| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2025-11-03 | Add embedded assets, splash screens, and asset loading support | Indrajith K L | |
| Features added: - Embedded main.lua and Lua files support (EMBED_MAIN option) - Embedded assets support (EMBED_ASSETS option) - Splash screens with dual logo display (always embedded) - Asset loading progress tracking API (BeginAssetLoading, UpdateAssetLoading, EndAssetLoading) - Custom font embedding for splash/loading screens - --log flag for Windows console control - --no-logo flag to skip splash screens in development - Python scripts for embedding (embed_lua.py, embed_assets.py, embed_logo.py, embed_font.py) - Documentation (EMBEDDING.md, ASSET_LOADING.md, SPLASH_SCREENS.md) This allows building single-executable releases with all Lua code and assets embedded. | |||
| 2025-11-03 | Disable LUAJIT option to use liblua.a instead of missing libluajit.a | Indrajith Latha | |
| 2025-10-17 | SetMusicPan was setting pitch fix. | jussi | |
| 2025-03-12 | Basic sdl3 support. | jussi | |
| 2024-12-10 | EXPOSE_API_SYMBOLS, SetShaderValueWithBuffer and SetShaderValueVWithBuffer. | jussi | |
| 2024-08-20 | Expose dynamic symbols build option. | jussi | |
| 2024-08-06 | GetRayBoxCells exit normal fix. | jussi | |
| 2024-04-13 | Position argument added for GetCodepoint, GetCodepointNext and ↵ | jussi | |
| GetCodepointPrevious. | |||
| 2024-02-10 | Build option for Lua events that is off by default. | jussi | |
| 2023-11-29 | Platform web. | jussi | |
| 2023-11-23 | Support for different platforms. Platform_desktop_sdl. | jussi | |
| 2023-11-15 | GC_UNLOAD build time define and replaced with flag to change it at runtime. | jussi | |
| 2023-11-03 | Compress/decompress and Encode/Decode DataBase64. | jussi | |
| 2023-10-30 | Reintroducing Unload functions. Is*Ready functions. GC_UNLOAD setting and ↵ | jussi | |
| check function. | |||
| 2023-07-02 | LuaJIT compatibility. | jussi | |
| 2023-05-15 | More rlgl General render state functions. Fixed rlgl function prefix to rl. | jussi | |
| 2023-04-25 | Can now have multiple Music objects like other Raylib objects instead of ↵ | jussi | |
| just one. | |||
| 2023-03-30 | GetKeyName and GetKeyScancode. | jussi | |
| 2022-11-11 | Lua interpreter mode and easings module. | jussi | |
| 2022-08-19 | Moved to raylib 4.2.0. Renamed some directory functions to raylib 4.2.0 ↵ | jussi | |
| conventions. Removed GenMeshBinormals and GetRayCollisionModel. Sound and music pan. | |||
| 2022-07-26 | Create material using correct texture source. | jussi | |
| 2022-05-04 | Image manipulation functions. | jussi | |
| 2022-02-22 | Web build. | jussi | |
| 2022-02-21 | Documentation. waving_cubes example and RL_DrawFPS and RL_ColorFromHSV. | jussi | |
| 2022-02-20 | Documentation and better cmakelist. | jussi | |
| 2022-02-18 | Added initial files. | jussi | |
