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Diffstat (limited to 'API.md')
| -rw-r--r-- | API.md | 196 |
1 files changed, 100 insertions, 96 deletions
@@ -4947,7 +4947,7 @@ Read buffer data from binary file --- -## Shapes - Drawing +## Shapes - Basic shapes drawing functions --- @@ -5145,7 +5145,7 @@ Draw a polygon outline of n sides with extended parameters --- -## Shapes - Collision +## Shapes - Basic shapes collision detection functions --- @@ -5229,7 +5229,7 @@ Get collision rectangle for two rectangles collision --- -## Textures - Image Loading +## Textures - Image loading functions --- @@ -5287,7 +5287,7 @@ Export image as code file defining an array of bytes, returns true on success --- -## Textures - Image Generation +## Textures - Image generation functions --- @@ -5363,7 +5363,7 @@ Generate image: grayscale image from text data --- -## Textures - Image Manipulation Functions +## Textures - Image manipulation functions --- @@ -5561,7 +5561,35 @@ Get image pixel color at (x, y) position --- -## Textures - Image Drawing +## Textures - Image configuration functions + +--- + +> size = RL.GetImageSize( Image image ) + +Get image size + +- Success return Vector2 + +--- + +> mipmaps = RL.GetImageMipmaps( Image image ) + +Get image mipmaps. Mipmap levels, 1 by default + +- Success return int + +--- + +> format = RL.GetImageFormat( Image image ) + +Get image data format (PixelFormat type) + +- Success return int + +--- + +## Textures - Image drawing functions --- @@ -5619,35 +5647,7 @@ Draw text (Custom sprite font) within an image (Destination) --- -## Textures - Image Configuration - ---- - -> size = RL.GetImageSize( Image image ) - -Get image size - -- Success return Vector2 - ---- - -> mipmaps = RL.GetImageMipmaps( Image image ) - -Get image mipmaps. Mipmap levels, 1 by default - -- Success return int - ---- - -> format = RL.GetImageFormat( Image image ) - -Get image data format (PixelFormat type) - -- Success return int - ---- - -## Textures - Texture Loading +## Textures - Texture loading functions --- @@ -5742,35 +5742,7 @@ Pixel should be in format { { 255, 255, 255, 255 }... } depending on the pixel f --- -## Textures - Texture Drawing - ---- - -> RL.DrawTexture( Texture texture, Vector2 position, Color tint ) - -Draw a Texture2D - ---- - -> RL.DrawTextureRec( Texture texture, Rectangle source, Vector2 position, Color tint ) - -Draw a part of a texture defined by a rectangle - ---- - -> RL.DrawTexturePro( Texture texture, Rectangle source, Rectangle dest, Vector2 origin, float rotation, Color tint ) - -Draw a part of a texture defined by a rectangle with "pro" parameters - ---- - -> RL.DrawTextureNPatch( Texture texture, NPatchInfo nPatchInfo, Rectangle dest, Vector2 origin, float rotation, Color tint ) - -Draws a texture (or part of it) that stretches or shrinks nicely - ---- - -## Textures - Texture Configuration +## Textures - Texture configuration functions --- @@ -5824,7 +5796,35 @@ Get texture data format (PixelFormat type) --- -## Textures - RenderTexture Configuration +## Textures - Texture drawing functions + +--- + +> RL.DrawTexture( Texture texture, Vector2 position, Color tint ) + +Draw a Texture2D + +--- + +> RL.DrawTextureRec( Texture texture, Rectangle source, Vector2 position, Color tint ) + +Draw a part of a texture defined by a rectangle + +--- + +> RL.DrawTexturePro( Texture texture, Rectangle source, Rectangle dest, Vector2 origin, float rotation, Color tint ) + +Draw a part of a texture defined by a rectangle with "pro" parameters + +--- + +> RL.DrawTextureNPatch( Texture texture, NPatchInfo nPatchInfo, Rectangle dest, Vector2 origin, float rotation, Color tint ) + +Draws a texture (or part of it) that stretches or shrinks nicely + +--- + +## Textures - RenderTexture configuration functions --- @@ -5852,7 +5852,7 @@ Get depth buffer attachment texture. Returns as lightuserdata --- -## Textures - Color/pixel +## Textures - Color/pixel related functions --- @@ -5968,7 +5968,7 @@ Get pixel data size in bytes for certain format --- -## Text - Loading +## Text - Font loading/unloading functions --- @@ -6018,7 +6018,7 @@ Unload font from GPU memory (VRAM) --- -## Text - Draw +## Text - Text drawing functions --- @@ -6074,7 +6074,7 @@ Draw text using font inside rectangle limits with support for tint and backgroun --- -## Text - Font info functions +## Text - Text font info functions --- @@ -6766,7 +6766,7 @@ Get collision info between ray and quad --- -## Audio - Audio device management +## Audio - Audio device management functions --- @@ -6776,7 +6776,7 @@ Set master volume (listener) --- -## Audio - Wave/Sound Loading +## Audio - Wave/Sound loading/unloading functions --- @@ -6850,7 +6850,7 @@ Export wave sample data to code (.h), returns true on success --- -## Audio - Wave/Sound management +## Audio - Wave/Sound management functions --- @@ -6924,7 +6924,7 @@ Crop a wave to defined samples range --- -## Audio - Music management +## Audio - Music management functions --- @@ -7957,7 +7957,7 @@ Check whether two given quaternions are almost equal --- -## Gui - Global +## Gui - Global gui state control functions --- @@ -8013,7 +8013,7 @@ Get gui state (global state) --- -## Gui - Font +## Gui - Font set/get functions --- @@ -8031,7 +8031,7 @@ Get gui custom font (global state) --- -## Gui - Style +## Gui - Style set/get functions --- @@ -8049,22 +8049,7 @@ Get one style property --- -> success = RL.GuiLoadStyle( string fileName ) - -Load style file over global style variable (.rgs) - -- Failure return false -- Success return true - ---- - -> RL.GuiLoadStyleDefault() - -Load style default over global style - ---- - -## Gui - Container +## Gui - Container/separator controls, useful for controls organization --- @@ -8102,7 +8087,7 @@ Scroll Panel control --- -## Gui - Basic +## Gui - Basic controls set --- @@ -8252,7 +8237,7 @@ Grid control, returns mouse cell position --- -## Gui - Advanced +## Gui - Advance controls set --- @@ -8320,7 +8305,26 @@ Color Bar Hue control --- -## Gui - Icons +## Gui - Styles loading functions + +--- + +> success = RL.GuiLoadStyle( string fileName ) + +Load style file over global style variable (.rgs) + +- Failure return false +- Success return true + +--- + +> RL.GuiLoadStyleDefault() + +Load style default over global style + +--- + +## Gui - Icons functionality --- @@ -8364,7 +8368,7 @@ Check icon pixel value --- -## Lights - Basics +## Lights - Light management functions --- |
