diff options
Diffstat (limited to 'examples/pong')
| -rw-r--r-- | examples/pong/main.lua | 8 |
1 files changed, 3 insertions, 5 deletions
diff --git a/examples/pong/main.lua b/examples/pong/main.lua index f898ce3..f0867a6 100644 --- a/examples/pong/main.lua +++ b/examples/pong/main.lua @@ -1,5 +1,3 @@ --- Pong example using Vector2 library. - package.path = package.path..";"..RL.GetBasePath().."../resources/lib/?.lua" Vec2 = require "vector2" @@ -9,8 +7,8 @@ local winSize = Vec2:new( 800, 600 ) local monitor = 0 -- Constants. -local PLAYER_SPEED = 300 -local BALL_SPEED = 330 +local PLAYER_SPEED = 300 -- Pixels per second. +local BALL_SPEED = 330 -- Pixels per second. -- Game objects. local playerLeft = { @@ -42,7 +40,7 @@ local function reset() -- Short for if math random result 1, set BALL_SPEED otherwise set -BALL_SPEED. -- Could be replaced by normal if statement for easier readability. ball.vel.x = math.random( 0, 1 ) == 1 and BALL_SPEED or -BALL_SPEED - -- Start slow. + -- Start easy. ball.vel.y = 0 end |
