diff options
Diffstat (limited to 'src')
| -rw-r--r-- | src/audio.c | 8 | ||||
| -rw-r--r-- | src/lights.c | 2 | ||||
| -rw-r--r-- | src/lua_core.c | 59 | ||||
| -rw-r--r-- | src/rgui.c | 82 | ||||
| -rw-r--r-- | src/shapes.c | 4 | ||||
| -rw-r--r-- | src/text.c | 6 | ||||
| -rw-r--r-- | src/textures.c | 252 |
7 files changed, 209 insertions, 204 deletions
diff --git a/src/audio.c b/src/audio.c index f1ef460..0b793b2 100644 --- a/src/audio.c +++ b/src/audio.c @@ -4,7 +4,7 @@ #include "lua_core.h" /* -## Audio - Audio device management +## Audio - Audio device management functions */ /* @@ -21,7 +21,7 @@ int laudioSetMasterVolume( lua_State *L ) { } /* -## Audio - Wave/Sound Loading +## Audio - Wave/Sound loading/unloading functions */ /* @@ -166,7 +166,7 @@ int laudioExportWaveAsCode( lua_State *L ) { } /* -## Audio - Wave/Sound management +## Audio - Wave/Sound management functions */ /* @@ -325,7 +325,7 @@ int laudioWaveCrop( lua_State *L ) { } /* -## Audio - Music management +## Audio - Music management functions */ /* diff --git a/src/lights.c b/src/lights.c index dc8b25e..7131c99 100644 --- a/src/lights.c +++ b/src/lights.c @@ -8,7 +8,7 @@ #include "rlights.h" /* -## Lights - Basics +## Lights - Light management functions */ /* diff --git a/src/lua_core.c b/src/lua_core.c index b32fd57..843a38a 100644 --- a/src/lua_core.c +++ b/src/lua_core.c @@ -1704,7 +1704,7 @@ void luaRegister() { assingGlobalFunction( "LoadBufferFromFile", lcoreLoadBufferFromFile ); /* Shapes. */ - /* Drawing. */ + /* Basic shapes drawing functions. */ assingGlobalFunction( "SetShapesTexture", lshapesSetShapesTexture ); assingGlobalFunction( "DrawPixel", lshapesDrawPixel ); assingGlobalFunction( "DrawLine", lshapesDrawLine ); @@ -1737,7 +1737,7 @@ void luaRegister() { assingGlobalFunction( "DrawPoly", lshapesDrawPoly ); assingGlobalFunction( "DrawPolyLines", lshapesDrawPolyLines ); assingGlobalFunction( "DrawPolyLinesEx", lshapesDrawPolyLinesEx ); - /* Collision. */ + /* Basic shapes collision detection functions. */ assingGlobalFunction( "CheckCollisionRecs", lshapesCheckCollisionRecs ); assingGlobalFunction( "CheckCollisionCircles", lshapesCheckCollisionCircles ); assingGlobalFunction( "CheckCollisionCircleRec", lshapesCheckCollisionCircleRec ); @@ -1750,7 +1750,7 @@ void luaRegister() { assingGlobalFunction( "GetCollisionRec", lshapesGetCollisionRec ); /* Textures. */ - /* Image Loading. */ + /* Image loading functions. */ assingGlobalFunction( "LoadImage", ltexturesLoadImage ); assingGlobalFunction( "LoadImageFromTexture", ltexturesLoadImageFromTexture ); assingGlobalFunction( "LoadImageFromScreen", ltexturesLoadImageFromScreen ); @@ -1758,7 +1758,7 @@ void luaRegister() { assingGlobalFunction( "UnloadImage", ltextureUnloadImage ); assingGlobalFunction( "ExportImage", ltexturesExportImage ); assingGlobalFunction( "ExportImageAsCode", ltexturesExportImageAsCode ); - /* Image Generation. */ + /* Image generation functions. */ assingGlobalFunction( "GenImageColor", ltexturesGenImageColor ); assingGlobalFunction( "GenImageGradientV", ltexturesGenImageGradientV ); assingGlobalFunction( "GenImageGradientH", ltexturesGenImageGradientH ); @@ -1768,7 +1768,7 @@ void luaRegister() { assingGlobalFunction( "GenImagePerlinNoise", ltexturesGenImagePerlinNoise ); assingGlobalFunction( "GenImageCellular", ltexturesGenImageCellular ); assingGlobalFunction( "GenImageText", ltexturesGenImageText ); - /* Image Manipulation Functions. */ + /* Image manipulation functions. */ assingGlobalFunction( "ImageCopy", ltexturesImageCopy ); assingGlobalFunction( "ImageFromImage", ltexturesImageFromImage ); assingGlobalFunction( "ImageText", ltexturesImageText ); @@ -1799,7 +1799,11 @@ void luaRegister() { assingGlobalFunction( "LoadImagePalette", ltexturesLoadImagePalette ); assingGlobalFunction( "GetImageAlphaBorder", ltexturesGetImageAlphaBorder ); assingGlobalFunction( "GetImageColor", ltexturesGetImageColor ); - /* Image Drawing. */ + /* Image configuration functions. */ + assingGlobalFunction( "GetImageSize", ltexturesGetImageSize ); + assingGlobalFunction( "GetImageMipmaps", ltexturesGetImageMipmaps ); + assingGlobalFunction( "GetImageFormat", ltexturesGetImageFormat ); + /* Image drawing functions. */ assingGlobalFunction( "ImageClearBackground", ltexturesImageClearBackground ); assingGlobalFunction( "ImageDrawPixel", ltexturesImageDrawPixel ); assingGlobalFunction( "ImageDrawLine", ltexturesImageDrawLine ); @@ -1809,11 +1813,7 @@ void luaRegister() { assingGlobalFunction( "ImageDrawRectangleLines", ltexturesImageDrawRectangleLines ); assingGlobalFunction( "ImageDraw", ltexturesImageDraw ); assingGlobalFunction( "ImageDrawTextEx", ltexturesImageDrawTextEx ); - /* Image Configuration. */ - assingGlobalFunction( "GetImageSize", ltexturesGetImageSize ); - assingGlobalFunction( "GetImageMipmaps", ltexturesGetImageMipmaps ); - assingGlobalFunction( "GetImageFormat", ltexturesGetImageFormat ); - /* Texture Loading. */ + /* Texture loading functions. */ assingGlobalFunction( "LoadTexture", ltexturesLoadTexture ); assingGlobalFunction( "LoadTextureFromImage", ltexturesLoadTextureFromImage ); assingGlobalFunction( "LoadTextureCubemap", ltexturesLoadTextureCubemap ); @@ -1826,12 +1826,7 @@ void luaRegister() { assingGlobalFunction( "UnloadRenderTexture", ltextureUnloadRenderTexture ); assingGlobalFunction( "UpdateTexture", ltexturesUpdateTexture ); assingGlobalFunction( "UpdateTextureRec", ltexturesUpdateTextureRec ); - /* Texture Drawing. */ - assingGlobalFunction( "DrawTexture", ltexturesDrawTexture ); - assingGlobalFunction( "DrawTextureRec", ltexturesDrawTextureRec ); - assingGlobalFunction( "DrawTexturePro", ltexturesDrawTexturePro ); - assingGlobalFunction( "DrawTextureNPatch", ltexturesDrawTextureNPatch ); - /* Texture Configuration. */ + /* Texture configuration functions. */ assingGlobalFunction( "GenTextureMipmaps", ltexturesGenTextureMipmaps ); assingGlobalFunction( "SetTextureFilter", ltexturesSetTextureFilter ); assingGlobalFunction( "SetTextureWrap", ltexturesSetTextureWrap ); @@ -1839,11 +1834,16 @@ void luaRegister() { assingGlobalFunction( "GetTextureSize", ltexturesGetTextureSize ); assingGlobalFunction( "GetTextureMipmaps", ltexturesGetTextureMipmaps ); assingGlobalFunction( "GetTextureFormat", ltexturesGetTextureFormat ); - /* RenderTexture Configuration. */ + /* Texture drawing functions. */ + assingGlobalFunction( "DrawTexture", ltexturesDrawTexture ); + assingGlobalFunction( "DrawTextureRec", ltexturesDrawTextureRec ); + assingGlobalFunction( "DrawTexturePro", ltexturesDrawTexturePro ); + assingGlobalFunction( "DrawTextureNPatch", ltexturesDrawTextureNPatch ); + /* RenderTexture configuration functions. */ assingGlobalFunction( "GetRenderTextureId", ltexturesGetRenderTextureId ); assingGlobalFunction( "GetRenderTextureTexture", ltexturesGetRenderTextureTexture ); assingGlobalFunction( "GetRenderTextureDepthTexture", ltexturesGetRenderTextureDepthTexture ); - /* Color/pixel */ + /* Color/pixel related functions */ assingGlobalFunction( "Fade", ltexturesFade ); assingGlobalFunction( "ColorToInt", ltexturesColorToInt ); assingGlobalFunction( "ColorNormalize", ltexturesColorNormalize ); @@ -1953,14 +1953,14 @@ void luaRegister() { assingGlobalFunction( "GetRayCollisionQuad", lmodelsGetRayCollisionQuad ); /* Text. */ - /* Loading. */ + /* Font loading/unloading functions. */ assingGlobalFunction( "GetFontDefault", ltextGetFontDefault ); assingGlobalFunction( "LoadFont", ltextLoadFont ); assingGlobalFunction( "LoadFontEx", ltextLoadFontEx ); assingGlobalFunction( "LoadFontFromImage", ltextLoadFontFromImage ); assingGlobalFunction( "IsFontReady", ltextIsFontReady ); assingGlobalFunction( "UnloadFont", ltextUnloadFont ); - /* Drawing. */ + /* Text drawing functions. */ assingGlobalFunction( "DrawFPS", ltextDrawFPS ); assingGlobalFunction( "DrawText", ltextDrawText ); assingGlobalFunction( "DrawTextEx", ltextDrawTextEx ); @@ -1969,7 +1969,7 @@ void luaRegister() { assingGlobalFunction( "DrawTextCodepoints", ltextDrawTextCodepoints ); assingGlobalFunction( "DrawTextBoxed", ltextDrawTextBoxed ); assingGlobalFunction( "DrawTextBoxedTinted", ltextDrawTextBoxedTinted ); - /* Font info functions. */ + /* Text font info functions. */ assingGlobalFunction( "MeasureText", ltextMeasureText ); assingGlobalFunction( "GetGlyphIndex", ltextGetGlyphIndex ); assingGlobalFunction( "GetGlyphInfo", ltextGetGlyphInfo ); @@ -1980,9 +1980,9 @@ void luaRegister() { assingGlobalFunction( "GetFontTexture", ltextGetFontTexture ); /* Audio. */ - /* Audio device management. */ + /* Audio device management functions. */ assingGlobalFunction( "SetMasterVolume", laudioSetMasterVolume ); - /* Wave/Sound Loading. */ + /* Wave/Sound loading/unloading functions. */ assingGlobalFunction( "LoadSound", laudioLoadSound ); assingGlobalFunction( "LoadWave", laudioLoadWave ); assingGlobalFunction( "IsWaveReady", laudioIsWaveReady ); @@ -1992,7 +1992,7 @@ void luaRegister() { assingGlobalFunction( "UnloadSound", laudioUnloadSound ); assingGlobalFunction( "ExportWave", laudioExportWave ); assingGlobalFunction( "ExportWaveAsCode", laudioExportWaveAsCode ); - /* Wave/Sound management */ + /* Wave/Sound management functions. */ assingGlobalFunction( "PlaySound", laudioPlaySound ); assingGlobalFunction( "StopSound", laudioStopSound ); assingGlobalFunction( "PauseSound", laudioPauseSound ); @@ -2004,7 +2004,7 @@ void luaRegister() { assingGlobalFunction( "WaveFormat", laudioWaveFormat ); assingGlobalFunction( "WaveCopy", laudioWaveCopy ); assingGlobalFunction( "WaveCrop", laudioWaveCrop ); - /* Music management. */ + /* Music management functions. */ assingGlobalFunction( "LoadMusicStream", laudioLoadMusicStream ); assingGlobalFunction( "IsMusicReady", laudioIsMusicReady ); assingGlobalFunction( "UnloadMusicStream", laudioUnloadMusicStream ); @@ -2155,8 +2155,6 @@ void luaRegister() { /* Style. */ assingGlobalFunction( "GuiSetStyle", lguiGuiSetStyle ); assingGlobalFunction( "GuiGetStyle", lguiGuiGetStyle ); - assingGlobalFunction( "GuiLoadStyle", lguiGuiLoadStyle ); - assingGlobalFunction( "GuiLoadStyleDefault", lguiGuiLoadStyleDefault ); /* Container. */ assingGlobalFunction( "GuiWindowBox", lguiGuiWindowBox ); assingGlobalFunction( "GuiGroupBox", lguiGuiGroupBox ); @@ -2192,6 +2190,9 @@ void luaRegister() { assingGlobalFunction( "GuiColorPanel", lguiGuiColorPanel ); assingGlobalFunction( "GuiColorBarAlpha", lguiGuiColorBarAlpha ); assingGlobalFunction( "GuiColorBarHue", lguiGuiColorBarHue ); + /* Styles loading functions */ + assingGlobalFunction( "GuiLoadStyle", lguiGuiLoadStyle ); + assingGlobalFunction( "GuiLoadStyleDefault", lguiGuiLoadStyleDefault ); /* Icons. */ assingGlobalFunction( "GuiIconText", lguiGuiIconText ); assingGlobalFunction( "GuiDrawIcon", lguiGuiDrawIcon ); @@ -2201,7 +2202,7 @@ void luaRegister() { assingGlobalFunction( "GuiCheckIconPixel", lguiGuiCheckIconPixel ); /* Lights */ - /* Basics. */ + /* Light management functions. */ assingGlobalFunction( "CreateLight", llightsCreateLight ); assingGlobalFunction( "UpdateLightValues", llightsUpdateLightValues ); assingGlobalFunction( "SetLightType", llightsSetLightType ); @@ -7,7 +7,7 @@ #include "raygui.h" /* -## Gui - Global +## Gui - Global gui state control functions */ /* @@ -107,7 +107,7 @@ int lguiGuiGetState( lua_State *L ) { } /* -## Gui - Font +## Gui - Font set/get functions */ /* @@ -137,7 +137,7 @@ int lguiGuiGetFont( lua_State *L ) { } /* -## Gui - Style +## Gui - Style set/get functions */ /* @@ -172,39 +172,7 @@ int lguiGuiGetStyle( lua_State *L ) { } /* -> success = RL.GuiLoadStyle( string fileName ) - -Load style file over global style variable (.rgs) - -- Failure return false -- Success return true -*/ -int lguiGuiLoadStyle( lua_State *L ) { - if ( FileExists( luaL_checkstring( L, 1 ) ) ) { - GuiLoadStyle( lua_tostring( L, 1 ) ); - lua_pushboolean( L, true ); - - return 1; - } - TraceLog( state->logLevelInvalid, "Invalid file '%s'", lua_tostring( L, 1 ) ); - lua_pushboolean( L, false ); - - return 1; -} - -/* -> RL.GuiLoadStyleDefault() - -Load style default over global style -*/ -int lguiGuiLoadStyleDefault( lua_State *L ) { - GuiLoadStyleDefault(); - - return 0; -} - -/* -## Gui - Container +## Gui - Container/separator controls, useful for controls organization */ /* @@ -280,7 +248,7 @@ int lguiGuiScrollPanel( lua_State *L ) { } /* -## Gui - Basic +## Gui - Basic controls set */ /* @@ -606,7 +574,7 @@ int lguiGuiGrid( lua_State *L ) { } /* -## Gui - Advanced +## Gui - Advance controls set */ /* @@ -750,7 +718,43 @@ int lguiGuiColorBarHue( lua_State *L ) { } /* -## Gui - Icons +## Gui - Styles loading functions +*/ + +/* +> success = RL.GuiLoadStyle( string fileName ) + +Load style file over global style variable (.rgs) + +- Failure return false +- Success return true +*/ +int lguiGuiLoadStyle( lua_State *L ) { + if ( FileExists( luaL_checkstring( L, 1 ) ) ) { + GuiLoadStyle( lua_tostring( L, 1 ) ); + lua_pushboolean( L, true ); + + return 1; + } + TraceLog( state->logLevelInvalid, "Invalid file '%s'", lua_tostring( L, 1 ) ); + lua_pushboolean( L, false ); + + return 1; +} + +/* +> RL.GuiLoadStyleDefault() + +Load style default over global style +*/ +int lguiGuiLoadStyleDefault( lua_State *L ) { + GuiLoadStyleDefault(); + + return 0; +} + +/* +## Gui - Icons functionality */ /* diff --git a/src/shapes.c b/src/shapes.c index 33896ed..c68504c 100644 --- a/src/shapes.c +++ b/src/shapes.c @@ -5,7 +5,7 @@ #include "textures.h" /* -## Shapes - Drawing +## Shapes - Basic shapes drawing functions */ /* @@ -556,7 +556,7 @@ int lshapesDrawPolyLinesEx( lua_State *L ) { } /* -## Shapes - Collision +## Shapes - Basic shapes collision detection functions */ /* @@ -158,7 +158,7 @@ bool wordWrap, Color *tints, int tintCount, Color *backTints, int backTintCount } /* -## Text - Loading +## Text - Font loading/unloading functions */ /* @@ -278,7 +278,7 @@ int ltextUnloadFont( lua_State *L ) { } /* -## Text - Draw +## Text - Text drawing functions */ /* @@ -457,7 +457,7 @@ int ltextDrawTextBoxedTinted( lua_State *L ) { } /* -## Text - Font info functions +## Text - Text font info functions */ /* diff --git a/src/textures.c b/src/textures.c index 2274aa9..c5b07e4 100644 --- a/src/textures.c +++ b/src/textures.c @@ -5,7 +5,7 @@ #include "lua_core.h" /* -## Textures - Image Loading +## Textures - Image loading functions */ /* @@ -111,7 +111,7 @@ int ltexturesExportImageAsCode( lua_State *L ) { } /* -## Textures - Image Generation +## Textures - Image generation functions */ /* @@ -265,7 +265,7 @@ int ltexturesGenImageText( lua_State *L ) { } /* -## Textures - Image Manipulation Functions +## Textures - Image manipulation functions */ /* @@ -717,7 +717,56 @@ int ltexturesGetImageColor( lua_State *L ) { } /* -## Textures - Image Drawing +## Textures - Image configuration functions +*/ + +/* +> size = RL.GetImageSize( Image image ) + +Get image size + +- Success return Vector2 +*/ +int ltexturesGetImageSize( lua_State *L ) { + Image *image = uluaGetImage( L, 1 ); + + uluaPushVector2( L, (Vector2){ image->width, image->height } ); + + return 1; +} + +/* +> mipmaps = RL.GetImageMipmaps( Image image ) + +Get image mipmaps. Mipmap levels, 1 by default + +- Success return int +*/ +int ltexturesGetImageMipmaps( lua_State *L ) { + Image *image = uluaGetImage( L, 1 ); + + lua_pushinteger( L, image->mipmaps ); + + return 1; +} + +/* +> format = RL.GetImageFormat( Image image ) + +Get image data format (PixelFormat type) + +- Success return int +*/ +int ltexturesGetImageFormat( lua_State *L ) { + Image *image = uluaGetImage( L, 1 ); + + lua_pushinteger( L, image->format ); + + return 1; +} + +/* +## Textures - Image drawing functions */ /* @@ -864,56 +913,7 @@ int ltexturesImageDrawTextEx( lua_State *L ) { } /* -## Textures - Image Configuration -*/ - -/* -> size = RL.GetImageSize( Image image ) - -Get image size - -- Success return Vector2 -*/ -int ltexturesGetImageSize( lua_State *L ) { - Image *image = uluaGetImage( L, 1 ); - - uluaPushVector2( L, (Vector2){ image->width, image->height } ); - - return 1; -} - -/* -> mipmaps = RL.GetImageMipmaps( Image image ) - -Get image mipmaps. Mipmap levels, 1 by default - -- Success return int -*/ -int ltexturesGetImageMipmaps( lua_State *L ) { - Image *image = uluaGetImage( L, 1 ); - - lua_pushinteger( L, image->mipmaps ); - - return 1; -} - -/* -> format = RL.GetImageFormat( Image image ) - -Get image data format (PixelFormat type) - -- Success return int -*/ -int ltexturesGetImageFormat( lua_State *L ) { - Image *image = uluaGetImage( L, 1 ); - - lua_pushinteger( L, image->format ); - - return 1; -} - -/* -## Textures - Texture Loading +## Textures - Texture loading functions */ /* @@ -1190,76 +1190,7 @@ int ltexturesUpdateTextureRec( lua_State *L ) { } /* -## Textures - Texture Drawing -*/ - -/* -> RL.DrawTexture( Texture texture, Vector2 position, Color tint ) - -Draw a Texture2D -*/ -int ltexturesDrawTexture( lua_State *L ) { - Texture *texture = uluaGetTexture( L, 1 ); - Vector2 pos = uluaGetVector2( L, 2 ); - Color color = uluaGetColor( L, 3 ); - - DrawTexture( *texture, pos.x, pos.y, color ); - return 0; -} - -/* -> RL.DrawTextureRec( Texture texture, Rectangle source, Vector2 position, Color tint ) - -Draw a part of a texture defined by a rectangle -*/ -int ltexturesDrawTextureRec( lua_State *L ) { - Texture *texture = uluaGetTexture( L, 1 ); - Rectangle srcRect = uluaGetRectangle( L, 2 ); - Vector2 pos = uluaGetVector2( L, 3 ); - Color tint = uluaGetColor( L, 4 ); - - DrawTextureRec( *texture, srcRect, pos, tint ); - return 0; -} - -/* -> RL.DrawTexturePro( Texture texture, Rectangle source, Rectangle dest, Vector2 origin, float rotation, Color tint ) - -Draw a part of a texture defined by a rectangle with "pro" parameters -*/ -int ltexturesDrawTexturePro( lua_State *L ) { - Texture *texture = uluaGetTexture( L, 1 ); - Rectangle srcRect = uluaGetRectangle( L, 2 ); - Rectangle dstRect = uluaGetRectangle( L, 3 ); - Vector2 origin = uluaGetVector2( L, 4 ); - float rot = luaL_checknumber( L, 5 ); - Color color = uluaGetColor( L, 6 ); - - DrawTexturePro( *texture, srcRect, dstRect, origin, rot, color ); - - return 0; -} - -/* -> RL.DrawTextureNPatch( Texture texture, NPatchInfo nPatchInfo, Rectangle dest, Vector2 origin, float rotation, Color tint ) - -Draws a texture (or part of it) that stretches or shrinks nicely -*/ -int ltexturesDrawTextureNPatch( lua_State *L ) { - Texture *texture = uluaGetTexture( L, 1 ); - NPatchInfo nPatchInfo = uluaGetNPatchInfo( L, 2 ); - Rectangle dest = uluaGetRectangle( L, 3 ); - Vector2 origin = uluaGetVector2( L, 4 ); - float rotation = luaL_checknumber( L, 5 ); - Color tint = uluaGetColor( L, 6 ); - - DrawTextureNPatch( *texture, nPatchInfo, dest, origin, rotation, tint ); - - return 0; -} - -/* -## Textures - Texture Configuration +## Textures - Texture configuration functions */ /* @@ -1364,7 +1295,76 @@ int ltexturesGetTextureFormat( lua_State *L ) { } /* -## Textures - RenderTexture Configuration +## Textures - Texture drawing functions +*/ + +/* +> RL.DrawTexture( Texture texture, Vector2 position, Color tint ) + +Draw a Texture2D +*/ +int ltexturesDrawTexture( lua_State *L ) { + Texture *texture = uluaGetTexture( L, 1 ); + Vector2 pos = uluaGetVector2( L, 2 ); + Color color = uluaGetColor( L, 3 ); + + DrawTexture( *texture, pos.x, pos.y, color ); + return 0; +} + +/* +> RL.DrawTextureRec( Texture texture, Rectangle source, Vector2 position, Color tint ) + +Draw a part of a texture defined by a rectangle +*/ +int ltexturesDrawTextureRec( lua_State *L ) { + Texture *texture = uluaGetTexture( L, 1 ); + Rectangle srcRect = uluaGetRectangle( L, 2 ); + Vector2 pos = uluaGetVector2( L, 3 ); + Color tint = uluaGetColor( L, 4 ); + + DrawTextureRec( *texture, srcRect, pos, tint ); + return 0; +} + +/* +> RL.DrawTexturePro( Texture texture, Rectangle source, Rectangle dest, Vector2 origin, float rotation, Color tint ) + +Draw a part of a texture defined by a rectangle with "pro" parameters +*/ +int ltexturesDrawTexturePro( lua_State *L ) { + Texture *texture = uluaGetTexture( L, 1 ); + Rectangle srcRect = uluaGetRectangle( L, 2 ); + Rectangle dstRect = uluaGetRectangle( L, 3 ); + Vector2 origin = uluaGetVector2( L, 4 ); + float rot = luaL_checknumber( L, 5 ); + Color color = uluaGetColor( L, 6 ); + + DrawTexturePro( *texture, srcRect, dstRect, origin, rot, color ); + + return 0; +} + +/* +> RL.DrawTextureNPatch( Texture texture, NPatchInfo nPatchInfo, Rectangle dest, Vector2 origin, float rotation, Color tint ) + +Draws a texture (or part of it) that stretches or shrinks nicely +*/ +int ltexturesDrawTextureNPatch( lua_State *L ) { + Texture *texture = uluaGetTexture( L, 1 ); + NPatchInfo nPatchInfo = uluaGetNPatchInfo( L, 2 ); + Rectangle dest = uluaGetRectangle( L, 3 ); + Vector2 origin = uluaGetVector2( L, 4 ); + float rotation = luaL_checknumber( L, 5 ); + Color tint = uluaGetColor( L, 6 ); + + DrawTextureNPatch( *texture, nPatchInfo, dest, origin, rotation, tint ); + + return 0; +} + +/* +## Textures - RenderTexture configuration functions */ /* @@ -1413,7 +1413,7 @@ int ltexturesGetRenderTextureDepthTexture( lua_State *L ) { } /* -## Textures - Color/pixel +## Textures - Color/pixel related functions */ /* |
