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-rw-r--r--examples/pixelated/main.lua8
1 files changed, 5 insertions, 3 deletions
diff --git a/examples/pixelated/main.lua b/examples/pixelated/main.lua
index 75a9045..3d79ccd 100644
--- a/examples/pixelated/main.lua
+++ b/examples/pixelated/main.lua
@@ -4,7 +4,8 @@ local speed = 60.0
local monitor = 0
local mPos = RL.GetMonitorPosition( monitor )
local mSize = RL.GetMonitorSize( monitor )
-local framebuffer = -1
+local framebuffer = nil
+local framebufferTex = nil
local res = { 320, 180 }
local scale = 5
local winSize = { res[1] * scale, res[2] * scale }
@@ -17,6 +18,7 @@ function RL.init()
tex = RL.LoadTexture( RL.GetBasePath().."../resources/images/cat.png" )
-- Create framebuffer.
framebuffer = RL.LoadRenderTexture( res )
+ framebufferTex = RL.GetRenderTextureTexture( framebuffer )
end
function RL.process( delta )
@@ -46,9 +48,9 @@ function RL.draw()
RL.DrawLine( { 120, 100 }, { 140, 150 }, 2.4, { 255, 150, 255 } )
RL.DrawRectangle( { 200, 120, 40, 50 }, { 100, 170, 255 } )
RL.DrawTexturePro( tex, { 166, 138, 128, 128 }, { pos[1], pos[2], 128, 128 }, { 16, 16 }, 0.0, RL.WHITE )
- RL.DrawText( 0, "Cat MIAU!!", { 16, 32 }, 10, 1, { 255, 180, 155 } )
+ RL.DrawText( RL.defaultFont, "Cat MIAU!!", { 16, 32 }, 10, 1, { 255, 180, 155 } )
RL.DrawTriangle( { 0, 32 }, { 32, 16 }, { 0, 0 }, RL.RED )
RL.EndTextureMode()
- RL.DrawTexturePro( framebuffer, { 0, 0, res[1], -res[2] }, { 0, 0, winSize[1], winSize[2] }, { 0, 0 }, 0.0, { 255, 255, 255 } )
+ RL.DrawTexturePro( framebufferTex, { 0, 0, res[1], -res[2] }, { 0, 0, winSize[1], winSize[2] }, { 0, 0 }, 0.0, { 255, 255, 255 } )
end