnim then
+ curAnim = 0
+ end
+
+ frame = 0.0
+ frameCount = RL_GetModelAnimationFrameCount( animations, curAnim )
+ elseif RL_IsKeyPressed( KEY_UP ) then
+ animSpeed = animSpeed + 5
+ elseif RL_IsKeyPressed( KEY_DOWN ) then
+ animSpeed = animSpeed - 5
+ end
+
+ if RL_IsKeyDown( KEY_SPACE ) then
+ RL_UpdateModelAnimation( model, animations, curAnim, math.floor( frame ) )
+ frame = frame + animSpeed * delta
+
+ if frameCount < frame then
+ frame = 0.0
+ elseif frame < 0 then
+ frame = frameCount
+ end
+ end
+end
+
+function draw()
+ RL_ClearBackground( { 100, 150, 100 } )
+ RL_UpdateCamera3D( camera )
+
+ RL_BeginMode3D( camera )
+ RL_DrawGrid( 8, 1 )
+ RL_DrawModelEx( model, { 0, 0, 0 }, { 1.0, 0.0, 0.0 }, -90.0, { 1.0, 1.0, 1.0 }, WHITE )
+ RL_EndMode3D()
+
+ RL_DrawText( 0,
+"Enter: Change animation\
+Space: Play animation\
+Up arrow: Inreace animation speed\
+Down arrow: Decreace animation speed",
+ { 10, 10 }, 30, 5, WHITE )
+end
diff --git a/examples/platformer/main.lua b/examples/platformer/main.lua
index bc0023a..41254b7 100644
--- a/examples/platformer/main.lua
+++ b/examples/platformer/main.lua
@@ -9,7 +9,7 @@ local PLAYER_ACCELL = 5
local PLAYER_DEACCELL = 5
local GRAVITY = 6
local JUMP_STR = 3
-local WALK_ANIM_SPEED = 8
+local WALK_ANIM_SPEED = 12
local tex = RL_LoadTexture( RL_GetBasePath().."../resources/images/arcade_platformerV2.png" )
local res = Vec2:new( 160, 144 )
@@ -37,7 +37,7 @@ local player = {
onFloor = false,
frames = {
{ 6, 14, 20, 18 },
- { 39, 14, 20, 18 },
+ { 39, 13, 20, 19 },
{ 70, 14, 20, 18 },
{ 6, 45, 20, 18 },
{ 38, 45, 20, 18 },
@@ -269,7 +269,7 @@ local function drawPlayer()
if math.abs( player.vel.x ) < 0.1 then
player.curFrame = 1
else
- player.animPos = player.animPos + WALK_ANIM_SPEED * math.abs( player.vel.x ) * RL_GetFrameTime()
+ player.animPos = player.animPos + WALK_ANIM_SPEED * ( math.abs( player.vel.x ) / PLAYER_MAXSPEED ) * RL_GetFrameTime()
local frame = math.ceil( player.animPos )
if #player.walkAnimFrames < frame then
diff --git a/examples/resources/images/monkey_tex.png b/examples/resources/images/monkey_tex.png
new file mode 100644
index 0000000..5ef9bd4
--- /dev/null
+++ b/examples/resources/images/monkey_tex.png
Binary files differ
diff --git a/examples/resources/iqm/monkey.iqm b/examples/resources/iqm/monkey.iqm
new file mode 100644
index 0000000..4c196a6
--- /dev/null
+++ b/examples/resources/iqm/monkey.iqm
Binary files differ
diff --git a/src/lua_core.c b/src/lua_core.c
index 65ed85b..2bf4195 100644
--- a/src/lua_core.c
+++ b/src/lua_core.c
@@ -558,7 +558,7 @@ void luaRegister() {
lua_register( L, "RL_IsFileDropped", lcoreIsFileDropped );
lua_register( L, "RL_GetDroppedFiles", lcoreGetDroppedFiles );
lua_register( L, "RL_GetFileModTime", lcoreGetFileModTime );
- /* Camera3D. */
+ /* Camera2D. */
lua_register( L, "RL_CreateCamera2D", lcoreCreateCamera2D );
lua_register( L, "RL_UnloadCamera2D", lcoreUnloadCamera2D );
lua_register( L, "RL_BeginMode2D", lcoreBeginMode2D );