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2025-11-03Fix documentation errors in READMEbugfix/fix-documentation-errorsIndrajith K L
- Corrected author name for Raylib (Ray instead of Ramon) - Updated ReiLua repository link to point to correct source
2025-11-03docs: fix README.md formatting and improve documentation clarityIndrajith K L
- Fix markdown formatting issues and inconsistencies - Correct code block syntax and indentation - Improve build instructions with clearer steps - Update API documentation examples for better readability - Fix typos and grammatical errors - Add missing documentation for recent features
2025-11-03Merge pull request #2 from cooljith91112/chore/re-organize-filesIndrajith K L
chore: fix build scripts and update project organization
2025-11-03chore: fix build scripts to create build directory and update gitignoreIndrajith K L
- Update all build scripts (.sh and .bat) to automatically create build directory if it doesn't exist - Fix 'can't cd to build' error that occurred when build directory was missing - Update .gitignore to exclude build artifacts and IDE files - Add proper navigation to project root in build_dev.bat for consistency
2025-11-03cleaned up root folder, organized files into docs/scripts/tools dirsIndrajith K L
2025-11-03Merge pull request #1 from cooljith91112/embedded-assets-supportIndrajith K L
Added asset embedding support + docs cleanup
2025-11-03remove build folderembedded-assets-supportIndrajith K L
2025-11-03docs: clean up personal references for public useIndrajith K L
2025-11-03Update UPGRADE_SUMMARY.md with build scripts infoIndrajith K L
2025-11-03Add build scripts and Windows icon/resourcesIndrajith K L
Added: - build_dev.bat / build_dev.sh - Development build scripts - build_release.bat / build_release.sh - Release build scripts with embedding - icon.ico - Default Windows icon for executable - resources.rc - Windows resource file for icon and exe metadata - BUILD_SCRIPTS.md - Complete documentation for build scripts Features: - Automated development builds (no embedding, fast iteration) - Automated release builds (with Lua and asset embedding) - Interactive verification and cleanup - Custom icon and version info in Windows executables - Cross-platform scripts (Windows .bat and Unix .sh) - Safety checks and helpful messages The build scripts provide one-command building for both development and release workflows, with clear instructions and progress feedback.
2025-11-03Update UPGRADE_SUMMARY.md with fix status and known changesIndrajith K L
2025-11-03Fix SEGV crash: Initialize window and font in stateInit()Indrajith K L
- Move window initialization and font loading to stateInit() - Window now opens before splash screens (required for rendering) - Custom font loaded in stateInit for splash screen use - Remove RL.config() call from luaCallMain() (window already initialized) - Remove stateContextInit() call (initialization now done in stateInit) - Add hasWindow, customFontLoaded, resolution fields to State - Fix memory management for custom font in stateFree() This matches the ReiLua-JamVersion architecture where the window is opened early so splash screens can render properly.
2025-11-03Add embedded assets, splash screens, and asset loading supportIndrajith K L
Features added: - Embedded main.lua and Lua files support (EMBED_MAIN option) - Embedded assets support (EMBED_ASSETS option) - Splash screens with dual logo display (always embedded) - Asset loading progress tracking API (BeginAssetLoading, UpdateAssetLoading, EndAssetLoading) - Custom font embedding for splash/loading screens - --log flag for Windows console control - --no-logo flag to skip splash screens in development - Python scripts for embedding (embed_lua.py, embed_assets.py, embed_logo.py, embed_font.py) - Documentation (EMBEDDING.md, ASSET_LOADING.md, SPLASH_SCREENS.md) This allows building single-executable releases with all Lua code and assets embedded.
2025-11-03Disable LUAJIT option to use liblua.a instead of missing libluajit.aIndrajith Latha
2025-10-17SetMusicPan was setting pitch fix.jussi
2025-09-18Fixed fast_tilemap and texture_atlas_repeat examples.jussi
2025-09-09Bit fastes uluaGet* functions for vectors, color, rectangle and quaternion.jussi
2025-09-08AudioStream management functions.jussi
2025-08-30DrawMeshInstanced takes transforms as Buffer.jussi
2025-06-11MeasureTextBoxed and DrawTextBoxedEx to DrawTextBoxed.jussi
2025-06-11uluaGet* pops lua stack correctly when userdata given in table.jussi
2025-06-02Frustum math from raylib extras.jussi
2025-05-24RL.load and RL.unload functions for memory leak debugging. SoundAlias ↵jussi
garbage collection.
2025-05-14DrawTextBoxed Color change escape sequence.jussi
2025-05-03DrawTextBoxed fix.jussi
2025-05-02SetImageData.jussi
2025-04-09RectPack.jussi
2025-03-17Fast tilemap example.jussi
2025-03-14SDL3 Events.jussi
2025-03-12Basic sdl3 support.jussi
2025-03-12Added rlDisableShader for SetShaderValue* functions.jussi
2025-03-10uluaPushTransform translation field name fix.jussi
2025-02-10Blendmode example refine.jussi
2025-02-06Blend modes example.jussi
2025-01-31UpdateTexture and UpdateTextureRec now take pixel data as Buffer.jussi
2025-01-25Atlas texture repeat example.jussi
2025-01-17SetBufferData takes table of values.jussi
2025-01-17Bitwise functions now use 64 bit integers.jussi
2025-01-16BUFFER_UNSIGNED_LONG and BUFFER_LONG.jussi
2024-12-20Reference lib.jussi
2024-12-15SwapBufferEndianness.jussi
2024-12-11Gui Icons enumeration.jussi
2024-12-10Readme update.jussi
2024-12-10EXPOSE_API_SYMBOLS, SetShaderValueWithBuffer and SetShaderValueVWithBuffer.jussi
2024-11-22WindowShouldClose and custom main loop example.jussi
2024-11-21RL.config and InitWindow.jussi
2024-11-21Updated examples to ReiLua 0.9.0.jussi
2024-11-21New raylib 5.5 raymath functions.jussi
2024-11-21New raylib 5.5 rlgl functions.jussi
2024-11-21New raylib 5.5 functions.jussi