diff options
Diffstat (limited to 'src/audio.c')
| -rw-r--r-- | src/audio.c | 118 |
1 files changed, 59 insertions, 59 deletions
diff --git a/src/audio.c b/src/audio.c index 6a8c33a..70c38e7 100644 --- a/src/audio.c +++ b/src/audio.c @@ -58,7 +58,7 @@ static void checkWaveRealloc( int i ) { */ /* -> success = RL_SetMasterVolume( float volume ) +> success = RL.SetMasterVolume( float volume ) Set master volume ( listener ) @@ -67,7 +67,7 @@ Set master volume ( listener ) */ int laudioSetMasterVolume( lua_State *L ) { if ( !lua_isnumber( L, -1 ) ) { - TraceLog( LOG_WARNING, "%s", "Bad call of function. RL_SetMasterVolume( float volume )" ); + TraceLog( LOG_WARNING, "%s", "Bad call of function. RL.SetMasterVolume( float volume )" ); lua_pushboolean( L, false ); return 1; } @@ -82,7 +82,7 @@ int laudioSetMasterVolume( lua_State *L ) { */ /* -> sound = RL_LoadSound( string fileName ) +> sound = RL.LoadSound( string fileName ) Load sound from file @@ -91,7 +91,7 @@ Load sound from file */ int laudioLoadSound( lua_State *L ) { if ( !lua_isstring( L, -1 ) ) { - TraceLog( LOG_WARNING, "%s", "Bad call of function. RL_LoadSound( string fileName )" ); + TraceLog( LOG_WARNING, "%s", "Bad call of function. RL.LoadSound( string fileName )" ); lua_pushinteger( L, -1 ); return 1; } @@ -117,7 +117,7 @@ int laudioLoadSound( lua_State *L ) { } /* -> wave = RL_LoadWave( string fileName ) +> wave = RL.LoadWave( string fileName ) Load wave data from file @@ -126,7 +126,7 @@ Load wave data from file */ int laudioLoadWave( lua_State *L ) { if ( !lua_isstring( L, -1 ) ) { - TraceLog( LOG_WARNING, "%s", "Bad call of function. RL_LoadWave( string fileName )" ); + TraceLog( LOG_WARNING, "%s", "Bad call of function. RL.LoadWave( string fileName )" ); lua_pushinteger( L, -1 ); return 1; } @@ -151,7 +151,7 @@ int laudioLoadWave( lua_State *L ) { } /* -> sound = RL_LoadSoundFromWave( Wave wave ) +> sound = RL.LoadSoundFromWave( Wave wave ) Load sound from wave data @@ -160,7 +160,7 @@ Load sound from wave data */ int laudioLoadSoundFromWave( lua_State *L ) { if ( !lua_isnumber( L, -1 ) ) { - TraceLog( LOG_WARNING, "%s", "Bad call of function. RL_LoadSoundFromWave( Wave wave )" ); + TraceLog( LOG_WARNING, "%s", "Bad call of function. RL.LoadSoundFromWave( Wave wave )" ); lua_pushinteger( L, -1 ); return 1; } @@ -186,7 +186,7 @@ int laudioLoadSoundFromWave( lua_State *L ) { } /* -> success = RL_UnloadSound( Sound sound ) +> success = RL.UnloadSound( Sound sound ) Unload sound @@ -195,7 +195,7 @@ Unload sound */ int laudioUnloadSound( lua_State *L ) { if ( !lua_isnumber( L, -1 ) ) { - TraceLog( LOG_WARNING, "%s", "Bad call of function. RL_UnloadSound( Sound sound )" ); + TraceLog( LOG_WARNING, "%s", "Bad call of function. RL.UnloadSound( Sound sound )" ); lua_pushboolean( L, false ); return 1; } @@ -213,7 +213,7 @@ int laudioUnloadSound( lua_State *L ) { } /* -> success = RL_UnloadWave( Wave wave ) +> success = RL.UnloadWave( Wave wave ) Unload wave data @@ -222,7 +222,7 @@ Unload wave data */ int laudioUnloadWave( lua_State *L ) { if ( !lua_isnumber( L, -1 ) ) { - TraceLog( LOG_WARNING, "%s", "Bad call of function. RL_UnloadWave( Wave wave )" ); + TraceLog( LOG_WARNING, "%s", "Bad call of function. RL.UnloadWave( Wave wave )" ); lua_pushboolean( L, false ); return 1; } @@ -240,7 +240,7 @@ int laudioUnloadWave( lua_State *L ) { } /* -> success = RL_ExportWave( Wave wave, string fileName ) +> success = RL.ExportWave( Wave wave, string fileName ) Export wave data to file, returns true on success @@ -249,7 +249,7 @@ Export wave data to file, returns true on success */ int laudioExportWave( lua_State *L ) { if ( !lua_isnumber( L, -2 ) || !lua_isstring( L, -1 ) ) { - TraceLog( LOG_WARNING, "%s", "Bad call of function. RL_ExportWave( Wave wave, string fileName )" ); + TraceLog( LOG_WARNING, "%s", "Bad call of function. RL.ExportWave( Wave wave, string fileName )" ); lua_pushboolean( L, false ); return 1; } @@ -265,7 +265,7 @@ int laudioExportWave( lua_State *L ) { } /* -> success = RL_ExportWaveAsCode( Wave wave, string fileName ) +> success = RL.ExportWaveAsCode( Wave wave, string fileName ) Export wave sample data to code (.h), returns true on success @@ -274,7 +274,7 @@ Export wave sample data to code (.h), returns true on success */ int laudioExportWaveAsCode( lua_State *L ) { if ( !lua_isnumber( L, -2 ) || !lua_isstring( L, -1 ) ) { - TraceLog( LOG_WARNING, "%s", "Bad call of function. RL_ExportWaveAsCode( Wave wave, string fileName )" ); + TraceLog( LOG_WARNING, "%s", "Bad call of function. RL.ExportWaveAsCode( Wave wave, string fileName )" ); lua_pushboolean( L, false ); return 1; } @@ -294,7 +294,7 @@ int laudioExportWaveAsCode( lua_State *L ) { */ /* -> success = RL_PlaySound( Sound sound ) +> success = RL.PlaySound( Sound sound ) Play a sound @@ -303,7 +303,7 @@ Play a sound */ int laudioPlaySound( lua_State *L ) { if ( !lua_isnumber( L, -1 ) ) { - TraceLog( LOG_WARNING, "%s", "Bad call of function. RL_PlaySound( Sound sound )" ); + TraceLog( LOG_WARNING, "%s", "Bad call of function. RL.PlaySound( Sound sound )" ); lua_pushboolean( L, false ); return 1; } @@ -320,7 +320,7 @@ int laudioPlaySound( lua_State *L ) { } /* -> success = RL_StopSound( Sound sound ) +> success = RL.StopSound( Sound sound ) Stop playing a sound @@ -329,7 +329,7 @@ Stop playing a sound */ int laudioStopSound( lua_State *L ) { if ( !lua_isnumber( L, -1 ) ) { - TraceLog( LOG_WARNING, "%s", "Bad call of function. RL_StopSound( Sound sound )" ); + TraceLog( LOG_WARNING, "%s", "Bad call of function. RL.StopSound( Sound sound )" ); lua_pushboolean( L, false ); return 1; } @@ -346,7 +346,7 @@ int laudioStopSound( lua_State *L ) { } /* -> success = RL_PauseSound( Sound sound ) +> success = RL.PauseSound( Sound sound ) Pause a sound @@ -355,7 +355,7 @@ Pause a sound */ int laudioPauseSound( lua_State *L ) { if ( !lua_isnumber( L, -1 ) ) { - TraceLog( LOG_WARNING, "%s", "Bad call of function. RL_PauseSound( Sound sound )" ); + TraceLog( LOG_WARNING, "%s", "Bad call of function. RL.PauseSound( Sound sound )" ); lua_pushboolean( L, false ); return 1; } @@ -372,7 +372,7 @@ int laudioPauseSound( lua_State *L ) { } /* -> success = RL_ResumeSound( Sound sound ) +> success = RL.ResumeSound( Sound sound ) Resume a paused sound @@ -381,7 +381,7 @@ Resume a paused sound */ int laudioResumeSound( lua_State *L ) { if ( !lua_isnumber( L, -1 ) ) { - TraceLog( LOG_WARNING, "%s", "Bad call of function. RL_ResumeSound( Sound sound )" ); + TraceLog( LOG_WARNING, "%s", "Bad call of function. RL.ResumeSound( Sound sound )" ); lua_pushboolean( L, false ); return 1; } @@ -398,7 +398,7 @@ int laudioResumeSound( lua_State *L ) { } /* -> success = RL_PlaySoundMulti( Sound sound ) +> success = RL.PlaySoundMulti( Sound sound ) Play a sound ( Using multichannel buffer pool ) @@ -407,7 +407,7 @@ Play a sound ( Using multichannel buffer pool ) */ int laudioPlaySoundMulti( lua_State *L ) { if ( !lua_isnumber( L, -1 ) ) { - TraceLog( LOG_WARNING, "%s", "Bad call of function. RL_PlaySoundMulti( Sound sound )" ); + TraceLog( LOG_WARNING, "%s", "Bad call of function. RL.PlaySoundMulti( Sound sound )" ); lua_pushboolean( L, false ); return 1; } @@ -424,7 +424,7 @@ int laudioPlaySoundMulti( lua_State *L ) { } /* -> RL_StopSoundMulti() +> RL.StopSoundMulti() Stop any sound playing ( using multichannel buffer pool ) */ @@ -435,7 +435,7 @@ int laudioStopSoundMulti( lua_State *L ) { } /* -> count = RL_GetSoundsPlaying() +> count = RL.GetSoundsPlaying() Get number of sounds playing in the multichannel @@ -448,7 +448,7 @@ int laudioGetSoundsPlaying( lua_State *L ) { } /* -> playing = RL_IsSoundPlaying( Sound sound ) +> playing = RL.IsSoundPlaying( Sound sound ) Check if a sound is currently playing @@ -457,7 +457,7 @@ Check if a sound is currently playing */ int laudioIsSoundPlaying( lua_State *L ) { if ( !lua_isnumber( L, -1 ) ) { - TraceLog( LOG_WARNING, "%s", "Bad call of function. RL_IsSoundPlaying( Sound sound )" ); + TraceLog( LOG_WARNING, "%s", "Bad call of function. RL.IsSoundPlaying( Sound sound )" ); lua_pushnil( L ); return 1; } @@ -473,7 +473,7 @@ int laudioIsSoundPlaying( lua_State *L ) { } /* -> success = RL_SetSoundVolume( Sound sound, float volume ) +> success = RL.SetSoundVolume( Sound sound, float volume ) Set volume for a sound ( 1.0 is max level ) @@ -482,7 +482,7 @@ Set volume for a sound ( 1.0 is max level ) */ int laudioSetSoundVolume( lua_State *L ) { if ( !lua_isnumber( L, -2 ) || !lua_isnumber( L, -1 ) ) { - TraceLog( LOG_WARNING, "%s", "Bad call of function. RL_SetSoundVolume( Sound sound, float volume )" ); + TraceLog( LOG_WARNING, "%s", "Bad call of function. RL.SetSoundVolume( Sound sound, float volume )" ); lua_pushboolean( L, false ); return 1; } @@ -497,7 +497,7 @@ int laudioSetSoundVolume( lua_State *L ) { } /* -> success = RL_SetSoundPitch( Sound sound, float pitch ) +> success = RL.SetSoundPitch( Sound sound, float pitch ) Set pitch for a sound ( 1.0 is base level ) @@ -506,7 +506,7 @@ Set pitch for a sound ( 1.0 is base level ) */ int laudioSetSoundPitch( lua_State *L ) { if ( !lua_isnumber( L, -2 ) || !lua_isnumber( L, -1 ) ) { - TraceLog( LOG_WARNING, "%s", "Bad call of function. RL_SetSoundPitch( Sound sound, float pitch )" ); + TraceLog( LOG_WARNING, "%s", "Bad call of function. RL.SetSoundPitch( Sound sound, float pitch )" ); lua_pushboolean( L, false ); return 1; } @@ -521,7 +521,7 @@ int laudioSetSoundPitch( lua_State *L ) { } /* -> success = RL_SetSoundPan( Sound sound, float pan ) +> success = RL.SetSoundPan( Sound sound, float pan ) Set pan for a sound ( 0.5 is center ) @@ -530,7 +530,7 @@ Set pan for a sound ( 0.5 is center ) */ int laudioSetSoundPan( lua_State *L ) { if ( !lua_isnumber( L, -2 ) || !lua_isnumber( L, -1 ) ) { - TraceLog( LOG_WARNING, "%s", "Bad call of function. RL_SetSoundPan( Sound sound, float pitch )" ); + TraceLog( LOG_WARNING, "%s", "Bad call of function. RL.SetSoundPan( Sound sound, float pitch )" ); lua_pushboolean( L, false ); return 1; } @@ -545,7 +545,7 @@ int laudioSetSoundPan( lua_State *L ) { } /* -> success = RL_WaveFormat( Wave wave, int sampleRate, int sampleSize, int channels ) +> success = RL.WaveFormat( Wave wave, int sampleRate, int sampleSize, int channels ) Convert wave data to desired format @@ -554,7 +554,7 @@ Convert wave data to desired format */ int laudioWaveFormat( lua_State *L ) { if ( !lua_isnumber( L, -4 ) || !lua_isnumber( L, -3 ) || !lua_isnumber( L, -2 ) || !lua_isnumber( L, -1 ) ) { - TraceLog( LOG_WARNING, "%s", "Bad call of function. RL_WaveFormat( Wave wave, int sampleRate, int sampleSize, int channels )" ); + TraceLog( LOG_WARNING, "%s", "Bad call of function. RL.WaveFormat( Wave wave, int sampleRate, int sampleSize, int channels )" ); lua_pushboolean( L, false ); return 1; } @@ -574,7 +574,7 @@ int laudioWaveFormat( lua_State *L ) { } /* -> wave = RL_WaveCopy( Wave wave ) +> wave = RL.WaveCopy( Wave wave ) Copy a wave to a new wave @@ -583,7 +583,7 @@ Copy a wave to a new wave */ int laudioWaveCopy( lua_State *L ) { if ( !lua_isnumber( L, -1 ) ) { - TraceLog( LOG_WARNING, "%s", "Bad call of function. RL_WaveCopy( Wave wave )" ); + TraceLog( LOG_WARNING, "%s", "Bad call of function. RL.WaveCopy( Wave wave )" ); lua_pushinteger( L, -1 ); return 1; } @@ -609,7 +609,7 @@ int laudioWaveCopy( lua_State *L ) { } /* -> success = RL_WaveCrop( Wave wave, int initSample, int finalSample ) +> success = RL.WaveCrop( Wave wave, int initSample, int finalSample ) Crop a wave to defined samples range @@ -618,7 +618,7 @@ Crop a wave to defined samples range */ int laudioWaveCrop( lua_State *L ) { if ( !lua_isnumber( L, -3 ) || !lua_isnumber( L, -2 ) || !lua_isnumber( L, -1 ) ) { - TraceLog( LOG_WARNING, "%s", "Bad call of function. RL_WaveCrop( Wave wave, int initSample, int finalSample )" ); + TraceLog( LOG_WARNING, "%s", "Bad call of function. RL.WaveCrop( Wave wave, int initSample, int finalSample )" ); lua_pushboolean( L, false ); return 1; } @@ -641,7 +641,7 @@ int laudioWaveCrop( lua_State *L ) { */ /* -> success = RL_LoadMusicStream( string fileName ) +> success = RL.LoadMusicStream( string fileName ) Load music stream from file @@ -650,7 +650,7 @@ Load music stream from file */ int laudioLoadMusicStream( lua_State *L ) { if ( !lua_isstring( L, -1 ) ) { - TraceLog( LOG_WARNING, "%s", "Bad call of function. RL_LoadMusicStream( string fileName )" ); + TraceLog( LOG_WARNING, "%s", "Bad call of function. RL.LoadMusicStream( string fileName )" ); lua_pushboolean( L, false ); return 1; } @@ -668,7 +668,7 @@ int laudioLoadMusicStream( lua_State *L ) { } /* -> RL_PlayMusicStream() +> RL.PlayMusicStream() Start music playing */ @@ -679,7 +679,7 @@ int laudioPlayMusicStream( lua_State *L ) { } /* -> playing = RL_PlayMusicStream() +> playing = RL.IsMusicStreamPlaying() Check if music is playing @@ -692,7 +692,7 @@ int laudioIsMusicStreamPlaying( lua_State *L ) { } /* -> RL_StopMusicStream() +> RL.StopMusicStream() Stop music playing */ @@ -703,7 +703,7 @@ int laudioStopMusicStream( lua_State *L ) { } /* -> RL_PauseMusicStream() +> RL.PauseMusicStream() Pause music playing */ @@ -714,7 +714,7 @@ int laudioPauseMusicStream( lua_State *L ) { } /* -> RL_ResumeMusicStream() +> RL.ResumeMusicStream() Resume playing paused music */ @@ -725,7 +725,7 @@ int laudioResumeMusicStream( lua_State *L ) { } /* -> success = RL_SeekMusicStream( float position ) +> success = RL.SeekMusicStream( float position ) Seek music to a position ( in seconds ) @@ -734,7 +734,7 @@ Seek music to a position ( in seconds ) */ int laudioSeekMusicStream( lua_State *L ) { if ( !lua_isnumber( L, -1 ) ) { - TraceLog( LOG_WARNING, "%s", "Bad call of function. RL_SeekMusicStream( float position )" ); + TraceLog( LOG_WARNING, "%s", "Bad call of function. RL.SeekMusicStream( float position )" ); lua_pushboolean( L, false ); return 1; } @@ -745,7 +745,7 @@ int laudioSeekMusicStream( lua_State *L ) { } /* -> success = RL_SetMusicVolume( float volume ) +> success = RL.SetMusicVolume( float volume ) Set volume for music ( 1.0 is max level ) @@ -754,7 +754,7 @@ Set volume for music ( 1.0 is max level ) */ int laudioSetMusicVolume( lua_State *L ) { if ( !lua_isnumber( L, -1 ) ) { - TraceLog( LOG_WARNING, "%s", "Bad call of function. RL_SetMusicVolume( float volume )" ); + TraceLog( LOG_WARNING, "%s", "Bad call of function. RL.SetMusicVolume( float volume )" ); lua_pushboolean( L, false ); return 1; } @@ -765,7 +765,7 @@ int laudioSetMusicVolume( lua_State *L ) { } /* -> success = RL_SetMusicPitch( float pitch ) +> success = RL.SetMusicPitch( float pitch ) Set pitch for a music ( 1.0 is base level ) @@ -774,7 +774,7 @@ Set pitch for a music ( 1.0 is base level ) */ int laudioSetMusicPitch( lua_State *L ) { if ( !lua_isnumber( L, -1 ) ) { - TraceLog( LOG_WARNING, "%s", "Bad call of function. RL_SetMusicPitch( float pitch )" ); + TraceLog( LOG_WARNING, "%s", "Bad call of function. RL.SetMusicPitch( float pitch )" ); lua_pushboolean( L, false ); return 1; } @@ -785,7 +785,7 @@ int laudioSetMusicPitch( lua_State *L ) { } /* -> success = RL_SetMusicPan( float pan ) +> success = RL.SetMusicPan( float pan ) Set pan for a music ( 0.5 is center ) @@ -794,7 +794,7 @@ Set pan for a music ( 0.5 is center ) */ int laudioSetMusicPan( lua_State *L ) { if ( !lua_isnumber( L, -1 ) ) { - TraceLog( LOG_WARNING, "%s", "Bad call of function. RL_SetMusicPan( float pan )" ); + TraceLog( LOG_WARNING, "%s", "Bad call of function. RL.SetMusicPan( float pan )" ); lua_pushboolean( L, false ); return 1; } @@ -805,7 +805,7 @@ int laudioSetMusicPan( lua_State *L ) { } /* -> length = RL_GetMusicTimeLength() +> length = RL.GetMusicTimeLength() Get music time length ( in seconds ) @@ -818,7 +818,7 @@ int laudioGetMusicTimeLength( lua_State *L ) { } /* -> played = RL_GetMusicTimePlayed() +> played = RL.GetMusicTimePlayed() Get current music time played ( in seconds ) |
