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-rw-r--r--include/state.h12
1 files changed, 6 insertions, 6 deletions
diff --git a/include/state.h b/include/state.h
index 9a29720..f38aaf1 100644
--- a/include/state.h
+++ b/include/state.h
@@ -5,17 +5,17 @@
#endif
typedef struct {
- char *exePath;
+ char* exePath;
bool hasWindow;
bool run;
bool gcUnload;
- lua_State *luaState;
+ lua_State* luaState;
Vector2 resolution;
int logLevelInvalid;
Font defaultFont;
Material defaultMaterial;
Texture defaultTexture;
- int *RLGLcurrentShaderLocs;
+ int* RLGLcurrentShaderLocs;
/* Events. */
#ifdef PLATFORM_DESKTOP
/* Window events. */
@@ -38,12 +38,12 @@ typedef struct {
GLFWpentabletproximityfun glfwtabletProximityCallback;
#elif PLATFORM_DESKTOP_SDL
int SDL_eventQueueLen;
- SDL_Event *SDL_eventQueue;
+ SDL_Event* SDL_eventQueue;
#endif
} State;
extern State *state;
-bool stateInit( int argn, const char **argc, const char *exePath );
-void stateInitInterpret( int argn, const char **argc );
+bool stateInit( int argn, const char** argc, const char* exePath );
+void stateInitInterpret( int argn, const char** argc );
void stateFree();