diff options
Diffstat (limited to 'examples/pong')
| -rw-r--r-- | examples/pong/main.lua | 22 |
1 files changed, 11 insertions, 11 deletions
diff --git a/examples/pong/main.lua b/examples/pong/main.lua index 4211d3f..8de5de9 100644 --- a/examples/pong/main.lua +++ b/examples/pong/main.lua @@ -1,9 +1,9 @@ package.path = package.path..";"..RL.GetBasePath().."../resources/lib/?.lua" -Vec2 = require "vector2" +Vector2 = require "vector2" -- Settings. -local winSize = Vec2:new( 800, 600 ) +local winSize = Vector2:new( 800, 600 ) local monitor = 0 -- Constants. @@ -12,19 +12,19 @@ local BALL_SPEED = 330 -- Pixels per second. -- Game objects. local playerLeft = { - pos = Vec2:new( 0, 0 ), - size = Vec2:new( 10, 70 ), + pos = Vector2:new( 0, 0 ), + size = Vector2:new( 10, 70 ), score = 0, } local playerRight = { - pos = Vec2:new( 0, 0 ), - size = Vec2:new( 10, 70 ), + pos = Vector2:new( 0, 0 ), + size = Vector2:new( 10, 70 ), score = 0, } local ball = { - pos = Vec2:new( 0, 0 ), + pos = Vector2:new( 0, 0 ), radius = 8.0, - vel = Vec2:new( 0, 0 ), + vel = Vector2:new( 0, 0 ), } local function reset() @@ -54,8 +54,8 @@ end function RL.init() -- Set window to center of monitor. - local mPos = Vec2:newT( RL.GetMonitorPosition( monitor ) ) - local mSize = Vec2:newT( RL.GetMonitorSize( monitor ) ) + local mPos = Vector2:newT( RL.GetMonitorPosition( monitor ) ) + local mSize = Vector2:newT( RL.GetMonitorSize( monitor ) ) RL.SetConfigFlags( RL.FLAG_VSYNC_HINT ) RL.SetWindowSize( winSize ) @@ -125,6 +125,6 @@ function RL.draw() -- Draw score. RL.DrawText( tostring( playerLeft.score ), { 50, 10 }, 40, RL.WHITE ) - local rightTextSize = Vec2:newT( RL.MeasureTextEx( RL.GetFontDefault(), tostring( playerRight.score ), 40, 2 ) ) + local rightTextSize = Vector2:newT( RL.MeasureTextEx( RL.GetFontDefault(), tostring( playerRight.score ), 40, 2 ) ) RL.DrawText( tostring( playerRight.score ), { winSize.x - 50 - rightTextSize.x, 10 }, 40, RL.WHITE ) end |
