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-rw-r--r--src/core.c43
-rw-r--r--src/models.c18
-rw-r--r--src/platforms/core_desktop_glfw.c1
3 files changed, 17 insertions, 45 deletions
diff --git a/src/core.c b/src/core.c
index 2f19e2d..4cbd551 100644
--- a/src/core.c
+++ b/src/core.c
@@ -2201,7 +2201,7 @@ int lcoreDecodeDataBase64( lua_State* L ) {
/*
> code = RL.ComputeCRC32( Buffer data )
-Compute CRC32 hash code. Note! Buffer should be type BUFFER_UNSIGNED_CHAR
+Compute CRC32 hash code.
- Failure return false
- Success return int
@@ -2209,12 +2209,7 @@ Compute CRC32 hash code. Note! Buffer should be type BUFFER_UNSIGNED_CHAR
int lcoreComputeCRC32( lua_State* L ) {
Buffer* buffer = uluaGetBuffer( L, 1 );
- if ( buffer->type == BUFFER_UNSIGNED_CHAR ) {
- lua_pushinteger( L, ComputeCRC32( buffer->data, buffer->size ) );
- }
- else {
- lua_pushboolean( L, false );
- }
+ lua_pushinteger( L, ComputeCRC32( buffer->data, buffer->size ) );
return 1;
}
@@ -2222,7 +2217,7 @@ int lcoreComputeCRC32( lua_State* L ) {
/*
> code = RL.ComputeMD5( Buffer data )
-Compute MD5 hash code, returns static int[4] (16 bytes). Note! Buffer should be type BUFFER_UNSIGNED_CHAR
+Compute MD5 hash code, returns static int[4] (16 bytes).
- Failure return false
- Success return int{4}
@@ -2230,17 +2225,12 @@ Compute MD5 hash code, returns static int[4] (16 bytes). Note! Buffer should be
int lcoreComputeMD5( lua_State* L ) {
Buffer* buffer = uluaGetBuffer( L, 1 );
- if ( buffer->type == BUFFER_UNSIGNED_CHAR ) {
- unsigned int* code = ComputeMD5( buffer->data, buffer->size );
- lua_createtable( L, 4, 0 );
+ unsigned int* code = ComputeMD5( buffer->data, buffer->size );
+ lua_createtable( L, 4, 0 );
- for ( unsigned int i = 0; i < 4; i++ ) {
- lua_pushinteger( L, code[i] );
- lua_rawseti( L, -2, i + 1 );
- }
- }
- else {
- lua_pushboolean( L, false );
+ for ( unsigned int i = 0; i < 4; i++ ) {
+ lua_pushinteger( L, code[i] );
+ lua_rawseti( L, -2, i + 1 );
}
return 1;
@@ -2249,7 +2239,7 @@ int lcoreComputeMD5( lua_State* L ) {
/*
> code = RL.ComputeSHA1( Buffer data )
-Compute SHA1 hash code, returns static int[5] (20 bytes). Note! Buffer should be type BUFFER_UNSIGNED_CHAR
+Compute SHA1 hash code, returns static int[5] (20 bytes).
- Failure return false
- Success return int{5}
@@ -2257,17 +2247,12 @@ Compute SHA1 hash code, returns static int[5] (20 bytes). Note! Buffer should be
int lcoreComputeSHA1( lua_State* L ) {
Buffer* buffer = uluaGetBuffer( L, 1 );
- if ( buffer->type == BUFFER_UNSIGNED_CHAR ) {
- unsigned int* code = ComputeSHA1( buffer->data, buffer->size );
- lua_createtable( L, 5, 0 );
+ unsigned int* code = ComputeSHA1( buffer->data, buffer->size );
+ lua_createtable( L, 5, 0 );
- for ( unsigned int i = 0; i < 5; i++ ) {
- lua_pushinteger( L, code[i] );
- lua_rawseti( L, -2, i + 1 );
- }
- }
- else {
- lua_pushboolean( L, false );
+ for ( unsigned int i = 0; i < 5; i++ ) {
+ lua_pushinteger( L, code[i] );
+ lua_rawseti( L, -2, i + 1 );
}
return 1;
diff --git a/src/models.c b/src/models.c
index cee92bc..8040388 100644
--- a/src/models.c
+++ b/src/models.c
@@ -1145,29 +1145,17 @@ int lmodelsDrawMesh( lua_State* L ) {
}
/*
-> RL.DrawMeshInstanced( Mesh mesh, Material material, Matrix{} transforms, int instances )
+> RL.DrawMeshInstanced( Mesh mesh, Material material, Buffer transforms, int instances )
Draw multiple mesh instances with material and different transforms
*/
int lmodelsDrawMeshInstanced( lua_State* L ) {
Mesh* mesh = uluaGetMesh( L, 1 );
Material* material = uluaGetMaterial( L, 2 );
- luaL_checktype( L, 3, LUA_TTABLE );
+ Buffer* transforms = uluaGetBuffer( L, 3 );
int instances = luaL_checkinteger( L, 4 );
- Matrix transforms[ instances ];
-
- int t = 3, i = 0;
- lua_pushnil( L );
-
- while ( lua_next( L, t ) != 0 ) {
- if ( lua_istable( L, -1 ) ) {
- transforms[i] = uluaGetMatrix( L, lua_gettop( L ) );
- }
- i++;
- lua_pop( L, 1 );
- }
- DrawMeshInstanced( *mesh, *material, transforms, instances );
+ DrawMeshInstanced( *mesh, *material, (Matrix*)transforms->data, instances );
return 0;
}
diff --git a/src/platforms/core_desktop_glfw.c b/src/platforms/core_desktop_glfw.c
index 8d9f01c..3bb7c03 100644
--- a/src/platforms/core_desktop_glfw.c
+++ b/src/platforms/core_desktop_glfw.c
@@ -99,7 +99,6 @@ int lcoreGetKeyScancode( lua_State* L ) {
Called when the window is resized. Type GLFW_WINDOW_SIZE_EVENT
*/
static void windowSizeEvent( GLFWwindow* window, int width, int height ) {
-// GLFWwindowsizefun windowSizeEvent( GLFWwindow* window, int width, int height ) {
/* Pass through to raylib callback. */
state->raylibWindowSizeCallback( window, width, height );