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reilua-enhanced
bugfix/fix-documentation-errors
chore/editor-settings
embedded-assets-support
main
A modified version of ReiLua with embedded main.lua, embedded assets, splash screens and asset loading system
Indrajith K L
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path:
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examples
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heightmap
/
main.lua
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2024-02-18
Process renamed to update to be more inline with naming of raylib and common ↵
jussi
convention.
2023-11-03
Compress/decompress and Encode/Decode DataBase64.
jussi
2023-10-29
New object types for all types.
jussi
2023-05-01
Texture now can be either Texture or RenderTexture. No need to change ↵
jussi
texture source anymore.
2023-04-12
glBlitFramebuffer.
jussi
2023-04-10
Camera3D lib. New camera3D functions.
jussi
2023-04-06
Switched to Raylib vertion 4.5. Removed some functions and added others. ↵
jussi
Main changes to camera3D.
2023-04-06
All global variables and functions are not in global RL table. doc_parser ↵
jussi
creates also ReiLua_API.lua.
2023-02-15
RL_GetWindowSize renamed to RL_GetScreenSize.
jussi
2022-06-26
Get font info.
jussi
2022-06-12
Rest of shapes draw functions.
jussi
2022-06-11
All Raylib colors.
jussi
2022-05-16
New GenMeshCustom, UpdateMesh and lightmap example.
jussi
2022-02-27
Color pixel functions.
jussi
2022-02-24
Small fix to dungeon cravler demo.
jussi
2022-02-22
Documentation, heightmap example and custom begin and end draw.
jussi