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-rw-r--r--src/core.c2
-rw-r--r--src/lua_core.c1
-rw-r--r--src/models.c27
-rw-r--r--src/text.c29
4 files changed, 50 insertions, 9 deletions
diff --git a/src/core.c b/src/core.c
index a4bff1a..1cd9b80 100644
--- a/src/core.c
+++ b/src/core.c
@@ -1247,7 +1247,7 @@ int lcoreSetShaderValue( lua_State *L ) {
}
int uniformType = lua_tointeger( L, -1 );
lua_pop( L, 1 );
-
+
/* Read values. */
size_t valueCount = uluaGetTableLen( L );
float floats[ valueCount ];
diff --git a/src/lua_core.c b/src/lua_core.c
index 1033c74..7056f40 100644
--- a/src/lua_core.c
+++ b/src/lua_core.c
@@ -1062,6 +1062,7 @@ void luaRegister() {
/* Text. */
/* Loading. */
lua_register( L, "RL_LoadFont", ltextLoadFont );
+ lua_register( L, "RL_LoadFontEx", ltextLoadFontEx );
lua_register( L, "RL_LoadFontFromImage", ltextLoadFontFromImage );
lua_register( L, "RL_UnloadFont", ltextUnloadFont );
/* Drawing. */
diff --git a/src/models.c b/src/models.c
index f2f7f2e..6258f81 100644
--- a/src/models.c
+++ b/src/models.c
@@ -558,27 +558,39 @@ int lmodelsDrawPlane( lua_State *L ) {
}
/*
-> success = RL_DrawQuad3DTexture( texture, Vector3{} vertices, Vector2{} texCoords, Color color )
+> success = RL_DrawQuad3DTexture( texture, Vector3{} vertices, Vector2{} texCoords, Color{} colors )
-Draw 3D quad texture using vertices and texture coordinates. Texture coordinates opengl style 0.0 - 1.0.
-Note! Could be replaced something like "DrawPlaneTextureRec"
+Draw 3D textured quad. ( Texture coordinates opengl style 0.0 - 1.0 ).
- Failure return false
- Success return true
*/
int lmodelDrawQuad3DTexture( lua_State *L ) {
if ( !lua_isnumber( L, -4 ) || !lua_istable( L, -3 ) || !lua_istable( L, -2 ) || !lua_istable( L, -1 ) ) {
- TraceLog( LOG_WARNING, "%s", "Bad call of function. RL_DrawQuad3DTexture( texture, Vector3{} vertices, Vector2{} texCoords, Color color )" );
+ TraceLog( LOG_WARNING, "%s", "Bad call of function. RL_DrawQuad3DTexture( texture, Vector3{} vertices, Vector2{} texCoords, Color{} colors )" );
lua_pushboolean( L, false );
return 1;
}
- Color color = uluaGetColor( L );
+
+ /* Colors. */
+ Color colors[4] = { 0 };
+
+ int t = lua_gettop( L ), i = 0;
+ lua_pushnil( L );
+
+ while ( lua_next( L, t ) != 0 ) {
+ if ( lua_istable( L, -1 ) && i < 4 ) {
+ colors[i] = uluaGetColor( L );
+ }
+ i++;
+ lua_pop( L, 1 );
+ }
lua_pop( L, 1 );
/* TexCoords. */
Vector2 texcoords[4] = { 0 };
- int t = lua_gettop( L ), i = 0;
+ t = lua_gettop( L ), i = 0;
lua_pushnil( L );
while ( lua_next( L, t ) != 0 ) {
@@ -621,10 +633,9 @@ int lmodelDrawQuad3DTexture( lua_State *L ) {
rlSetTexture( texturesGetSourceTexture( texId )->id );
rlBegin( RL_QUADS );
- rlColor4ub( color.r, color.g, color.b, color.a );
-
for ( i = 0; i < 4; ++i ) {
rlTexCoord2f( texcoords[i].x, texcoords[i].y );
+ rlColor4ub( colors[i].r, colors[i].g, colors[i].b, colors[i].a );
rlVertex3f( vertices[i].x, vertices[i].y, vertices[i].z );
}
rlEnd();
diff --git a/src/text.c b/src/text.c
index 564204d..50a12b4 100644
--- a/src/text.c
+++ b/src/text.c
@@ -63,6 +63,35 @@ int ltextLoadFont( lua_State *L ) {
}
/*
+> font = RL_LoadFontEx( string fileName, int fontSize )
+
+Load font from file with extended parameters. Loading the default character set
+
+- Failure return -1
+- Success return int
+*/
+int ltextLoadFontEx( lua_State *L ) {
+ if ( !lua_isstring( L, -2 ) || !lua_isnumber( L, -1 ) ) {
+ TraceLog( LOG_WARNING, "%s", "Bad call of function. RL_LoadFontEx( string fileName, int fontSize )" );
+ lua_pushinteger( L, -1 );
+ return 1;
+ }
+ int i = 0;
+
+ for ( i = 0; i < state->fontCount; i++ ) {
+ if ( state->fonts[i] == NULL ) {
+ break;
+ }
+ }
+ state->fonts[i] = malloc( sizeof( Font ) );
+ *state->fonts[i] = LoadFontEx( lua_tostring( L, -2 ), lua_tointeger( L, - 1 ), NULL, 0 );
+ lua_pushinteger( L, i );
+ checkFontRealloc( i );
+
+ return 1;
+}
+
+/*
> font = RL_LoadFontFromImage( Image image, Color key, int firstChar )
Load font from Image ( XNA style )