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-rw-r--r--include/models.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/include/models.h b/include/models.h
index b36d4ce..d8e3b14 100644
--- a/include/models.h
+++ b/include/models.h
@@ -3,6 +3,8 @@
/* Internals. */
/* Deleted from raylib. Need for freeing models. */
void UnloadModelKeepMeshes( Model model );
+void DrawBillboardProNoRatio( Camera camera, Texture2D texture, Rectangle source, Vector3 position, Vector3 up, Vector2 size, Vector2 origin, float rotation, Color tint );
+void DrawBillboardRecNoRatio( Camera camera, Texture2D texture, Rectangle source, Vector3 position, Vector2 size, Color tint );
/* Basic. */
int lmodelsDrawLine3D( lua_State *L );
@@ -61,6 +63,7 @@ int lmodelsSetModelMaterial( lua_State *L );
int lmodelsSetModelMeshMaterial( lua_State *L );
int lmodelsDrawBillboard( lua_State *L );
int lmodelsDrawBillboardRec( lua_State *L );
+int lmodelsDrawBillboardPro( lua_State *L );
int lmodelsSetModelTransform( lua_State *L );
int lmodelsGetModelTransform( lua_State *L );
/* Animations. */