diff options
Diffstat (limited to 'src/core.c')
| -rw-r--r-- | src/core.c | 214 |
1 files changed, 214 insertions, 0 deletions
@@ -59,6 +59,84 @@ static inline bool validShader( size_t id ) { */ /* +> state = RL_IsWindowReady() + +Check if window has been initialized successfully + +- Success return bool +*/ +int lcoreIsWindowReady( lua_State *L ) { + lua_pushboolean( L, IsWindowReady() ); + + return 1; +} + +/* +> state = RL_IsWindowFullscreen() + +Check if window is currently fullscreen + +- Success return bool +*/ +int lcoreIsWindowFullscreen( lua_State *L ) { + lua_pushboolean( L, IsWindowFullscreen() ); + + return 1; +} + +/* +> state = RL_IsWindowHidden() + +Check if window is currently hidden ( only PLATFORM_DESKTOP ) + +- Success return bool +*/ +int lcoreIsWindowHidden( lua_State *L ) { + lua_pushboolean( L, IsWindowHidden() ); + + return 1; +} + +/* +> state = RL_IsWindowMinimized() + +Check if window is currently minimized ( only PLATFORM_DESKTOP ) + +- Success return bool +*/ +int lcoreIsWindowMinimized( lua_State *L ) { + lua_pushboolean( L, IsWindowMinimized() ); + + return 1; +} + +/* +> state = RL_IsWindowMaximized() + +Check if window is currently maximized ( only PLATFORM_DESKTOP ) + +- Success return bool +*/ +int lcoreIsWindowMaximized( lua_State *L ) { + lua_pushboolean( L, IsWindowMaximized() ); + + return 1; +} + +/* +> state = RL_IsWindowFocused() + +Check if window is currently focused ( only PLATFORM_DESKTOP ) + +- Success return bool +*/ +int lcoreIsWindowFocused( lua_State *L ) { + lua_pushboolean( L, IsWindowFocused() ); + + return 1; +} + +/* > success = RL_SetWindowMonitor( int monitor ) Set monitor for the current window (fullscreen mode) @@ -120,6 +198,27 @@ int lcoreSetWindowSize( lua_State *L ) { } /* +> success = RL_SetWindowMinSize( Vector2 size ) + +Set window minimum dimensions ( for FLAG_WINDOW_RESIZABLE ) + +- Failure return false +- Success return true +*/ +int lcoreSetWindowMinSize( lua_State *L ) { + if ( !lua_istable( L, -1 ) ) { + TraceLog( LOG_WARNING, "%s", "Bad call of function. RL_SetWindowMinSize( Vector2 size )" ); + lua_pushboolean( L, false ); + return 1; + } + Vector2 size = uluaGetVector2( L ); + + SetWindowMinSize( (int)size.x, (int)size.y ); + lua_pushboolean( L, true ); + return 1; +} + +/* > position = RL_GetMonitorPosition( int monitor ) Get specified monitor position @@ -314,6 +413,90 @@ int lcoreGetMonitorCount( lua_State *L ) { } /* +> monitor = RL_GetCurrentMonitor() + +Get current connected monitor + +- Success return int +*/ +int lcoreGetCurrentMonitor( lua_State *L ) { + lua_pushinteger( L, GetCurrentMonitor() ); + return 1; +} + +/* +> size = RL_GetMonitorPhysicalSize( int monitor ) + +Get specified monitor physical size in millimetres + +- Failure return false +- Success return Vector2 +*/ +int lcoreGetMonitorPhysicalSize( lua_State *L ) { + if ( !lua_isnumber( L, -1 ) ) { + TraceLog( LOG_WARNING, "%s", "Bad call of function. RL_GetMonitorPhysicalSize( int monitor )" ); + lua_pushboolean( L, false ); + return 1; + } + int monitor = lua_tointeger( L, -1 ); + Vector2 size = { GetMonitorPhysicalWidth( monitor ), GetMonitorPhysicalHeight( monitor ) }; + uluaPushVector2( L, size ); + + return 1; +} + +/* +> size = RL_GetMonitorRefreshRate( int monitor ) + +Get specified monitor refresh rate + +- Failure return false +- Success return int +*/ +int lcoreGetMonitorRefreshRate( lua_State *L ) { + if ( !lua_isnumber( L, -1 ) ) { + TraceLog( LOG_WARNING, "%s", "Bad call of function. RL_GetMonitorRefreshRate( int monitor )" ); + lua_pushboolean( L, false ); + return 1; + } + lua_pushinteger( L, GetMonitorRefreshRate( lua_tointeger( L, -1 ) ) ); + + return 1; +} + +/* +> scale = RL_GetWindowScaleDPI() + +Get window scale DPI factor + +- Success return Vector2 +*/ +int lcoreGetWindowScaleDPI( lua_State *L ) { + uluaPushVector2( L, GetWindowScaleDPI() ); + + return 1; +} + +/* +> name = RL_GetMonitorName( int monitor ) + +Get the human-readable, UTF-8 encoded name of the monitor + +- Failure return false +- Success return string +*/ +int lcoreGetMonitorName( lua_State *L ) { + if ( !lua_isnumber( L, -1 ) ) { + TraceLog( LOG_WARNING, "%s", "Bad call of function. RL_GetMonitorName( int monitor )" ); + lua_pushboolean( L, false ); + return 1; + } + lua_pushstring( L, GetMonitorName( lua_tointeger( L, -1 ) ) ); + + return 1; +} + +/* > RL_CloseWindow() Close window and unload OpenGL context and free all resources @@ -325,6 +508,37 @@ int lcoreCloseWindow( lua_State *L ) { } /* +> success = RL_SetClipboardText( string text ) + +Set clipboard text content + +- Failure return false +- Success return true +*/ +int lcoreSetClipboardText( lua_State *L ) { + if ( !lua_isstring( L, -1 ) ) { + TraceLog( LOG_WARNING, "%s", "Bad call of function. RL_SetClipboardText( string text )" ); + lua_pushboolean( L, false ); + return 1; + } + SetClipboardText( lua_tostring( L, -1 ) ); + lua_pushboolean( L, true ); + return 1; +} + +/* +> text = RL_GetClipboardText() + +Get clipboard text content + +- Success return string +*/ +int lcoreGetClipboardText( lua_State *L ) { + lua_pushstring( L, GetClipboardText() ); + return 1; +} + +/* ## Core - Timing */ |
