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-rw-r--r--src/gl.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gl.c b/src/gl.c
index 513caf9..0c80867 100644
--- a/src/gl.c
+++ b/src/gl.c
@@ -15,7 +15,7 @@ Copy a block of pixels from one framebuffer object to another.
Use -1 RenderTexture for window framebuffer.
*/
int lglBlitFramebuffer( lua_State *L ) {
- // TOCO Currently doesn't support setting window render target because of luaL_checkudata.
+ // TODO Currently doesn't support setting window render target because of luaL_checkudata.
RenderTexture *srcTex = luaL_checkudata( L, 1, "RenderTexture" );
RenderTexture *dstTex = luaL_checkudata( L, 2, "RenderTexture" );
Rectangle srcRect = uluaGetRectangleIndex( L, 3 );