diff options
Diffstat (limited to 'include/lua_core.h')
| -rw-r--r-- | include/lua_core.h | 19 |
1 files changed, 7 insertions, 12 deletions
diff --git a/include/lua_core.h b/include/lua_core.h index dd1414d..7abef67 100644 --- a/include/lua_core.h +++ b/include/lua_core.h @@ -7,38 +7,33 @@ void luaCallProcess(); void luaCallDraw(); void luaCallExit(); void luaRegister(); -/* Lua Util functions */ +/* Type validators. */ +bool isValidTexture( lua_State *L, int index ); +bool isValidRenderTexture( lua_State *L, int index ); +/* Lua Util functions. */ Color uluaGetColor( lua_State *L ); -/* Only works with positive index. */ Color uluaGetColorIndex( lua_State *L, int index ); Vector2 uluaGetVector2( lua_State *L ); -/* Only works with positive index. */ Vector2 uluaGetVector2Index( lua_State *L, int index ); Vector3 uluaGetVector3( lua_State *L ); -/* Only works with positive index. */ Vector3 uluaGetVector3Index( lua_State *L, int index ); Vector4 uluaGetVector4( lua_State *L ); -/* Only works with positive index. */ Vector4 uluaGetVector4Index( lua_State *L, int index ); Rectangle uluaGetRectangle( lua_State *L ); -/* Only works with positive index. */ Rectangle uluaGetRectangleIndex( lua_State *L, int index ); Quaternion uluaGetQuaternion( lua_State *L ); -/* Only works with positive index. */ Quaternion uluaGetQuaternionIndex( lua_State *L, int index ); Matrix uluaGetMatrix( lua_State *L ); -/* Only works with positive index. */ Matrix uluaGetMatrixIndex( lua_State *L, int index ); BoundingBox uluaGetBoundingBox( lua_State *L ); -/* Only works with positive index. */ BoundingBox uluaGetBoundingBoxIndex( lua_State *L, int index ); Ray uluaGetRay( lua_State *L ); -/* Only works with positive index. */ Ray uluaGetRayIndex( lua_State *L, int index ); NPatchInfo uluaGetNPatchInfo( lua_State *L ); -/* Only works with positive index. */ NPatchInfo uluaGetNPatchInfoIndex( lua_State *L, int index ); - +Texture uluaGetTexture( lua_State *L, int index ); +RenderTexture uluaGetRenderTexture( lua_State *L, int index ); +/* Push types. */ void uluaPushColor( lua_State *L, Color color ); void uluaPushVector2( lua_State *L, Vector2 vector ); void uluaPushVector3( lua_State *L, Vector3 vector ); |
