diff options
Diffstat (limited to 'include/lrlgl.h')
| -rw-r--r-- | include/lrlgl.h | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/include/lrlgl.h b/include/lrlgl.h index ba07936..c9e3982 100644 --- a/include/lrlgl.h +++ b/include/lrlgl.h @@ -12,6 +12,9 @@ int lrlglMultMatrixf( lua_State* L ); int lrlglFrustum( lua_State* L ); int lrlglOrtho( lua_State* L ); int lrlglViewport( lua_State* L ); +int lrlglSetClipPlanes( lua_State* L ); +int lrlglGetCullDistanceNear( lua_State* L ); +int lrlglGetCullDistanceFar( lua_State* L ); /* Vertex level operations */ int lrlglBegin( lua_State* L ); int lrlglEnd( lua_State* L ); @@ -49,8 +52,10 @@ int lrlglDisableShader( lua_State* L ); /* Framebuffer state. */ int lrlglEnableFramebuffer( lua_State* L ); int lrlglDisableFramebuffer( lua_State* L ); +int lrlglGetActiveFramebuffer( lua_State* L ); int lrlglActiveDrawBuffers( lua_State* L ); int lrlglBlitFramebuffer( lua_State* L ); +int lrlglBindFramebuffer( lua_State* L ); /* General render state. */ int lrlglEnableColorBlend( lua_State* L ); int lrlglDisableColorBlend( lua_State* L ); @@ -60,6 +65,7 @@ int lrlglEnableDepthMask( lua_State* L ); int lrlglDisableDepthMask( lua_State* L ); int lrlglEnableBackfaceCulling( lua_State* L ); int lrlglDisableBackfaceCulling( lua_State* L ); +int lrlglColorMask( lua_State* L ); int lrlglSetCullFace( lua_State* L ); int lrlglEnableScissorTest( lua_State* L ); int lrlglDisableScissorTest( lua_State* L ); @@ -137,6 +143,7 @@ int lrlglGetLocationUniform( lua_State* L ); int lrlglGetLocationAttrib( lua_State* L ); int lrlglSetUniform( lua_State* L ); int lrlglSetUniformMatrix( lua_State* L ); +int lrlglSetUniformMatrices( lua_State* L ); int lrlglSetUniformSampler( lua_State* L ); int lrlglSetShader( lua_State* L ); /* Compute shader management */ |
