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-rw-r--r--API.md69
1 files changed, 30 insertions, 39 deletions
diff --git a/API.md b/API.md
index ce8dc0f..d5041a4 100644
--- a/API.md
+++ b/API.md
@@ -733,21 +733,21 @@ RAD2DEG
## Globals - GuiControlState
-GUI_STATE_NORMAL
+STATE_NORMAL
-GUI_STATE_FOCUSED
+STATE_FOCUSED
-GUI_STATE_PRESSED
+STATE_PRESSED
-GUI_STATE_DISABLED
+STATE_DISABLED
## Globals - GuiTextAlignment
-GUI_TEXT_ALIGN_LEFT
+TEXT_ALIGN_LEFT
-GUI_TEXT_ALIGN_CENTER
+TEXT_ALIGN_CENTER
-GUI_TEXT_ALIGN_RIGHT
+TEXT_ALIGN_RIGHT
## Globals - GuiControl
@@ -1205,7 +1205,7 @@ Set window configuration state using flags ( FLAG_FULLSCREEN_MODE, FLAG_WINDOW_R
---
-> state = RL_IsWindowState( int flag ) )
+> state = RL_IsWindowState( int flag )
Check if one specific window flag is enabled ( FLAG_FULLSCREEN_MODE, FLAG_WINDOW_RESIZABLE... )
@@ -2050,9 +2050,9 @@ Get current working directory ( Uses static string )
---
-> fileNames = RL_GetDirectoryFiles( string dirPath )
+> fileNames = RL_LoadDirectoryFiles( string dirPath )
-Get filenames in a directory path
+Load directory filepaths
- Failure return false
- Success return string{}
@@ -2076,9 +2076,9 @@ Check if a file has been dropped into window
---
-> files = RL_GetDroppedFiles()
+> files = RL_LoadDroppedFiles()
-Get dropped files names
+Load dropped filepaths
- Success return string{}
@@ -4089,15 +4089,6 @@ Compute mesh tangents
---
-> success = RL_GenMeshBinormals( Mesh mesh )
-
-Compute mesh binormals
-
-- Failure return false
-- Success return true
-
----
-
## Models - Material
---
@@ -4365,15 +4356,6 @@ Get collision info between ray and box
---
-> rayCollision = RL_GetRayCollisionModel( Ray ray, Model model )
-
-Get collision info between ray and model
-
-- Failure return nil
-- Success return RayCollision
-
----
-
> rayCollision = RL_GetRayCollisionMesh( Ray ray, Mesh mesh, Matrix transform )
Get collision info between ray and mesh
@@ -4571,6 +4553,15 @@ Set pitch for a sound ( 1.0 is base level )
---
+> success = RL_SetSoundPan( Sound sound, float pan )
+
+Set pan for a sound ( 0.5 is center )
+
+- Failure return false
+- Success return true
+
+---
+
> success = RL_WaveFormat( Wave wave, int sampleRate, int sampleSize, int channels )
Convert wave data to desired format
@@ -4670,6 +4661,15 @@ Set pitch for a music ( 1.0 is base level )
---
+> success = RL_SetMusicPan( float pan )
+
+Set pan for a music ( 0.5 is center )
+
+- Failure return false
+- Success return true
+
+---
+
> length = RL_GetMusicTimeLength()
Get music time length ( in seconds )
@@ -5196,15 +5196,6 @@ Invert provided matrix
---
-> result = RL_MatrixNormalize( Matrix mat )
-
-Normalize provided matrix
-
-- Failure return false
-- Success return Matrix
-
----
-
> result = MatrixIdentity()
Get identity matrix