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-rw-r--r--src/core.c28
1 files changed, 28 insertions, 0 deletions
diff --git a/src/core.c b/src/core.c
index 2ff50e5..ed7641b 100644
--- a/src/core.c
+++ b/src/core.c
@@ -2585,6 +2585,7 @@ int lcoreSetMouseOffset( lua_State* L ) {
Vector2 offset = uluaGetVector2( L, 1 );
SetMouseOffset( offset.x, offset.y );
+ state->mouseOffset = offset;
return 0;
}
@@ -2598,11 +2599,38 @@ int lcoreSetMouseScale( lua_State* L ) {
Vector2 scale = uluaGetVector2( L, 1 );
SetMouseScale( scale.x, scale.y );
+ state->mouseScale = scale;
return 0;
}
/*
+> offset = RL.GetMouseOffset()
+
+Get mouse offset
+
+- Success return Vector2
+*/
+int lcoreGetMouseOffset( lua_State* L ) {
+ uluaPushVector2( L, state->mouseOffset );
+
+ return 1;
+}
+
+/*
+> scale = RL.GetMouseScale()
+
+Get mouse scale
+
+- Success return Vector2
+*/
+int lcoreGetMouseScale( lua_State* L ) {
+ uluaPushVector2( L, state->mouseScale );
+
+ return 1;
+}
+
+/*
> movement = RL.GetMouseWheelMove()
Get mouse wheel movement for X or Y, whichever is larger