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-rw-r--r--src/lua_core.c169
1 files changed, 164 insertions, 5 deletions
diff --git a/src/lua_core.c b/src/lua_core.c
index acd4ac7..3bfce93 100644
--- a/src/lua_core.c
+++ b/src/lua_core.c
@@ -845,7 +845,7 @@ static void defineGlobals() {
assignGlobalInt( RL_FRAGMENT_SHADER, "RL_FRAGMENT_SHADER" ); // GL_FRAGMENT_SHADER
assignGlobalInt( RL_VERTEX_SHADER, "RL_VERTEX_SHADER" ); // GL_VERTEX_SHADER
assignGlobalInt( RL_COMPUTE_SHADER, "RL_COMPUTE_SHADER" ); // GL_COMPUTE_SHADER
- /* RLGL GlVersion */
+ /* RLGL GL blending factors */
assignGlobalInt( RL_ZERO, "RL_ZERO" ); // GL_ZERO
assignGlobalInt( RL_ONE, "RL_ONE" ); // GL_ONE
assignGlobalInt( RL_SRC_COLOR, "RL_SRC_COLOR" ); // GL_SRC_COLOR
@@ -1586,10 +1586,20 @@ void luaRegister() {
assingGlobalFunction( "IsModelReady", lmodelsIsModelReady );
assingGlobalFunction( "UnloadModel", lmodelsUnloadModel );
assingGlobalFunction( "GetModelBoundingBox", lmodelsGetModelBoundingBox );
+ assingGlobalFunction( "SetModelTransform", lmodelsSetModelTransform );
+ assingGlobalFunction( "SetModelMesh", lmodelsSetModelMesh );
assingGlobalFunction( "SetModelMaterial", lmodelsSetModelMaterial );
assingGlobalFunction( "SetModelMeshMaterial", lmodelsSetModelMeshMaterial );
- assingGlobalFunction( "SetModelTransform", lmodelsSetModelTransform );
+ assingGlobalFunction( "SetModelBone", lmodelsSetModelBone );
+ assingGlobalFunction( "SetModelBindPose", lmodelsSetModelBindPose );
assingGlobalFunction( "GetModelTransform", lmodelsGetModelTransform );
+ assingGlobalFunction( "GetModelMeshCount", lmodelsGetModelMeshCount );
+ assingGlobalFunction( "GetModelMaterialCount", lmodelsGetModelMaterialCount );
+ assingGlobalFunction( "GetModelMesh", lmodelsGetModelMesh );
+ assingGlobalFunction( "GetModelMaterial", lmodelsGetModelMaterial );
+ assingGlobalFunction( "GetModelBoneCount", lmodelsGetModelBoneCount );
+ assingGlobalFunction( "GetModelBone", lmodelsGetModelBone );
+ assingGlobalFunction( "GetModelBindPose", lmodelsGetModelBindPose );
/* Model drawing functions. */
assingGlobalFunction( "DrawModel", lmodelsDrawModel );
assingGlobalFunction( "DrawModelEx", lmodelsDrawModelEx );
@@ -2481,7 +2491,6 @@ BoundingBox uluaGetBoundingBox( lua_State *L, int index ) {
lua_pop( L, 1 );
}
}
-
return box;
}
@@ -2518,7 +2527,6 @@ Ray uluaGetRay( lua_State *L, int index ) {
lua_pop( L, 1 );
}
}
-
return ray;
}
@@ -2581,6 +2589,139 @@ NPatchInfo uluaGetNPatchInfo( lua_State *L, int index ) {
return npatch;
}
+GlyphInfo uluaGetGlyphInfo( lua_State *L, int index ) {
+ luaL_checktype( L, index, LUA_TTABLE );
+ GlyphInfo glyph = { 0 };
+
+ int t = index, i = 0;
+ lua_pushnil( L );
+
+ while ( lua_next( L, t ) != 0 ) {
+ /* Do not check type since there should be table and ints. */
+ if ( lua_isnumber( L, -2 ) ) {
+ switch ( i ) {
+ case 0:
+ glyph.value = lua_tointeger( L, -1 );
+ break;
+ case 1:
+ glyph.offsetX = lua_tointeger( L, -1 );
+ break;
+ case 2:
+ glyph.offsetY = lua_tointeger( L, -1 );
+ break;
+ case 3:
+ glyph.advanceX = lua_tointeger( L, -1 );
+ break;
+ case 4:
+ glyph.image = *uluaGetImage( L, lua_gettop( L ) );
+ break;
+ default:
+ break;
+ }
+ }
+ else if ( lua_isstring( L, -2 ) ) {
+ if ( strcmp( "value", (char*)lua_tostring( L, -2 ) ) == 0 ) {
+ glyph.value = lua_tointeger( L, -1 );
+ }
+ else if ( strcmp( "offsetX", (char*)lua_tostring( L, -2 ) ) == 0 ) {
+ glyph.offsetX = lua_tointeger( L, -1 );
+ }
+ else if ( strcmp( "offsetY", (char*)lua_tostring( L, -2 ) ) == 0 ) {
+ glyph.offsetY = lua_tointeger( L, -1 );
+ }
+ else if ( strcmp( "advanceX", (char*)lua_tostring( L, -2 ) ) == 0 ) {
+ glyph.advanceX = lua_tointeger( L, -1 );
+ }
+ else if ( strcmp( "image", (char*)lua_tostring( L, -2 ) ) == 0 ) {
+ glyph.image = *uluaGetImage( L, lua_gettop( L ) );
+ }
+ }
+ i++;
+ lua_pop( L, 1 );
+ }
+ return glyph;
+}
+
+BoneInfo uluaGetBoneInfo( lua_State *L, int index ) {
+ luaL_checktype( L, index, LUA_TTABLE );
+ BoneInfo bone = { 0 };
+
+ int t = index, i = 0;
+ lua_pushnil( L );
+
+ while ( lua_next( L, t ) != 0 ) {
+ /* Do not check type since there should be table and ints. */
+ if ( lua_isnumber( L, -2 ) ) {
+ switch ( i ) {
+ case 0:
+ strncpy( bone.name, lua_tostring( L, lua_gettop( L ) ), 32 );
+ break;
+ case 1:
+ bone.parent = lua_tointeger( L, -1 );
+ break;
+ default:
+ break;
+ }
+ }
+ else if ( lua_istable( L, -1 ) ) {
+ if ( lua_isstring( L, -2 ) ) {
+ if ( strcmp( "name", (char*)lua_tostring( L, -2 ) ) == 0 ) {
+ strncpy( bone.name, lua_tostring( L, lua_gettop( L ) ), 32 );
+ }
+ else if ( strcmp( "parent", (char*)lua_tostring( L, -2 ) ) == 0 ) {
+ bone.parent = lua_tointeger( L, -1 );
+ }
+ }
+ i++;
+ lua_pop( L, 1 );
+ }
+ }
+ return bone;
+}
+
+Transform uluaGetTransform( lua_State *L, int index ) {
+ luaL_checktype( L, index, LUA_TTABLE );
+ Transform transform = { 0 };
+
+ int t = index, i = 0;
+ lua_pushnil( L );
+
+ while ( lua_next( L, t ) != 0 ) {
+ /* Do not check type since there should be table and ints. */
+ if ( lua_isnumber( L, -2 ) ) {
+ switch ( i ) {
+ case 0:
+ transform.translation = uluaGetVector3( L, lua_gettop( L ) );
+ break;
+ case 1:
+ transform.rotation = uluaGetQuaternion( L, lua_gettop( L ) );
+ break;
+ case 2:
+ transform.scale = uluaGetVector3( L, lua_gettop( L ) );
+ break;
+ default:
+ break;
+ }
+ }
+ else if ( lua_istable( L, -1 ) ) {
+ if ( lua_isstring( L, -2 ) ) {
+ if ( strcmp( "translation", (char*)lua_tostring( L, -2 ) ) == 0 ) {
+ transform.translation = uluaGetVector3( L, lua_gettop( L ) );
+ }
+ else if ( strcmp( "rotation", (char*)lua_tostring( L, -2 ) ) == 0 ) {
+ transform.rotation = uluaGetQuaternion( L, lua_gettop( L ) );
+ }
+ else if ( strcmp( "scale", (char*)lua_tostring( L, -2 ) ) == 0 ) {
+ transform.scale = uluaGetVector3( L, lua_gettop( L ) );
+ }
+ }
+ i++;
+ lua_pop( L, 1 );
+ }
+ }
+ return transform;
+}
+
Buffer* uluaGetBuffer( lua_State *L, int index ) {
if ( lua_islightuserdata( L, index ) ) {
return (Buffer*)lua_touserdata( L, index );
@@ -2866,7 +3007,7 @@ void uluaPushBoundingBox( lua_State *L, BoundingBox box ) {
}
void uluaPushGlyphInfo( lua_State *L, GlyphInfo glyphInfo, Image *image ) {
- lua_createtable( L, 4, 0 );
+ lua_createtable( L, 5, 0 );
lua_pushinteger( L, glyphInfo.value );
lua_setfield( L, -2, "value" );
lua_pushinteger( L, glyphInfo.offsetX );
@@ -2879,6 +3020,24 @@ void uluaPushGlyphInfo( lua_State *L, GlyphInfo glyphInfo, Image *image ) {
lua_setfield( L, -2, "image" );
}
+void uluaPushBoneInfo( lua_State *L, BoneInfo boneInfo ) {
+ lua_createtable( L, 2, 0 );
+ lua_pushstring( L, boneInfo.name );
+ lua_setfield( L, -2, "name" );
+ lua_pushinteger( L, boneInfo.parent );
+ lua_setfield( L, -2, "parent" );
+}
+
+void uluaPushTransform( lua_State *L, Transform transform ) {
+ lua_createtable( L, 3, 0 );
+ uluaPushVector3( L, transform.translation );
+ lua_setfield( L, -2, "name" );
+ uluaPushQuaternion( L, transform.rotation );
+ lua_setfield( L, -2, "rotation" );
+ uluaPushVector3( L, transform.scale );
+ lua_setfield( L, -2, "scale" );
+}
+
void uluaPushBuffer( lua_State *L, Buffer buffer ) {
if ( buffer.size == 0 ) {
buffer.data = NULL;