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--- a/changelog
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@@ -8,6 +8,7 @@ KEY CHANGES:
- CHANGED: Switched to Raylib vertion 4.5. Removed some functions and added others. Main changes to camera3D.
- REVISED: How Lua argumets are handled. Now uluaGet*Index functions can take stack index(positive only).
Also using positive stack indexing.
+ - ADDED: Camera3D Lua lib.
Detailed changes:
- FIXED: uluaGetRay was looking for integers instead of tables.
@@ -36,6 +37,18 @@ Detailed changes:
- CHANGED: DrawTriangleFan no longer require pointsCount
- CHANGED: DrawTriangleStrip no longer require pointsCount
- FIXED: LoadShaderFromMemory
+ - ADDED: GetCamera3DForward
+ - ADDED: GetCamera3DUpNormalized
+ - ADDED: GetCamera3DRight
+ - ADDED: Camera3DMoveForward
+ - ADDED: Camera3DMoveUp
+ - ADDED: Camera3DMoveRight
+ - ADDED: Camera3DMoveToTarget
+ - ADDED: Camera3DYaw
+ - ADDED: Camera3DPitch
+ - ADDED: Camera3DRoll
+ - ADDED: GetCamera3DViewMatrix
+ - ADDED: GetCamera3DProjectionMatrix
------------------------------------------------------------------------
Release: ReiLua version 0.4.0 Using Raylib 4.2