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-rw-r--r--src/audio.c8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/audio.c b/src/audio.c
index 8ef7e2d..dee3744 100644
--- a/src/audio.c
+++ b/src/audio.c
@@ -56,7 +56,7 @@ int laudioSetMasterVolume( lua_State* L ) {
}
/*
-> isReady = RL.GetMasterVolume()
+> volume = RL.GetMasterVolume()
Get master volume (listener)
@@ -129,7 +129,7 @@ int laudioLoadWaveFromMemory( lua_State* L ) {
}
/*
-> isReady = RL.IsWaveValid( Wave wave )
+> isValid = RL.IsWaveValid( Wave wave )
Checks if wave data is valid (data loaded and parameters)
@@ -174,7 +174,7 @@ int laudioLoadSoundAlias( lua_State* L ) {
}
/*
-> isReady = RL.IsSoundValid( Sound sound )
+> isValid = RL.IsSoundValid( Sound sound )
Checks if a sound is valid (data loaded and buffers initialized)
@@ -497,7 +497,7 @@ int laudioLoadMusicStreamFromMemory( lua_State* L ) {
}
/*
-> isReady = RL.IsMusicValid( Music music )
+> isValid = RL.IsMusicValid( Music music )
Checks if a music stream is valid (context and buffers initialized)