diff options
Diffstat (limited to 'examples')
| -rw-r--r-- | examples/basic_lighting/main.lua | 2 | ||||
| -rw-r--r-- | examples/bunnymark/main.lua | 4 | ||||
| -rw-r--r-- | examples/events/main.lua | 2 | ||||
| -rw-r--r-- | examples/free_camera3d/main.lua | 2 | ||||
| -rw-r--r-- | examples/iqm_test/main.lua | 4 | ||||
| -rw-r--r-- | examples/pong/main.lua | 4 | ||||
| -rw-r--r-- | examples/resources/lib/utillib.lua | 2 | ||||
| -rw-r--r-- | examples/snake/main.lua | 2 | ||||
| -rw-r--r-- | examples/window/main.lua | 2 |
9 files changed, 12 insertions, 12 deletions
diff --git a/examples/basic_lighting/main.lua b/examples/basic_lighting/main.lua index 0d7b77c..29104f2 100644 --- a/examples/basic_lighting/main.lua +++ b/examples/basic_lighting/main.lua @@ -136,5 +136,5 @@ function RL.draw() camera:endMode3D() - RL.DrawText( RL.GetFontDefault(), "Use keys [Y][R][G][B] to toggle lights", { 10, 10 }, 20, 4, RL.DARKGRAY ) + RL.DrawText( "Use keys [Y][R][G][B] to toggle lights", { 10, 10 }, 20, RL.DARKGRAY ) end diff --git a/examples/bunnymark/main.lua b/examples/bunnymark/main.lua index 03f53ad..7b1820e 100644 --- a/examples/bunnymark/main.lua +++ b/examples/bunnymark/main.lua @@ -83,7 +83,7 @@ function RL.draw() end RL.DrawRectangle( { 0, 0, screenWidth, 40 }, RL.BLACK) - RL.DrawText( RL.GetFontDefault(), "bunnies: " .. #bunnies, { 120, 10 }, 20, 2, RL.GREEN ) - RL.DrawText( RL.GetFontDefault(), "batched draw calls: " .. math.ceil( 1 + #bunnies / MAX_BATCH_ELEMENTS ), { 320, 10 }, 20, 2, RL.RED ) + RL.DrawText( "bunnies: " .. #bunnies, { 120, 10 }, 20, RL.GREEN ) + RL.DrawText( "batched draw calls: " .. math.ceil( 1 + #bunnies / MAX_BATCH_ELEMENTS ), { 320, 10 }, 20, RL.RED ) RL.DrawFPS( { 10, 10 } ) end diff --git a/examples/events/main.lua b/examples/events/main.lua index 052edc1..3a042f1 100644 --- a/examples/events/main.lua +++ b/examples/events/main.lua @@ -100,5 +100,5 @@ function RL.draw() RL.ClearBackground( RL.RED ) end - RL.DrawText( RL.GetFontDefault(), text, textPos, 20, 2, RL.BLACK ) + RL.DrawText( text, textPos, 20, RL.BLACK ) end diff --git a/examples/free_camera3d/main.lua b/examples/free_camera3d/main.lua index 4881cc5..30cee08 100644 --- a/examples/free_camera3d/main.lua +++ b/examples/free_camera3d/main.lua @@ -69,5 +69,5 @@ function RL.draw() text = text.."\nPress T to toggle target visible.\nVisible: "..tostring( targetVisible ) -- RL.DrawText( RL.defaultFont, text, { 16, 16 }, 30, 4, RL.WHITE ) - RL.DrawText( RL.GetFontDefault(), text, { 16, 16 }, 30, 4, RL.WHITE ) + RL.DrawText( text, { 16, 16 }, 30, RL.WHITE ) end diff --git a/examples/iqm_test/main.lua b/examples/iqm_test/main.lua index 22341a4..ef1549c 100644 --- a/examples/iqm_test/main.lua +++ b/examples/iqm_test/main.lua @@ -80,10 +80,10 @@ function RL.draw() RL.DrawModelEx( model, { 0, 0, 0 }, { 1.0, 0.0, 0.0 }, -90.0, { 1.0, 1.0, 1.0 }, RL.WHITE ) RL.EndMode3D() - RL.DrawText( RL.GetFontDefault(), + RL.DrawText( "Enter: Change animation\ Space: Play animation\ Up arrow: Inreace animation speed\ Down arrow: Decreace animation speed", - { 10, 10 }, 30, 5, RL.WHITE ) + { 10, 10 }, 30, RL.WHITE ) end diff --git a/examples/pong/main.lua b/examples/pong/main.lua index 4dd3462..635b355 100644 --- a/examples/pong/main.lua +++ b/examples/pong/main.lua @@ -126,7 +126,7 @@ function RL.draw() RL.DrawCircle( ball.pos, ball.radius, RL.WHITE ) -- Draw score. - RL.DrawText( RL.GetFontDefault(), tostring( playerLeft.score ), { 50, 10 }, 40, 2, RL.WHITE ) + RL.DrawText( tostring( playerLeft.score ), { 50, 10 }, 40, RL.WHITE ) local rightTextSize = Vec2:new( RL.MeasureText( RL.GetFontDefault(), tostring( playerRight.score ), 40, 2 ) ) - RL.DrawText( RL.GetFontDefault(), tostring( playerRight.score ), { winSize.x - 50 - rightTextSize.x, 10 }, 40, 2, RL.WHITE ) + RL.DrawText( tostring( playerRight.score ), { winSize.x - 50 - rightTextSize.x, 10 }, 40, RL.WHITE ) end diff --git a/examples/resources/lib/utillib.lua b/examples/resources/lib/utillib.lua index ed4e787..94e33f9 100644 --- a/examples/resources/lib/utillib.lua +++ b/examples/resources/lib/utillib.lua @@ -131,7 +131,7 @@ function utillib.toBoolean( v ) return false end -function utillib.boo2Number( bool ) +function utillib.bool2Number( bool ) return bool and 1 or 0 end diff --git a/examples/snake/main.lua b/examples/snake/main.lua index 5aa22b3..4ae88d1 100644 --- a/examples/snake/main.lua +++ b/examples/snake/main.lua @@ -213,7 +213,7 @@ function RL.draw() drawApple() if gameState == STATE.OVER then - RL.DrawText( RL.GetFontDefault(), "Press Enter to\nrestart", { 10, 10 }, 10, 2, RL.WHITE ) + RL.DrawText( "Press Enter to\nrestart", { 10, 10 }, 10, RL.WHITE ) end RL.EndTextureMode() diff --git a/examples/window/main.lua b/examples/window/main.lua index c6161e9..3e10f34 100644 --- a/examples/window/main.lua +++ b/examples/window/main.lua @@ -24,5 +24,5 @@ end function RL.draw() RL.ClearBackground( RL.RAYWHITE ) - RL.DrawText( RL.GetFontDefault(), text, textPos, 20, 2, textColor ) + RL.DrawText( text, textPos, 20, textColor ) end |
