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-rw-r--r--include/lgl.h2
-rw-r--r--include/raygui.h4
2 files changed, 4 insertions, 2 deletions
diff --git a/include/lgl.h b/include/lgl.h
index 459ed69..530585b 100644
--- a/include/lgl.h
+++ b/include/lgl.h
@@ -5,8 +5,10 @@ int lglClear( lua_State* L );
/* Frame Buffers. */
int lglBlitFramebuffer( lua_State* L );
/* State Management. */
+int lglDepthRange( lua_State* L );
int lglEnable( lua_State* L );
int lglDisable( lua_State* L );
+int lglPolygonOffset( lua_State* L );
int lglStencilFunc( lua_State* L );
int lglStencilFuncSeparate( lua_State* L );
int lglStencilMask( lua_State* L );
diff --git a/include/raygui.h b/include/raygui.h
index e4d50b1..9348db2 100644
--- a/include/raygui.h
+++ b/include/raygui.h
@@ -2731,7 +2731,7 @@ int GuiTextBox(Rectangle bounds, char *text, int bufferSize, bool editMode)
{
GuiDrawRectangle(bounds, GuiGetStyle(TEXTBOX, BORDER_WIDTH), GetColor(GuiGetStyle(TEXTBOX, BORDER + (state*3))), GetColor(GuiGetStyle(TEXTBOX, BASE_COLOR_DISABLED)));
}
- else GuiDrawRectangle(bounds, GuiGetStyle(TEXTBOX, BORDER_WIDTH), GetColor(GuiGetStyle(TEXTBOX, BORDER + (state*3))), BLANK);
+ else GuiDrawRectangle(bounds, GuiGetStyle(TEXTBOX, BORDER_WIDTH), GetColor(GuiGetStyle(TEXTBOX, BORDER + (state*3))), GetColor(GuiGetStyle(TEXTBOX, BASE_COLOR_NORMAL)));
// Draw text considering index offset if required
// NOTE: Text index offset depends on cursor position
@@ -2956,7 +2956,7 @@ int GuiValueBox(Rectangle bounds, const char *text, int *value, int minValue, in
// Draw control
//--------------------------------------------------------------------
- Color baseColor = BLANK;
+ Color baseColor = GetColor(GuiGetStyle(VALUEBOX, BASE_COLOR_NORMAL));
if (state == STATE_PRESSED) baseColor = GetColor(GuiGetStyle(VALUEBOX, BASE_COLOR_PRESSED));
else if (state == STATE_DISABLED) baseColor = GetColor(GuiGetStyle(VALUEBOX, BASE_COLOR_DISABLED));