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-rw-r--r--API.md23
1 files changed, 11 insertions, 12 deletions
diff --git a/API.md b/API.md
index 7c68141..0aaf35f 100644
--- a/API.md
+++ b/API.md
@@ -8041,20 +8041,11 @@ Draw multiple character (codepoint)
---
-> mouseCharId, textOffset = RL.DrawTextBoxed(Font font, string text, Rectangle rec, float fontSize, float spacing, bool wordWrap, Color tint, bool limitHeight, int|nil tabSize )
+> mouseCharId, textOffset = RL.DrawTextBoxed( Font font, string text, Rectangle rec, float fontSize, float spacing, bool wordWrap, Color tint, bool limitHeight, Vector2|nil textOffset, int|nil tabSize )
-Draw text using font inside rectangle limits.
-Support for tint change with "\a#FFFFFFFF"
-
-- Success return int, Vector2
-
----
-
-> mouseCharId, textOffset = RL.DrawTextBoxedEx( Font font, string text, Rectangle rec, float fontSize, float spacing, bool wordWrap, Color tint, bool limitHeight, Vector2 textOffset, int|nil tabSize )
-
-Draw text using font inside rectangle limits. Return character id from mouse position (default 0).
+Draw text inside rectangle limits. Return character id from mouse position (default 0).
textOffset can be used to set start position inside rectangle. Usefull to pass from previous
-DrawTextBoxedEx for continuous text.
+DrawTextBoxed for continuous text.
Support for tint change with "\a#FFFFFFFF"
- Success return int, Vector2
@@ -8095,6 +8086,14 @@ Measure string size for Font
---
+> size, textOffset = RL.MeasureTextBoxed( Font font, string text, Rectangle rec, float fontSize, float spacing, bool wordWrap, Color tint, bool limitHeight, Vector2 textOffset, int|nil tabSize )
+
+Measure text inside rectangle limits.
+
+- Success return Vector2, Vector2
+
+---
+
> index = RL.GetGlyphIndex( Font font, int codepoint )
Get glyph index position in font for a codepoint (unicode character), fallback to '?' if not found