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-rw-r--r--examples/pong_vec/main.lua6
1 files changed, 3 insertions, 3 deletions
diff --git a/examples/pong_vec/main.lua b/examples/pong_vec/main.lua
index cf8e86c..0b8ff62 100644
--- a/examples/pong_vec/main.lua
+++ b/examples/pong_vec/main.lua
@@ -126,7 +126,7 @@ function RL.draw()
RL.DrawCircle( ball.pos, ball.radius, RL.WHITE )
-- Draw score.
- RL.DrawText( 0, tostring( playerLeft.score ), { 50, 10 }, 40, 2, RL.WHITE )
- local rightTextSize = Vec2:new( RL.MeasureText( 0, tostring( playerRight.score ), 40, 2 ) )
- RL.DrawText( 0, tostring( playerRight.score ), { winSize.x - 50 - rightTextSize.x, 10 }, 40, 2, RL.WHITE )
+ RL.DrawText( RL.defaultFont, tostring( playerLeft.score ), { 50, 10 }, 40, 2, RL.WHITE )
+ local rightTextSize = Vec2:new( RL.MeasureText( RL.defaultFont, tostring( playerRight.score ), 40, 2 ) )
+ RL.DrawText( RL.defaultFont, tostring( playerRight.score ), { winSize.x - 50 - rightTextSize.x, 10 }, 40, 2, RL.WHITE )
end