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-rw-r--r--src/gl.c65
-rw-r--r--src/lua_core.c17
2 files changed, 76 insertions, 6 deletions
diff --git a/src/gl.c b/src/gl.c
new file mode 100644
index 0000000..18947d5
--- /dev/null
+++ b/src/gl.c
@@ -0,0 +1,65 @@
+#include "main.h"
+#include "state.h"
+#include "lua_core.h"
+#include "textures.h"
+#include "lgl.h"
+
+/*
+## OpenGL - Framebuffer management
+*/
+
+/*
+> success = RL.glBlitFramebuffer( RenderTexture srcTex, RenderTexture dstTex, Rectangle srcRect, Rectangle dstRect, int mask, int filter )
+
+Copy a block of pixels from one framebuffer object to another.
+Use -1 RenderTexture for window framebuffer.
+
+- Failure return false
+- Success return true
+*/
+int lglBlitFramebuffer( lua_State *L ) {
+ if ( !lua_isnumber( L, 1) || !lua_isnumber( L, 2 ) || !lua_istable( L, 3 )
+ || !lua_istable( L, 4 ) || !lua_isnumber( L, 5 ) || !lua_isnumber( L, 6 ) ) {
+ TraceLog( LOG_WARNING, "%s", "Bad call of function. RL.glBlitFramebuffer( RenderTexture srcTex, RenderTexture dstTex, Rectangle srcRect, Rectangle dstRect, int mask, int filter )" );
+ lua_pushboolean( L, false );
+ return 1;
+ }
+ int srcTexId = lua_tointeger( L, 1 );
+ int dstTexId = lua_tointeger( L, 2 );
+ Rectangle srcRect = uluaGetRectangleIndex( L, 3 );
+ Rectangle dstRect = uluaGetRectangleIndex( L, 4 );
+ int mask = lua_tointeger( L, 5 );
+ int filter = lua_tointeger( L, 6 );
+
+ if ( ( !validRenderTexture( srcTexId ) && srcTexId != -1 ) && ( !validRenderTexture( dstTexId ) && dstTexId != -1 ) ) {
+ lua_pushboolean( L, false );
+ return 1;
+ }
+
+ if ( srcTexId == -1 ) {
+ glBindFramebuffer( GL_READ_FRAMEBUFFER, 0 );
+ }
+ else {
+ glBindFramebuffer( GL_READ_FRAMEBUFFER, state->renderTextures[ srcTexId ]->id );
+ }
+
+ if ( dstTexId == -1 ) {
+ glBindFramebuffer( GL_DRAW_FRAMEBUFFER, 0 );
+ }
+ else {
+ glBindFramebuffer( GL_DRAW_FRAMEBUFFER, state->renderTextures[ dstTexId ]->id );
+ }
+
+ glBlitFramebuffer(
+ srcRect.x, srcRect.y, srcRect.width, srcRect.height,
+ dstRect.x, dstRect.y, dstRect.width, dstRect.height,
+ mask,
+ filter
+ // GL_COLOR_BUFFER_BIT, // mask
+ // GL_NEAREST // filter
+ );
+
+ lua_pushboolean( L, true );
+
+ return 1;
+} \ No newline at end of file
diff --git a/src/lua_core.c b/src/lua_core.c
index dae916e..3c839c6 100644
--- a/src/lua_core.c
+++ b/src/lua_core.c
@@ -11,6 +11,7 @@
#include "rgui.h"
#include "lights.h"
#include "lrlgl.h"
+#include "lgl.h"
#include "reasings.h"
static void assignGlobalInt( int value, const char *name ) {
@@ -491,6 +492,12 @@ void defineGlobals() {
/* LightType */
assignGlobalInt( LIGHT_DIRECTIONAL, "LIGHT_DIRECTIONAL" );
assignGlobalInt( LIGHT_POINT, "LIGHT_POINT" );
+ /* OpenGL */
+ assignGlobalInt( GL_COLOR_BUFFER_BIT, "GL_COLOR_BUFFER_BIT" );
+ assignGlobalInt( GL_DEPTH_BUFFER_BIT, "GL_DEPTH_BUFFER_BIT" );
+ assignGlobalInt( GL_STENCIL_BUFFER_BIT, "GL_STENCIL_BUFFER_BIT" );
+ assignGlobalInt( GL_NEAREST, "GL_NEAREST" );
+ assignGlobalInt( GL_LINEAR, "GL_LINEAR" );
/*DOC_END*/
lua_pop( L, -1 );
@@ -999,10 +1006,8 @@ void luaRegister() {
/* Texture Drawing. */
assingGlobalFunction( "DrawTexture", ltexturesDrawTexture );
assingGlobalFunction( "DrawTextureRec", ltexturesDrawTextureRec );
- // assingGlobalFunction( "DrawTextureTiled", ltexturesDrawTextureTiled );
assingGlobalFunction( "DrawTexturePro", ltexturesDrawTexturePro );
assingGlobalFunction( "DrawTextureNPatch", ltexturesDrawTextureNPatch );
- // assingGlobalFunction( "DrawTexturePoly", ltexturesDrawTexturePoly );
assingGlobalFunction( "BeginTextureMode", ltexturesBeginTextureMode );
assingGlobalFunction( "EndTextureMode", ltexturesEndTextureMode );
assingGlobalFunction( "SetTextureSource", ltexturesSetTextureSource );
@@ -1038,7 +1043,6 @@ void luaRegister() {
assingGlobalFunction( "DrawTriangle3D", lmodelsDrawTriangle3D );
assingGlobalFunction( "DrawCube", lmodelsDrawCube );
assingGlobalFunction( "DrawCubeWires", lmodelsDrawCubeWires );
- // assingGlobalFunction( "DrawCubeTexture", lmodelsDrawCubeTexture );
assingGlobalFunction( "DrawSphere", lmodelsDrawSphere );
assingGlobalFunction( "DrawSphereEx", lmodelsDrawSphereEx );
assingGlobalFunction( "DrawSphereWires", lmodelsDrawSphereWires );
@@ -1138,9 +1142,6 @@ void luaRegister() {
assingGlobalFunction( "StopSound", laudioStopSound );
assingGlobalFunction( "PauseSound", laudioPauseSound );
assingGlobalFunction( "ResumeSound", laudioResumeSound );
- // assingGlobalFunction( "PlaySoundMulti", laudioPlaySoundMulti );
- // assingGlobalFunction( "StopSoundMulti", laudioStopSoundMulti );
- // assingGlobalFunction( "GetSoundsPlaying", laudioGetSoundsPlaying );
assingGlobalFunction( "IsSoundPlaying", laudioIsSoundPlaying );
assingGlobalFunction( "SetSoundVolume", laudioSetSoundVolume );
assingGlobalFunction( "SetSoundPitch", laudioSetSoundPitch );
@@ -1347,6 +1348,10 @@ void luaRegister() {
assingGlobalFunction( "rlglSetLineWidth", lrlglSetLineWidth );
assingGlobalFunction( "rlglGetLineWidth", lrlglGetLineWidth );
+ /* OpenGL */
+ /* Framebuffer management. */
+ assingGlobalFunction( "glBlitFramebuffer", lglBlitFramebuffer );
+
/* Easings */
/* Linear Easing functions. */
assingGlobalFunction( "EaseLinear", leasingsEaseLinear );