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-rw-r--r--examples/texture_atlas_repeat/main.lua4
1 files changed, 2 insertions, 2 deletions
diff --git a/examples/texture_atlas_repeat/main.lua b/examples/texture_atlas_repeat/main.lua
index 6056e71..b0b9499 100644
--- a/examples/texture_atlas_repeat/main.lua
+++ b/examples/texture_atlas_repeat/main.lua
@@ -28,8 +28,8 @@ function RL.draw()
RL.ClearBackground( RL.RAYWHITE )
RL.BeginShaderMode( shader )
- RL.DrawTexturePro( atlas, { 0, 0, 32, 32 }, { 0, 0, 64, 64 }, { 0.0 }, 0.0, RL.WHITE )
- RL.DrawTexturePro( atlas, { 32, 0, 32, 32 }, { 0, 64, 128, 64 }, { 0.0 }, 0.0, RL.WHITE )
+ RL.DrawTexturePro( atlas, { 0, 0, 32, 32 }, { 0, 0, 64, 64 }, { 0.0, 0.0 }, 0.0, RL.WHITE )
+ RL.DrawTexturePro( atlas, { 32, 0, 32, 32 }, { 0, 64, 128, 64 }, { 0.0, 0.0 }, 0.0, RL.WHITE )
RL.DrawTriangle( { 32, 200 }, { 128, 400 }, { 320, 240 }, RL.WHITE )
RL.EndShaderMode()
end