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-rw-r--r--include/lua_core.h2
-rw-r--r--include/textures.h10
2 files changed, 12 insertions, 0 deletions
diff --git a/include/lua_core.h b/include/lua_core.h
index 66ee22a..694b94d 100644
--- a/include/lua_core.h
+++ b/include/lua_core.h
@@ -10,6 +10,7 @@ void luaRegister();
Color uluaGetColor( lua_State *L );
Vector2 uluaGetVector2( lua_State *L );
Vector3 uluaGetVector3( lua_State *L );
+Vector4 uluaGetVector4( lua_State *L );
Rectangle uluaGetRectangle( lua_State *L );
Quaternion uluaGetQuaternion( lua_State *L );
Matrix uluaGetMatrix( lua_State *L );
@@ -20,6 +21,7 @@ NPatchInfo uluaGetNPatchInfo( lua_State *L );
void uluaPushColor( lua_State *L, Color color );
void uluaPushVector2( lua_State *L, Vector2 vector );
void uluaPushVector3( lua_State *L, Vector3 vector );
+void uluaPushVector4( lua_State *L, Vector4 vector );
void uluaPushRectangle( lua_State *L, Rectangle rect );
void uluaPushMatrix( lua_State *L, Matrix matrix );
void uluaPushRayCollision( lua_State *L, RayCollision rayCol );
diff --git a/include/textures.h b/include/textures.h
index c759904..fdca59e 100644
--- a/include/textures.h
+++ b/include/textures.h
@@ -43,4 +43,14 @@ int ltexturesSetTextureFilter( lua_State *L );
int ltexturesSetTextureWrap( lua_State *L );
int ltexturesGetTextureSize( lua_State *L );
/* Color/pixel */
+int ltexturesFade( lua_State *L );
+int ltexturesColorToInt( lua_State *L );
+int ltexturesColorNormalize( lua_State *L );
+int ltexturesColorFromNormalized( lua_State *L );
+int ltexturesColorToHSV( lua_State *L );
int ltexturesColorFromHSV( lua_State *L );
+int ltexturesColorAlpha( lua_State *L );
+int ltexturesColorAlphaBlend( lua_State *L );
+int ltexturesGetColor( lua_State *L );
+int ltexturesGetPixelColor( lua_State *L );
+int ltexturesGetPixelDataSize( lua_State *L );