diff options
Diffstat (limited to 'API.md')
| -rw-r--r-- | API.md | 34 |
1 files changed, 30 insertions, 4 deletions
@@ -1120,7 +1120,8 @@ End scissor mode > shader = RL_LoadShader( string vsFileName, string fsFileName ) -Load shader from files and bind default locations +Load shader from files and bind default locations. +NOTE: Set nil if no shader - Failure return -1 - Success return int @@ -1130,6 +1131,7 @@ Load shader from files and bind default locations > shader = RL_LoadShaderFromMemory( string vsCode, string fsCode ) Load shader from code strings and bind default locations +NOTE: Set nil if no shader - Failure return -1 - Success return int @@ -1577,7 +1579,7 @@ Get full path for a given fileName with path ( Uses static string ) --- -> filePath = RL_GetPrevDirectoryPath( string dirPath ) +> directory = RL_GetPrevDirectoryPath( string dirPath ) Get previous directory path for a given path ( Uses static string ) @@ -1586,11 +1588,10 @@ Get previous directory path for a given path ( Uses static string ) --- -> filePath = RL_GetWorkingDirectory() +> directory = RL_GetWorkingDirectory() Get current working directory ( Uses static string ) -- Failure return false - Success return string --- @@ -1604,6 +1605,31 @@ Get filenames in a directory path --- +> success = RL_ChangeDirectory( string directory ) + +Change working directory, return true on success + +- Failure return false +- Success return true + +--- + +> fileDropped = RL_IsFileDropped() + +Check if a file has been dropped into window + +- Success return bool + +--- + +> files = RL_GetDroppedFiles() + +Get dropped files names + +- Success return string{} + +--- + > time = RL_GetFileModTime( string fileName ) Get file modification time ( Last write time ) |
