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-rw-r--r--include/core.h1
-rw-r--r--include/lrlgl.h8
-rw-r--r--include/lua_core.h14
3 files changed, 23 insertions, 0 deletions
diff --git a/include/core.h b/include/core.h
index bfedf81..bc3a0e0 100644
--- a/include/core.h
+++ b/include/core.h
@@ -46,6 +46,7 @@ int lcoreSetTraceLogLevel( lua_State *L );
int lcoreSetLogLevelInvalid( lua_State *L );
int lcoreGetLogLevelInvalid( lua_State *L );
int lcoreOpenURL( lua_State *L );
+int lcoreLoadBuffer( lua_State *L );
/* Cursor. */
int lcoreShowCursor( lua_State *L );
int lcoreHideCursor( lua_State *L );
diff --git a/include/lrlgl.h b/include/lrlgl.h
index 7ca2740..e414215 100644
--- a/include/lrlgl.h
+++ b/include/lrlgl.h
@@ -83,10 +83,18 @@ int lrlglSetTexture( lua_State *L );
/* Vertex buffers management */
int lrlglLoadVertexArray( lua_State *L );
int lrlglLoadVertexBuffer( lua_State *L );
+int lrlglLoadVertexBufferElement( lua_State *L );
+int lrlglUpdateVertexBuffer( lua_State *L );
+int lrlglUpdateVertexBufferElements( lua_State *L );
int lrlglUnloadVertexArray( lua_State *L );
int lrlglUnloadVertexBuffer( lua_State *L );
int lrlglSetVertexAttribute( lua_State *L );
+int lrlglSetVertexAttributeDivisor( lua_State *L );
+int lrlglSetVertexAttributeDefault( lua_State *L );
int lrlglDrawVertexArray( lua_State *L );
+int lrlglDrawVertexArrayElements( lua_State *L );
+int lrlglDrawVertexArrayInstanced( lua_State *L );
+int lrlglDrawVertexArrayElementsInstanced( lua_State *L );
/* Textures management */
int lrlglLoadTexture( lua_State *L );
int lrlglLoadTextureDepth( lua_State *L );
diff --git a/include/lua_core.h b/include/lua_core.h
index ed5fb7d..32c809c 100644
--- a/include/lua_core.h
+++ b/include/lua_core.h
@@ -14,6 +14,20 @@ enum EventType {
EVENT_CURSOR_ENTER
};
+enum BufferType {
+ BUFFER_UNSIGNED_CHAR,
+ BUFFER_UNSIGNED_SHORT,
+ BUFFER_UNSIGNED_INT,
+ BUFFER_FLOAT,
+};
+
+typedef struct {
+ size_t size;
+ void *data;
+ int x;
+ int y;
+} Buffer;
+
bool luaInit( int argn, const char **argc );
int luaTraceback( lua_State *L );
bool luaCallMain();