summaryrefslogtreecommitdiff
path: root/examples/resources/lib/gui.lua
diff options
context:
space:
mode:
Diffstat (limited to 'examples/resources/lib/gui.lua')
-rw-r--r--examples/resources/lib/gui.lua24
1 files changed, 12 insertions, 12 deletions
diff --git a/examples/resources/lib/gui.lua b/examples/resources/lib/gui.lua
index 413fcf6..2bae0eb 100644
--- a/examples/resources/lib/gui.lua
+++ b/examples/resources/lib/gui.lua
@@ -224,7 +224,7 @@ function Text:new( set )
object.text = setProperty( set, "text", "" )
object.fontSize = setProperty( set, "fontSize", Gui.fontSize )
object.spacing = setProperty( set, "spacing", Gui.spacing )
- object.color = setProperty( set, "color", Color:new( RL.BLACK ) )
+ object.color = setProperty( set, "color", Color:newT( RL.BLACK ) )
object.maxTextLen = setProperty( set, "maxTextLen", nil )
object.allowLineBreak = setProperty( set, "allowLineBreak", false )
@@ -243,7 +243,7 @@ function Text:set( text )
self.text = text
end
- local textSize = Vec2:new( RL.MeasureTextEx( self.font, self.text, self.fontSize, self.spacing ) )
+ local textSize = Vec2:newT( RL.MeasureTextEx( self.font, self.text, self.fontSize, self.spacing ) )
self.bounds.width = textSize.x
self.bounds.height = textSize.y
@@ -273,7 +273,7 @@ function Texture:new( set )
object.source = setProperty( set, "source", Rect:new( 0, 0, 0, 0 ) )
object.origin = setProperty( set, "origin", Vec2:new( 0, 0 ) )
object.rotation = setProperty( set, "rotation", 0 )
- object.color = setProperty( set, "color", Color:new( RL.WHITE ) )
+ object.color = setProperty( set, "color", Color:newT( RL.WHITE ) )
object.nPatchInfo = setProperty( set, "nPatchInfo", nil )
object.visible = setProperty( set, "visible", true )
@@ -289,7 +289,7 @@ function Texture:set( texture )
return
end
- local texSize = Vec2:new( RL.GetTextureSize( texture ) )
+ local texSize = Vec2:newT( RL.GetTextureSize( texture ) )
if self.bounds.width == 0 or self.bounds.height == 0 then
self.bounds.width = texSize.x
@@ -349,7 +349,7 @@ function Shape:new( set )
object.roundness = setProperty( set, "roundness", 1 )
object.segments = setProperty( set, "segments", 4 )
- object.color = setProperty( set, "color", Color:new( RL.WHITE ) )
+ object.color = setProperty( set, "color", Color:newT( RL.WHITE ) )
object.visible = setProperty( set, "visible", true )
object._parent = nil
@@ -418,7 +418,7 @@ function Element:new( set )
object.visible = setProperty( set, "visible", true )
object.disabled = setProperty( set, "disabled", false )
object.drawBounds = setProperty( set, "drawBounds", false )
- object.color = setProperty( set, "color", Color:new( RL.GRAY ) )
+ object.color = setProperty( set, "color", Color:newT( RL.GRAY ) )
object.items = {}
@@ -488,7 +488,7 @@ function Element:draw()
local usedScissor = false
if self._visibilityBounds ~= nil then
- local rect = Rect:new( RL.GetCollisionRec( self.bounds, self._visibilityBounds ) )
+ local rect = Rect:newT( RL.GetCollisionRec( self.bounds, self._visibilityBounds ) )
-- Use scissor mode only on partyally visible.
if rect.width == 0 and rect.height == 0 then
@@ -547,7 +547,7 @@ function Container:new( set )
object.showScrollbar = setProperty( set, "showScrollbar", false )
object.scrollbarWidth = setProperty( set, "scrollbarWidth", Gui.scrollbarWidth )
object.scrollAmount = setProperty( set, "scrollAmount", Gui.scrollAmount ) -- When using mouse scroll.
- object.color = setProperty( set, "color", Color:new( RL.WHITE ) )
+ object.color = setProperty( set, "color", Color:newT( RL.WHITE ) )
object.drawBounds = setProperty( set, "drawBounds", false )
object.drawScrollRect = setProperty( set, "drawScrollRect", false )
-- For grid container. Do not set both.
@@ -691,7 +691,7 @@ function Container:update()
self._VScrollbar = Element:new( {
padding = 0,
drawBounds = true,
- color = Color:new( RL.GRAY ),
+ color = Color:newT( RL.GRAY ),
onClicked = function() Gui.heldCallback = function() self:mouseScroll( Vec2:new( 0, 1 ) ) end end,
} )
@@ -700,7 +700,7 @@ function Container:update()
VAling = Gui.ALING.NONE,
bounds = Rect:new( 0, 0, 0, 0 ),
shape = Gui.SHAPE.RECTANGLE_ROUNDED,
- color = Color:new( RL.LIGHTGRAY ),
+ color = Color:newT( RL.LIGHTGRAY ),
} ) )
end
@@ -708,7 +708,7 @@ function Container:update()
self._HScrollbar = Element:new( {
padding = 0,
drawBounds = true,
- color = Color:new( RL.GRAY ),
+ color = Color:newT( RL.GRAY ),
onClicked = function() Gui.heldCallback = function() self:mouseScroll( Vec2:new( 1, 0 ) ) end end,
} )
@@ -717,7 +717,7 @@ function Container:update()
VAling = Gui.ALING.CENTER,
bounds = Rect:new( 0, 0, 0, 0 ),
shape = Gui.SHAPE.RECTANGLE_ROUNDED,
- color = Color:new( RL.LIGHTGRAY ),
+ color = Color:newT( RL.LIGHTGRAY ),
} ) )
end
end