diff options
Diffstat (limited to 'ReiLua_API.lua')
| -rw-r--r-- | ReiLua_API.lua | 22 |
1 files changed, 19 insertions, 3 deletions
diff --git a/ReiLua_API.lua b/ReiLua_API.lua index b519248..3df128b 100644 --- a/ReiLua_API.lua +++ b/ReiLua_API.lua @@ -1181,6 +1181,8 @@ RL.GL_DEPTH_TEST=2929 RL.GL_DITHER=3024 ---If enabled, an offset is added to depth values of a polygon's fragments produced by rasterization. See glPolygonOffset RL.GL_POLYGON_OFFSET_FILL=32823 +RL.GL_POLYGON_OFFSET_LINE=10754 +RL.GL_POLYGON_OFFSET_POINT=10753 ---If enabled, compute a temporary coverage value where each bit is determined by the alpha value at the corresponding sample location. The temporary coverage value is then ANDed with the fragment coverage value RL.GL_SAMPLE_ALPHA_TO_COVERAGE=32926 ---If enabled, the fragment's coverage is ANDed with the temporary coverage value. If GL_SAMPLE_COVERAGE_INVERT is set to GL_TRUE, invert the coverage value. See glSampleCoverage @@ -4811,7 +4813,7 @@ function RL.GetMeshBoundingBox( mesh ) end ---@return any RL.GenMeshTangents function RL.GenMeshTangents( mesh ) end ----Get mesh data as table. +---Get mesh vertex attributes data as table. ---- Success return Mesh{} ---@param mesh any ---@return any meshData @@ -6326,8 +6328,9 @@ function RL.GuiSetState( state ) end function RL.GuiGetState() end ---Set guiSliderDragging +---@param dragging boolean ---@return any RL.GuiSetSliderDragging -function RL.GuiSetSliderDragging() end +function RL.GuiSetSliderDragging( dragging ) end ---Get guiSliderDragging ---- Success return bool @@ -6335,8 +6338,9 @@ function RL.GuiSetSliderDragging() end function RL.GuiGetSliderDragging() end ---Set guiSliderActive +---@param rect any ---@return any RL.GuiSetSliderActive -function RL.GuiSetSliderActive() end +function RL.GuiSetSliderActive( rect ) end ---Get guiSliderActive ---- Success return Rectangle @@ -7730,6 +7734,12 @@ function RL.glBlitFramebuffer( srcTex, dstTex, srcRect, dstRect, mask, filter ) -- OpenGL - State Management +---Specify mapping of depth values from normalized device coordinates to window coordinates +---@param nearVal number +---@param farVal number +---@return any RL.glDepthRange +function RL.glDepthRange( nearVal, farVal ) end + ---Enable server-side GL capabilities ---@param cap integer ---@return any RL.glEnable @@ -7740,6 +7750,12 @@ function RL.glEnable( cap ) end ---@return any RL.glDisable function RL.glDisable( cap ) end +---Set the scale and units used to calculate depth values +---@param factor number +---@param units number +---@return any RL.glPolygonOffset +function RL.glPolygonOffset( factor, units ) end + ---Set front and back function and reference value for stencil testing ---@param func integer ---@param ref integer |
