diff options
Diffstat (limited to 'examples/events/main.lua')
| -rw-r--r-- | examples/events/main.lua | 46 |
1 files changed, 24 insertions, 22 deletions
diff --git a/examples/events/main.lua b/examples/events/main.lua index 5643668..64aa32d 100644 --- a/examples/events/main.lua +++ b/examples/events/main.lua @@ -9,27 +9,27 @@ function RL.init() end local function getEventType( event ) - if event.type == RL.EVENT_WINDOW_SIZE then + if event.type == RL.GLFW_WINDOW_SIZE_EVENT then return "Window Size" - elseif event.type == RL.EVENT_WINDOW_MAXIMIZE then + elseif event.type == RL.GLFW_WINDOW_MAXIMIZE_EVENT then return "Window Maximized" - elseif event.type == RL.EVENT_WINDOW_ICONYFY then + elseif event.type == RL.GLFW_WINDOW_ICONYFY_EVENT then return "Window Iconyfy" - elseif event.type == RL.EVENT_WINDOW_FOCUS then + elseif event.type == RL.GLFW_WINDOW_FOCUS_EVENT then return "Window Focus" - elseif event.type == RL.EVENT_WINDOW_DROP then + elseif event.type == RL.GLFW_WINDOW_DROP_EVENT then return "Window Drop" - elseif event.type == RL.EVENT_KEY then + elseif event.type == RL.GLFW_KEY_EVENT then return "Key" - elseif event.type == RL.EVENT_CHAR then + elseif event.type == RL.GLFW_CHAR_EVENT then return "Char" - elseif event.type == RL.EVENT_MOUSE_BUTTON then + elseif event.type == RL.GLFW_MOUSE_BUTTON_EVENT then return "Mouse Button" - elseif event.type == RL.EVENT_MOUSE_CURSOR_POS then + elseif event.type == RL.GLFW_MOUSE_CURSOR_POS_EVENT then return "Mouse Cursor Position" - elseif event.type == RL.EVENT_MOUSE_SCROLL then + elseif event.type == RL.GLFW_MOUSE_SCROLL_EVENT then return "Mouse Scroll" - elseif event.type == RL.EVENT_CURSOR_ENTER then + elseif event.type == RL.GLFW_CURSOR_ENTER_EVENT then return "Cursor Enter" elseif event.type == RL.EVENT_JOYSTICK then return "Joystick" @@ -63,33 +63,33 @@ end function RL.event( event ) text = "Event: "..getEventType( event ).."\n" - if event.type == RL.EVENT_WINDOW_SIZE then + if event.type == RL.GLFW_WINDOW_SIZE_EVENT then text = text.."width: "..event.width.." height: "..event.height - elseif event.type == RL.EVENT_WINDOW_MAXIMIZE then + elseif event.type == RL.GLFW_WINDOW_MAXIMIZE_EVENT then text = text.."maximized: "..event.maximized - elseif event.type == RL.EVENT_WINDOW_ICONYFY then + elseif event.type == RL.GLFW_WINDOW_ICONYFY_EVENT then text = text.."iconified: "..event.iconified - elseif event.type == RL.EVENT_WINDOW_FOCUS then + elseif event.type == RL.GLFW_WINDOW_FOCUS_EVENT then text = text.."focused: "..event.focused - elseif event.type == RL.EVENT_WINDOW_DROP then + elseif event.type == RL.GLFW_WINDOW_DROP_EVENT then text = text.."count: "..event.count.."\n" for _, path in ipairs( event.paths ) do text = text..path.."\n" end - elseif event.type == RL.EVENT_KEY then + elseif event.type == RL.GLFW_KEY_EVENT then text = text.."key: "..event.key.." scancode: "..event.scancode.." action: "..getAction( event.action ).." mods: "..event.mods text = text .."\nkeyName: "..keyName( event.key ) - elseif event.type == RL.EVENT_CHAR then + elseif event.type == RL.GLFW_CHAR_EVENT then text = text.."key: "..event.key -- text = text .."\nchar: "..string.char( event.key ) text = text .."\nchar: "..utf8.char( event.key ) - elseif event.type == RL.EVENT_MOUSE_BUTTON then + elseif event.type == RL.GLFW_MOUSE_BUTTON_EVENT then text = text.."button: "..event.button.." action: "..getAction( event.action ).." mods: "..event.mods - elseif event.type == RL.EVENT_MOUSE_CURSOR_POS then + elseif event.type == RL.GLFW_MOUSE_CURSOR_POS_EVENT then text = text.."x: "..event.x.." y: "..event.y - elseif event.type == RL.EVENT_MOUSE_SCROLL then + elseif event.type == RL.GLFW_MOUSE_SCROLL_EVENT then text = text.."xoffset: "..event.xoffset.." yoffset: "..event.yoffset - elseif event.type == RL.EVENT_CURSOR_ENTER then + elseif event.type == RL.GLFW_CURSOR_ENTER_EVENT then text = text.."enter: "..event.enter cursorIn = event.enter elseif event.type == RL.EVENT_JOYSTICK then @@ -99,6 +99,8 @@ function RL.event( event ) elseif event.event == RL.GLFW_DISCONNECTED then text = text.."\nDisconnected" end + elseif event.type == RL.SDL_KEYBOARD_EVENT then + text = text.."state: "..event.state end end |
