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-rw-r--r--src/lua_core.c50
-rw-r--r--src/state.c6
-rw-r--r--src/textures.c13
3 files changed, 19 insertions, 50 deletions
diff --git a/src/lua_core.c b/src/lua_core.c
index 77564ee..15dfe70 100644
--- a/src/lua_core.c
+++ b/src/lua_core.c
@@ -44,10 +44,10 @@ static void assingGlobalFunction( const char *name, int ( *functionPtr )( lua_St
lua_setfield( L, -2, name );
}
-void defineGlobals() {
+static void defineGlobals() {
lua_State *L = state->luaState;
- lua_newtable( state->luaState );
+ lua_newtable( L );
lua_setglobal( L, "RL" );
lua_getglobal( L, "RL" );
@@ -637,7 +637,7 @@ void defineGlobals() {
}
// Custom logging funtion.
-void logCustom( int logLevel, const char *text, va_list args ) {
+static void logCustom( int logLevel, const char *text, va_list args ) {
char string[ STRING_LEN ] = {'\0'};
char msg[ STRING_LEN ] = {'\0'};
@@ -1993,60 +1993,46 @@ bool isValidTexture( lua_State *L, int index, bool allowTable ) {
if ( lua_isnumber( L, index ) ) {
int id = lua_tointeger( L, index );
- if ( ( 0 <= id && id < state->textureCount && state->textures[ id ] != NULL ) ) {
+ if ( 0 <= id && id < state->textureCount && state->textures[ id ] != NULL ) {
return true;
}
- else {
- return false;
- }
}
else if ( allowTable && lua_istable( L, index ) ) {
return true;
}
- else {
- TraceLog( state->logLevelInvalid, "%s", "Error. Invalid Texture." );
- return false;
- }
+ TraceLog( state->logLevelInvalid, "%s", "Error. Invalid Texture." );
+ return false;
}
bool isValidRenderTexture( lua_State *L, int index, bool allowTable ) {
if ( lua_isnumber( L, index ) ) {
int id = lua_tointeger( L, index );
- if ( ( 0 <= id && id < state->textureCount && state->textures[ id ] != NULL ) ) {
+ if ( 0 <= id && id < state->textureCount && state->textures[ id ] != NULL
+ && state->textures[ id ]->type == TEXTURE_TYPE_RENDER_TEXTURE ) {
return true;
}
- else {
- return false;
- }
}
else if ( allowTable && lua_istable( L, index ) ) {
return true;
}
- else {
- TraceLog( state->logLevelInvalid, "%s", "Error. Invalid RenderTexture." );
- return false;
- }
+ TraceLog( state->logLevelInvalid, "%s", "Error. Invalid RenderTexture." );
+ return false;
}
bool isValidCamera2D( lua_State *L, int index, bool allowTable ) {
if ( lua_isnumber( L, index ) ) {
int id = lua_tointeger( L, index );
- if ( ( 0 <= id && id < state->camera2DCount && state->camera2Ds[ id ] != NULL ) ) {
+ if ( 0 <= id && id < state->camera2DCount && state->camera2Ds[ id ] != NULL ) {
return true;
}
- else {
- return false;
- }
}
else if ( allowTable && lua_istable( L, index ) ) {
return true;
}
- else {
- TraceLog( state->logLevelInvalid, "%s", "Error. Invalid Camera2D." );
- return false;
- }
+ TraceLog( state->logLevelInvalid, "%s", "Error. Invalid Camera2D." );
+ return false;
}
bool isValidCamera3D( lua_State *L, int index, bool allowTable ) {
@@ -2056,17 +2042,12 @@ bool isValidCamera3D( lua_State *L, int index, bool allowTable ) {
if ( ( 0 <= id && id < state->camera3DCount && state->camera3Ds[ id ] != NULL ) ) {
return true;
}
- else {
- return false;
- }
}
else if ( allowTable && lua_istable( L, index ) ) {
return true;
}
- else {
- TraceLog( state->logLevelInvalid, "%s", "Error. Invalid Camera3D." );
- return false;
- }
+ TraceLog( state->logLevelInvalid, "%s", "Error. Invalid Camera3D." );
+ return false;
}
/* Lua util functions. */
@@ -2082,7 +2063,6 @@ Color uluaGetColorIndex( lua_State *L, int index ) {
TraceLog( state->logLevelInvalid, "%s", "Error. Wrong color value. Returning { 0, 0, 0, 255 }" );
return color;
}
- // int t = lua_gettop( L ), i = 0;
int t = index, i = 0;
lua_pushnil( L );
diff --git a/src/state.c b/src/state.c
index 79812e9..2e1a50f 100644
--- a/src/state.c
+++ b/src/state.c
@@ -94,7 +94,6 @@ bool stateInit( const char *exePath ) {
state->materials[i] = NULL;
}
}
-
InitWindow( state->resolution.x, state->resolution.y, "ReiLua" );
/* Has to be after InitWindod where opengl context is created. */
state->materials[0] = malloc( sizeof( Material ) );
@@ -123,13 +122,13 @@ void stateFree() {
for ( int i = 0; i < state->imageCount; ++i ) {
if ( state->images[i] != NULL ) {
UnloadImage( *state->images[i] );
- // free( state->images[i] );
+ free( state->images[i] );
}
}
for ( int i = 0; i < state->textureCount; ++i ) {
if ( state->textures[i] != NULL ) {
texturesFreeTexture(i);
- // free( state->textures[i] );
+ free( state->textures[i] );
}
}
for ( int i = 0; i < state->fontCount; ++i ) {
@@ -209,7 +208,6 @@ void stateFree() {
}
}
#endif
-
if ( IsAudioDeviceReady() ) {
CloseAudioDevice();
}
diff --git a/src/textures.c b/src/textures.c
index 9fff0d1..29c8476 100644
--- a/src/textures.c
+++ b/src/textures.c
@@ -102,6 +102,7 @@ void texturesFreeTexture( size_t id ) {
state->textures[id] = NULL;
}
}
+
/*
## Textures - Image Loading
*/
@@ -1329,7 +1330,6 @@ int ltexturesImageClearBackground( lua_State *L ) {
lua_pushboolean( L, false );
return 1;
}
-
ImageClearBackground( state->images[ imageId ], color );
lua_pushboolean( L, true );
@@ -1358,7 +1358,6 @@ int ltexturesImageDrawPixel( lua_State *L ) {
lua_pushboolean( L, false );
return 1;
}
-
ImageDrawPixelV( state->images[ imageId ], position, color );
lua_pushboolean( L, true );
@@ -1388,7 +1387,6 @@ int ltexturesImageDrawLine( lua_State *L ) {
lua_pushboolean( L, false );
return 1;
}
-
ImageDrawLineV( state->images[ imageId ], start, end, color );
lua_pushboolean( L, true );
@@ -1418,7 +1416,6 @@ int ltexturesImageDrawCircle( lua_State *L ) {
lua_pushboolean( L, false );
return 1;
}
-
ImageDrawCircleV( state->images[ imageId ], center, radius, color );
lua_pushboolean( L, true );
@@ -1448,7 +1445,6 @@ int ltexturesImageDrawCircleLines( lua_State *L ) {
lua_pushboolean( L, false );
return 1;
}
-
ImageDrawCircleLinesV( state->images[ imageId ], center, radius, color );
lua_pushboolean( L, true );
@@ -1477,7 +1473,6 @@ int ltexturesImageDrawRectangle( lua_State *L ) {
lua_pushboolean( L, false );
return 1;
}
-
ImageDrawRectangleRec( state->images[ imageId ], rec, color );
lua_pushboolean( L, true );
@@ -1507,7 +1502,6 @@ int ltexturesImageDrawRectangleLines( lua_State *L ) {
lua_pushboolean( L, false );
return 1;
}
-
ImageDrawRectangleLines( state->images[ imageId ], rec, thick, color );
lua_pushboolean( L, true );
@@ -1530,7 +1524,7 @@ int ltexturesImageDraw( lua_State *L ) {
return 1;
}
size_t imageDstId = lua_tointeger( L, 1 );
- size_t imageSrcId = lua_tointeger( L, 2);
+ size_t imageSrcId = lua_tointeger( L, 2 );
Rectangle srcRec = uluaGetRectangleIndex( L, 3 );
Rectangle dstRec = uluaGetRectangleIndex( L, 4 );
Color tint = uluaGetColorIndex( L, 5 );
@@ -1539,7 +1533,6 @@ int ltexturesImageDraw( lua_State *L ) {
lua_pushboolean( L, false );
return 1;
}
-
ImageDraw( state->images[ imageDstId ], *state->images[ imageSrcId ], srcRec, dstRec, tint );
lua_pushboolean( L, true );
@@ -1572,7 +1565,6 @@ int ltexturesImageDrawTextEx( lua_State *L ) {
lua_pushboolean( L, false );
return 1;
}
-
ImageDrawTextEx( state->images[ imageId ], *state->fonts[ fontId ], lua_tostring( L, 3 ), position, fontSize, spacing, tint );
lua_pushboolean( L, true );
@@ -1603,7 +1595,6 @@ int ltexturesGetImageSize( lua_State *L ) {
lua_pushnil( L );
return 1;
}
-
Image *image = state->images[ imageId ];
uluaPushVector2( L, (Vector2){ image->width, image->height } );