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-rw-r--r--src/rmath.c9
1 files changed, 5 insertions, 4 deletions
diff --git a/src/rmath.c b/src/rmath.c
index 8dd9905..23a93bf 100644
--- a/src/rmath.c
+++ b/src/rmath.c
@@ -293,7 +293,8 @@ int lmathVector2DistanceSqr( lua_State *L ) {
/*
> result = RL.Vector2Angle( Vector2 v1, Vector2 v2 )
-Calculate angle from two vectors
+Calculate angle between two vectors
+NOTE: Angle is calculated from origin point (0, 0)
- Success return float
*/
@@ -309,9 +310,9 @@ int lmathVector2Angle( lua_State *L ) {
/*
> result = RL.Vector2LineAngle( Vector2 a, Vector2 b )
-Calculate angle defined by a two vectors line.
-NOTE: Parameters need to be normalized.
-Current implementation should be aligned with glm::angle.
+Calculate angle defined by a two vectors line
+NOTE: Parameters need to be normalized
+Current implementation should be aligned with glm::angle
- Success return float
*/