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-rw-r--r--src/state.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/state.c b/src/state.c
index fdfdbd0..8f8c03d 100644
--- a/src/state.c
+++ b/src/state.c
@@ -29,7 +29,7 @@ void stateContextInit() {
state->defaultTexture = (Texture){ 1, 1, 1, 1, 7 };
state->shapesTexture = (Texture){ 1, 1, 1, 1, 7 };
state->RLGLcurrentShaderLocs = malloc( RL_MAX_SHADER_LOCATIONS * sizeof( int ) );
-#ifdef PLATFORM_DESKTOP_SDL
+#ifdef PLATFORM_DESKTOP_SDL2
state->SDL_eventQueue = malloc( PLATFORM_SDL_EVENT_QUEUE_LEN * sizeof( SDL_Event ) );
state->SDL_eventQueueLen = 0;
#endif