diff options
Diffstat (limited to 'src/gl.c')
| -rw-r--r-- | src/gl.c | 6 |
1 files changed, 3 insertions, 3 deletions
@@ -14,7 +14,7 @@ Copy a block of pixels from one framebuffer object to another. Use -1 RenderTexture for window framebuffer */ -int lglBlitFramebuffer( lua_State *L ) { +int lglBlitFramebuffer( lua_State* L ) { #if defined( PLATFORM_DESKTOP ) || defined( PLATFORM_DESKTOP_SDL ) if ( !( lua_isuserdata( L, 1 ) || lua_isnil( L, 1 ) ) || !( lua_isuserdata( L, 2 ) || lua_isnil( L, 2 ) ) ) { TraceLog( state->logLevelInvalid, "%s", "Argument needs to be RenderTexture or nil" ); @@ -30,7 +30,7 @@ int lglBlitFramebuffer( lua_State *L ) { glBindFramebuffer( GL_READ_FRAMEBUFFER, 0 ); } else { - RenderTexture *srcTex = uluaGetRenderTexture( L, 1 ); + RenderTexture* srcTex = uluaGetRenderTexture( L, 1 ); glBindFramebuffer( GL_READ_FRAMEBUFFER, srcTex->id ); } @@ -38,7 +38,7 @@ int lglBlitFramebuffer( lua_State *L ) { glBindFramebuffer( GL_DRAW_FRAMEBUFFER, 0 ); } else { - RenderTexture *dstTex = uluaGetRenderTexture( L, 2 ); + RenderTexture* dstTex = uluaGetRenderTexture( L, 2 ); glBindFramebuffer( GL_DRAW_FRAMEBUFFER, dstTex->id ); } |
