summaryrefslogtreecommitdiff
path: root/include/lrlgl.h
diff options
context:
space:
mode:
Diffstat (limited to 'include/lrlgl.h')
-rw-r--r--include/lrlgl.h16
1 files changed, 16 insertions, 0 deletions
diff --git a/include/lrlgl.h b/include/lrlgl.h
index b07fc09..5f2adae 100644
--- a/include/lrlgl.h
+++ b/include/lrlgl.h
@@ -1,5 +1,17 @@
#pragma once
+/* Matrix operations */
+int lrlglMatrixMode( lua_State *L );
+int lrlglPushMatrix( lua_State *L );
+int lrlglPopMatrix( lua_State *L );
+int lrlglLoadIdentity( lua_State *L );
+int lrlglTranslatef( lua_State *L );
+int lrlglRotatef( lua_State *L );
+int lrlglScalef( lua_State *L );
+int lrlglMultMatrixf( lua_State *L );
+int lrlglFrustum( lua_State *L );
+int lrlglOrtho( lua_State *L );
+int lrlglViewport( lua_State *L );
/* Textures state */
int lrlglActiveTextureSlot( lua_State *L );
int lrlglEnableTexture( lua_State *L );
@@ -28,6 +40,10 @@ int lrlglEnableSmoothLines( lua_State *L );
int lrlglDisableSmoothLines( lua_State *L );
/* Initialization functions */
int lrlglGetVersion( lua_State *L );
+/* Render batch management */
+int lrlglDrawRenderBatchActive( lua_State *L );
+int lrlglCheckRenderBatchLimit( lua_State *L );
+int lrlglSetTexture( lua_State *L );
/* Textures management */
int lrlglLoadTexture( lua_State *L );
int lrlglLoadTextureDepth( lua_State *L );