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-rw-r--r--src/text.c136
1 files changed, 132 insertions, 4 deletions
diff --git a/src/text.c b/src/text.c
index d93f240..b09eb96 100644
--- a/src/text.c
+++ b/src/text.c
@@ -698,7 +698,7 @@ int ltextGetGlyphIndex( lua_State *L ) {
/*
> glyphInfo = RL.GetGlyphInfo( Font font, int codepoint )
-Get glyph font info data for a codepoint (unicode character), fallback to '?' if not found
+Get glyph font info data for a codepoint (unicode character), fallback to '?' if not found. Return as lightuserdata
- Success return GlyphInfo
*/
@@ -707,7 +707,7 @@ int ltextGetGlyphInfo( lua_State *L ) {
int codepoint = luaL_checkinteger( L, 2 );
int id = GetGlyphIndex( *font, codepoint );
- uluaPushGlyphInfo( L, font->glyphs[id] );
+ lua_pushlightuserdata( L, &font->glyphs[id] );
return 1;
}
@@ -715,7 +715,7 @@ int ltextGetGlyphInfo( lua_State *L ) {
/*
> glyphInfo = RL.GetGlyphInfoByIndex( Font font, int index )
-Get glyph font info data by index
+Get glyph font info data by index. Return as lightuserdata
- Failure return nil
- Success return GlyphInfo
@@ -725,7 +725,7 @@ int ltextGetGlyphInfoByIndex( lua_State *L ) {
int index = luaL_checkinteger( L, 2 );
if ( 0 <= index && index < font->glyphCount ) {
- uluaPushGlyphInfo( L, font->glyphs[ index ] );
+ lua_pushlightuserdata( L, &font->glyphs[ index ] );
}
else {
TraceLog( state->logLevelInvalid, "Glyph index %d out of bounds", index );
@@ -1005,3 +1005,131 @@ int ltextGetGlyphInfoImage( lua_State *L ) {
return 1;
}
+
+/*
+## Text - Text codepoints management functions (unicode characters)
+*/
+
+/*
+> string = RL.LoadUTF8( int{} codepoints )
+
+Load UTF-8 text encoded from codepoints array
+
+- Success return string
+*/
+int ltextLoadUTF8( lua_State *L ) {
+ int codepointCount = uluaGetTableLen( L, 1 );
+ int codepoints[ codepointCount ];
+ getCodepoints( L, codepoints, 1 );
+
+ char* string = LoadUTF8( codepoints, codepointCount );
+ lua_pushstring( L, string );
+ UnloadUTF8( string );
+
+ return 1;
+}
+
+/*
+> codepoints = RL.LoadCodepoints( string text )
+
+Load all codepoints from a UTF-8 text string
+
+- Success return int{}
+*/
+int ltextLoadCodepoints( lua_State *L ) {
+ const char* text = luaL_checkstring( L, 1 );
+
+ int count = 0;
+ int* codepoints = LoadCodepoints( text, &count );
+
+ for ( int i = 0; i < count; i++ ) {
+ lua_pushinteger( L, codepoints[i] );
+ lua_rawseti( L, -2, i + 1 );
+ }
+ UnloadCodepoints( codepoints );
+
+ return 1;
+}
+
+/*
+> count = RL.GetCodepointCount( string text )
+
+Get total number of codepoints in a UTF-8 encoded string
+
+- Success return int
+*/
+int ltextGetCodepointCount( lua_State *L ) {
+ const char* text = luaL_checkstring( L, 1 );
+
+ lua_pushinteger( L, GetCodepointCount( text ) );
+
+ return 1;
+}
+
+/*
+> codepoint, codepointSize = RL.GetCodepoint( string text )
+
+Get codepoint in a UTF-8 encoded string, 0x3f('?') is returned on failure
+
+- Success return int, int
+*/
+int ltextGetCodepoint( lua_State *L ) {
+ const char* text = luaL_checkstring( L, 1 );
+
+ int codepointSize = 0;
+ lua_pushinteger( L, GetCodepoint( text, &codepointSize ) );
+ lua_pushinteger( L, codepointSize );
+
+ return 2;
+}
+
+/*
+> codepoint, codepointSize = RL.GetCodepointNext( string text )
+
+Get next codepoint in a UTF-8 encoded string, 0x3f('?') is returned on failure
+
+- Success return int, int
+*/
+int ltextGetCodepointNext( lua_State *L ) {
+ const char* text = luaL_checkstring( L, 1 );
+
+ int codepointSize = 0;
+ lua_pushinteger( L, GetCodepointNext( text, &codepointSize ) );
+ lua_pushinteger( L, codepointSize );
+
+ return 2;
+}
+
+/*
+> codepoint, codepointSize = RL.GetCodepointPrevious( string text )
+
+Get previous codepoint in a UTF-8 encoded string, 0x3f('?') is returned on failure
+
+- Success return int, int
+*/
+int ltextGetCodepointPrevious( lua_State *L ) {
+ const char* text = luaL_checkstring( L, 1 );
+
+ int codepointSize = 0;
+ lua_pushinteger( L, GetCodepointPrevious( text, &codepointSize ) );
+ lua_pushinteger( L, codepointSize );
+
+ return 2;
+}
+
+/*
+> string, utf8Size = RL.CodepointToUTF8( int codepoint )
+
+Encode one codepoint into UTF-8 byte array
+
+- Success return string, int
+*/
+int ltextCodepointToUTF8( lua_State *L ) {
+ int codepoint = luaL_checkinteger( L, 1 );
+
+ int utf8Size = 0;
+ lua_pushstring( L, CodepointToUTF8( codepoint, &utf8Size ) );
+ lua_pushinteger( L, utf8Size );
+
+ return 2;
+}