diff options
Diffstat (limited to 'src/core.c')
| -rw-r--r-- | src/core.c | 8 |
1 files changed, 4 insertions, 4 deletions
@@ -1238,20 +1238,20 @@ Set shader uniform value for texture ( sampler2d ) - Success return true */ int lcoreSetShaderValueTexture( lua_State *L ) { - if ( !lua_isnumber( L, 1 ) || !lua_isnumber( L, 2 ) || !lua_isnumber( L, 3 ) ) { + if ( !lua_isnumber( L, 1 ) || !lua_isnumber( L, 2 ) || !isValidTexture( L, 3 ) ) { TraceLog( LOG_WARNING, "%s", "Bad call of function. RL.SetShaderValueTexture( Shader shader, int locIndex, Texture2D texture )" ); lua_pushboolean( L, false ); return 1; } size_t shaderId = lua_tointeger( L, 1 ); int locIndex = lua_tointeger( L, 2 ); - size_t textureId = lua_tointeger( L, 3 ); + Texture texture = uluaGetTexture( L, 3 ); - if ( !validShader( shaderId ) || !validTexture( textureId, TEXTURE_TYPE_ALL ) ) { + if ( !validShader( shaderId ) ) { lua_pushboolean( L, false ); return 1; } - SetShaderValueTexture( *state->shaders[ shaderId ], locIndex, *texturesGetSourceTexture( textureId ) ); + SetShaderValueTexture( *state->shaders[ shaderId ], locIndex, texture ); lua_pushboolean( L, true ); return 1; |
