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Diffstat (limited to 'API.md')
| -rw-r--r-- | API.md | 6 |
1 files changed, 3 insertions, 3 deletions
@@ -5385,9 +5385,9 @@ Note: angle must be provided in radians > RL.Camera3DPitch( camera3D camera, float angle, bool lockView, bool rotateAroundTarget, bool rotateUp ) Rotates the camera around it's right vector, pitch is "looking up and down" - - lockView prevents camera overrotation (aka "somersaults") - - rotateAroundTarget defines if rotation is around target or around it's position - - rotateUp rotates the up direction as well (typically only usefull in CAMERA_FREE) +- lockView prevents camera overrotation (aka "somersaults") +- rotateAroundTarget defines if rotation is around target or around it's position +- rotateUp rotates the up direction as well (typically only usefull in CAMERA_FREE) NOTE: angle must be provided in radians --- |
