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Diffstat (limited to 'examples/ReiLuaGui_examples/main.lua')
| -rw-r--r-- | examples/ReiLuaGui_examples/main.lua | 87 |
1 files changed, 87 insertions, 0 deletions
diff --git a/examples/ReiLuaGui_examples/main.lua b/examples/ReiLuaGui_examples/main.lua new file mode 100644 index 0000000..3a54c30 --- /dev/null +++ b/examples/ReiLuaGui_examples/main.lua @@ -0,0 +1,87 @@ +package.path = package.path..";"..RL_GetBasePath().."?.lua" +package.path = package.path..";"..RL_GetBasePath().."../resources/lib/?.lua" + +util = require( "utillib" ) +Vec2 = require( "vector2" ) +Rect = require( "rectangle" ) +Color = require( "color" ) +Gui = require( "gui" ) + +Calculator = require( "calculator" ) +FileExplorer = require( "file_explorer" ) + +-- Textures. + +-- Note that textures are global. +cancelTexture = RL_LoadTexture( RL_GetBasePath().."../resources/images/cancel.png" ) +backTexture = RL_LoadTexture( RL_GetBasePath().."../resources/images/previous-button.png" ) +folderTexture = RL_LoadTexture( RL_GetBasePath().."../resources/images/open-folder.png" ) +filesTexture = RL_LoadTexture( RL_GetBasePath().."../resources/images/files.png" ) +borderTexture = RL_LoadTexture( RL_GetBasePath().."../resources/images/ui_border.png" ) +bgrTexture = RL_LoadTexture( RL_GetBasePath().."../resources/images/ui_bgr.png" ) + +RL_GenTextureMipmaps( cancelTexture ) +RL_GenTextureMipmaps( backTexture ) +RL_GenTextureMipmaps( folderTexture ) +RL_GenTextureMipmaps( filesTexture ) +RL_GenTextureMipmaps( borderTexture ) +RL_GenTextureMipmaps( bgrTexture ) + +RL_SetTextureFilter( cancelTexture, TEXTURE_FILTER_TRILINEAR ) +RL_SetTextureFilter( backTexture, TEXTURE_FILTER_TRILINEAR ) +RL_SetTextureFilter( folderTexture, TEXTURE_FILTER_TRILINEAR ) +RL_SetTextureFilter( filesTexture, TEXTURE_FILTER_TRILINEAR ) +RL_SetTextureFilter( borderTexture, TEXTURE_FILTER_TRILINEAR ) +RL_SetTextureFilter( bgrTexture, TEXTURE_FILTER_TRILINEAR ) + +RL_SetTextureWrap( borderTexture, TEXTURE_WRAP_REPEAT ) +RL_SetTextureWrap( bgrTexture, TEXTURE_WRAP_REPEAT ) + +-- End of calculator definition. + +local calculator = nil +local fileExplorer = nil +local showButton = nil + +function initGui() + showButton = Gui.element:new( { + bounds = Rect:new( 0, 0, 96, 32 ), + drawBounds = true, + onClicked = function() + calculator:setVisible( true ) + fileExplorer:setVisible( true ) + end, + onMouseOver = function( self ) self.color = Color:new( LIGHTGRAY ) end, + notMouseOver = function( self ) self.color = Color:new( GRAY ) end, + } ) + + showButton:add( Gui.text:new( { text = "Show", VAling = Gui.ALING.CENTER, HAling = Gui.ALING.CENTER } ) ) + + calculator = Calculator:new( Vec2:new( 32, 96 ) ) + fileExplorer = FileExplorer:new( Vec2:new( 280, 96 ) ) +end + +function init() + local monitor = 0 + local mPos = RL_GetMonitorPosition( monitor ) + local mSize = RL_GetMonitorSize( monitor ) + winSize = RL_GetWindowSize() + + RL_SetWindowTitle( "ReiLuaGui examples" ) + RL_SetWindowState( FLAG_WINDOW_RESIZABLE ) + RL_SetWindowState( FLAG_VSYNC_HINT ) + RL_SetWindowSize( winSize ) + RL_SetWindowPosition( { mPos[1] + mSize[1] / 2 - winSize[1] / 2, mPos[2] + mSize[2] / 2 - winSize[2] / 2 } ) + + initGui() +end + +function process( delta ) + Gui.process( Vec2:new( RL_GetMousePosition() ) ) +end + +function draw() + RL_ClearBackground( RAYWHITE ) + + Gui.draw() +end |
