diff options
Diffstat (limited to 'examples/resources/shaders/glsl330/base.fs')
| -rw-r--r-- | examples/resources/shaders/glsl330/base.fs | 9 |
1 files changed, 4 insertions, 5 deletions
diff --git a/examples/resources/shaders/glsl330/base.fs b/examples/resources/shaders/glsl330/base.fs index 57d9725..c36eead 100644 --- a/examples/resources/shaders/glsl330/base.fs +++ b/examples/resources/shaders/glsl330/base.fs @@ -14,11 +14,10 @@ out vec4 finalColor; // NOTE: Add here your custom variables void main() { - // Texel color fetching from texture sampler - vec4 texelColor = texture( texture0, fragTexCoord ); + // Texel color fetching from texture sampler + vec4 texelColor = texture( texture0, fragTexCoord ); - // NOTE: Implement here your fragment shader code + // NOTE: Implement here your fragment shader code - finalColor = texelColor * colDiffuse; + finalColor = texelColor * colDiffuse; } - |
